It's coming up to Christmas time - why dilute the charities that really need Christmas boosts with one that doesn't? As for the DRM, it's already in the games - why would a company, that is in dire financial straits, spend $$$ to remove DRM from games just for a short sale?
every company that sells products to Australians online has been doing this forever
I'd sue you for infringing my patent of making a comic from a slashdot article! http://www.legalwarfare.com/comics/PoLComic1.jpg (although you might do a GOOD comic so i guess that would invalidate my fake patent..) PS: I'd read it. Comments about information density appear silly given most people just seem to skim the article snippet.
New research suggests that in addition to being one of history's cruelest conquerors, Genghis Khan may have been the greenest. It is estimated that the Mongol leader's invasions unintentionally scrubbed almost 700 million tons of carbon from the atmosphere. From the article: "Over the course of the century and a half run of the Mongol Empire, about 22 percent of the world's total land area had been conquered and an estimated 40 million people were slaughtered by the horse-driven, bow-wielding hordes. Depopulation over such a large swathe of land meant that countless numbers of cultivated fields eventually returned to forests. In other words, one effect of Genghis Khan's unrelenting invasion was widespread reforestation, and the re-growth of those forests meant that more carbon could be absorbed from the atmosphere." I guess everyone has their good points.
you twist the story-you put facts in the story!
awesome, because i had such a quality TV signal in the City! it could surely only be BETTER for those people way out whoop-whoop.
WTB YF-19 plzkthnxbai
darthcamaro writes "Red Hat has settled another patent case with patent holding firm Acacia. This time the patent is US Patent #6,163,776, 'System and method for exchanging data and commands between an object oriented system and relational system.' While it's great that Red Hat has ended this particular patent threat, it's not yet clear how they've settled this case. The last time Red Hat tangled with Acacia they won in an Texas jury trial. 'Red Hat routinely addresses attempts to impede the innovative forces of open source via allegations of patent infringement,' Red Hat said in a statement. 'We can confirm that Red Hat, Inc and Software Tree LLC have settled patent litigation that was pending in federal court in the Eastern District of Texas.'"
gzipped_tar writes "According to Spiegel Online, 'A new computer game where players assume the roles of border guards and shoot people trying to escape from communist East Germany has unleashed a storm of controversy in Germany. The game's creator says he wanted to teach young people about history, but he has been accused of glorifying violence. ... The name of the multi-player FPS game, 1,378 (kilometers), was inspired by the length of the border between East and West Germany. ... [Players] choose between the roles of the border guards or would-be escapees: the escapee only has one goal — to get over the wall, but the border guard has more options, and can shoot or capture the escapee. He can also swap sides and try to clamber over the border defenses himself.' By choosing to play the border guard and kill the escapee, the player would win an in-game medal from the government of East Germany. But then the guard would time-travel forward to the year 2000, where he would have to stand trial. Jens Stober, 23, designed the game as a media art student at the University of Design, Media and Arts in Karlsruhe. He said that his intention was to teach young people about German history."
I refer you to http://www.lolconroy.com/
so as i work throughout my day, talking to more and more clients, my computer will gradually show me more and more gun shop websites? awesome! (tried posting this before but
.. well i don't know what happened, the comment seemed to disappear)
that was the OTHER half of the answers (interestingly they were split 50/50 between planting at site A and site B).
Heh, i can't help but bet half the answers went along the lines of: "take 4 hostages, put them in the upstairs office inside a warehouse, then wait at strategic points covering the roller door, back door, and ceiling air duct for Counter Terrorist forces."
As Star Trek Online ramps up for its Season 2 patch, the game's executive producer, Daniel Stahl, spoke in an interview about an interesting new feature: weekly episodes. Quoting: "The team has wanted to capture the spirit of the TV shows by having something new to look forward to each week. We all remember when the various series were in full swing and there was the anticipation of tuning in every week to see what happened next. It wasn't always a continuing story, but it was always Star Trek in some way or another, and over time you became familiar with the characters and plots that developed. We are curious to see if this can be replicated through the game. Every week we plan to have something new for players to do. Sometimes it could be getting an assignment to resolve a trade dispute between two races. Other weeks it could be making First Contact with a new alien race. Other weeks you might find yourself deep in trouble and have to find a solution to your predicament."
An article at CNN discusses why big screen interpretations of video games, even successful ones, often fail to succeed at the box office. Quoting: "The problem with successfully adapting video games into hit Hollywood spin-offs may lie in the way in which stories for both mediums are designed and implemented. Game makers chasing the dream of playing George Lucas or Steven Spielberg will always strive to coax human emotion and convincing drama from increasingly photorealistic virtual elements. The Hollywood machine, in its endless chase for big bucks, can't help but exploit the latest hit interactive outing, often failing to realize it's often a specific gameplay mechanic, psychological meme or technical feature that makes the title so compelling. Both sides may very well continue to look down in disdain on the work that the opposite is doing, which can doom any collaborative efforts. But where the two roads truly diverge is in the way stories are fundamentally told. Films offer a single, linear tale that's open to individual interpretation, whereas games are meant to be experienced differently and in a multitude of ways by every player." On a related note, reader OrangeMonkey11 points out that an 8-minute short has showed up online that appears part of a pitch for a potential Mortal Kombat reboot movie. Hit the link below to take a look.