And everything else. Who knew there were so many avionics experts here with their "It's simple!" solutions? Hint: If you've never heard of ARINC 429 (or MIL-STD-1553) before now, you're not one.
And everything else. Who knew there were so many avionics experts here with their "It's simple!" solutions? Hint: If you've never heard of ARINC 429 (or MIL-STD-1553) before now, you're not one.
So, there's this article here, and some of the comments by, shall we say, users of higher than normal userid value are really grating today. Between the one dipshit who won't use Google to figure out what a CRT is and has to ask (I know they're quickly headed towards obsolescence, and good riddance, but you've got no excuse for not knowing the term if you're 15 or older) and the other dipshit who is ignorant of historical truth and assumes Google's dictionary is the all-knowing, all-seeing Oracle I just kind of lost it and went on a mod-bombing campaign with them. I'm not proud of it, but it sure felt good.
Rant off, now get off my lawn you damn know-nothing kids, or hang out and have a picnic... say something. It's all good.
I had tried everything. I tried the patch, the gum, the pill that made the smokes taste nasty, and nothing. No matter what I kept on smoking. Now after 30 years I FINALLY was able to throw away the cigarette...thanks to e-cigs.
For anyone who wishes to try quitting using e-cigs some advice. 1.- Do NOT use the ones that look like a cigarette, not only are the batteries VERY weak but trying to get one of those to drag like a cigarette will just leave you frustrated. 2.- Get what is called a "510 thread" or "Ego style" unit, these can be had for as little as $25 online. 3.- Watch some of the excellent tutorials to find which tips are right for you, a good place to start would be "indoor smoking" on Youtube.
Hopefully this will inspire at least one other person to give it a try and if this old dog can learn a new trick and give up the butts? Then you can too!
I haven't actually played quite as many games this year; busy time at work and the financial constraints imposed by a brand new mortgage. I also don't yet own an XBOne (may pick one up in the new year) and while I do own a PS4, I haven't had it for long enough to do much with it, thanks to delivery delays. So my listings this year may be a little less comprehensive than they have been in the past.
The big trend this year has been an almost total cessation of use of my 360. While, for most of the cycle, this has been my main gaming platform, it has felt pretty much dead this year. I've spent almost all of my time on the PC, with a few detours over to the PS3 for some late exclusives that landed there. The Vita has also had substantially more use this year than last. Anyway, let's start with the top 10.
10) Killzone: Mercenary (Vita) - I've never liked the Killzone series much, so this was a bit of a shock. Not only is it a genuinely good Vita fps, it's also a genuinely good fps, with a well put together campaign and decent, flowing shooter mechanics. Hopefully we'll see more Vita games of this callibre in 2014.
9) Crysis 3 (PC, also 360 and PS3) - Still not a patch on the original Crysis in gameplay terms, but much better than the second game (and one hell of a tech demo on the PC). A few more open sections near the end of the game hint at the more ambitious game that could have been.
8) Metro: Last Light (PC, also 360 and PS3) - Tense and atmospheric first person shooter with some role playing games. Has a notably low-key approach to storytelling that makes a pleasant contrast with the usual more bombastic offerings in the genre.
7) Starcraft 2: Heart of the Swarm (PC) - Apparently some people play this for the multiplayer. I don't - but it doesn't matter for me as the main campaign was excellent, with plenty of replay value and lots of nice new additions over Wings of Liberty.
6) Bioshock Infinite (PC, also 360 and PS3) - Solid and thought provoking shooter, albeit one that isn't quite as clever as it thinks it is. Has perhaps the most striking visual aesthetic of any game this year. Might have done better if it didn't try to cram in quite so many different themes within a single game.
5) Ni No Kuni: Wrath of the White Witch (PS3) - One of those late exclusives that kept the PS3 alive this year. Wonderfully put together (and very traditional JRPG), showing that there's life still left in the genre on the home consoles. Would have placed higher on the list if it wasn't quite so grindy.
4) Tomb Raider (PC, also 360 and PS3) - A startlingly good reboot of a franchise that many (including me!) had given up on years ago. I'm happy for them to give the franchise another milking, provided they can maintain this quality.
3) XCom: Enemy Within (PC, also 360 and PS3) - Ridiculously comprehensive expansion for last year's successful XCom reboot. Even after several playthroughs, I'm still finding new bits and pieces that were added.
2) Final Fantasy XIV: A Realm Reborn (PC, also PS3) - I can't believe they actually did this. FF14 was, when it first launched, so utterly and horribly broken that I thought it was beyond redemption. However, I guess the prospect of a "failed" main-series Final Fantasy game was more than Square-Enix could stomach, because they've invested a vast amount into rebuilding it from the ground up. The result is the most exciting MMO launch since World of Warcraft.
1) Rayman Legends (PC, also 360, PS3, Wii-U and Vita) - Wonderfully imaginative and inventive platform game. Rayman seems to have gone from one of those unloved also-ran corporate mascots to being the most exciting franchise around. There's a degree of fun in Rayman Legends that puts anything we've ever seen from a Mario or Sonic game to shame. The musical levels have to be seen to be believed. Absolutely stunning stuff.
And now the also-pretty-good-but-not-quite-top-10-material games, in alphabetical order:
Bad Piggies (iPad) - I know that admitting to liking a Rovio game is hardly fashionable, but I really enjoyed this invention/puzzler. It's also refreshing to see that it sticks to the traditional buy-to-own mechanic, which is becoming increasingly rare on iOS.
Battlefield 4 (PC, also 360, PS3, XBOne and PS4) - As a game, it's entirely forgettable, but as a next-gen tech demo and PC-benchmark, it's very impressive.
Borderlands 2: Tiny Tina's Assault on Dragon Keep (PC, also 360 and PS3) - I couldn't quite justify putting a DLC pack (as opposed to a full expansion) in the top 10, but on every other metric this would deserve a slot there. Simply put, the best piece of DLC I've ever seen for a game. Startlingly good writing and some novel twists to the core Borderlands 2 gameplay.
Counter-Strike: Global Offensive (PC, also 360 and PS3) - Coming back to Counter-Strike after many years away was a bit of a shock to the system, but I actually quite enjoyed messing around with this very well-executed technological uplift.
Dead Space 3 (PC, also 360 and PS3) - Probably the winner of the award for "game most crippled by pointless pre-launch controversies". The microtransactions are unnecessary (I beat the game on normal without them and never broke a sweat) and the pace and atmopshere are very similar to the second game. It did feel a bit of a rehash this time around, but the core of the game is still fun.
Disgaea D2: A Brighter Darkness (PS3) - The core Disgaea gameplay is seriously in need of a revamp these days. However, the joy of going back to the original (and best) cast for a new Disgaea game is enough to compensate on this occasion.
DMC: Devil May Cry (PC, also 360 and PS3) - Leaving aside the obnoxious naming conventions, I found this third person brawler a lot of fun. Slightly surprised at the levels of community-hatred it seems to have generated.
Dragon's Crown (Vita) - It was quite fashionable to criticise this over its art style. But I didn't mind the art style at all and, once I was past the slightly dull introductory levels, really enjoyed the gameplay. Only just sits outside my top 10.
Fire Emblem Awakening (3DS) - Nothing particularly new or innovative, but still a superbly well executed handheld JRPG. Gran Turismo 6 (PS3) - A finely honed game in many respects, but some curiously obsolete elements (sound, AI and the lack of a rewind button) continue to hold the series back from greatness.
Hyperdimension Neptunia Victory (PS3) - I know, I've always hated this series. However, an anime adaptation which managed - against all the odds - to be genuinely amusing tipped me over into playing the third game in the series. And... while not great, it is certainly a lot more polished and playable than the earlier installments.
Killzone: Shadow Fall (PS4) - I actually thought this was slightly less good than Mercenary on the Vita. However, it's still far better than Killzones 1-3 and a very good demonstration of the PS4's capabilities.
Kingdom Hearts 1.5 (PS3) - A very well-done remake of Kingdom Hearts and Chain of Memories. Unfortunately, the quality of the face-lift can't disguise the fact that the first Kingdom Hearts is a rather rough game compared to its sequel and that Chain of Memories is, to be frank, a slightly boring grind-fest. Still decent, though.
Outlast (PC) - In many ways a very flawed game. But also one of the scariest games I've ever played.
Papers Please (PC) - Absolutely, definitely no fun at all. But a perfect demonstration of the fact that a game doesn't have to be fun to be really good.
Pikmin 3 (Wii-U) - Fun, if somewhat short lived, console RTS/action game. As with other Nintendo first-party titles, the production values feel a bit thin (PLEASE stop with the silly twerblenerping pseudo-speech), but there are enough inventive flourishes to make the game worthwhile.
Resogun (PS4) - The Geomety Wars of the new console generation. A lot of fun, but once again, it feels slightly odd to be using brand new console hardware to play a 2d twin-stick shooter.
Saint's Row 4 (PC, also 360 and PS3) - Completely nuts and extremely funny. Occasionally, you get the sense that the humour is covering up a few rather untidy game mechanics, but I can live with that. Soul Sacrifice (Vita) - Decent Monster Hunter and Dark Souls inspired action title, slightly let down by an overly-obscure mission structure.
Xenonauts (PC) - Perhaps slightly unfair to include this as it's still in beta, but I've been playing via Steam early-access and have been impressed by what I've seen. It's a very, very traditional technical-remaster of the "old" X-Com (not a reimagining like the Firaxis version). The core gameplay is as compelling as ever. In the most recent version I played, a couple of months ago, the tactical side of the game felt close to launch-ready, while the Geoscape clearly still needed a lot of tuning. However, things look good for a decent launch in early 2014.
Next up, the games which, while not actively bad, were nevertheless not as good as I was expecting:
Aliens: Colonial Marines (PC, also PS3 and 360) - I didn't hate this as much as most people seemed to. The day 2 patch fixed a lot of the technical issues and decent multiplayer saved it from being a total waste of money. Still far less than what it should have been, however.
Amnesia: A Machine for Pigs (PC) - Don't get me wrong, it's actually a good game. It's just that every substantial change from the original feels like it's actually made things worse rather than better. Baldur's Gate Enhnaced Edition (iPad) - The PC version of this remaster is reasonably good (if slightly unnecessary given the existing third-party facelift suites for the game). Unfortunately, the iPad version remains a mess, with barely function controls and interface.
Final Fantasy VII/VIII remasters (PC) - The games are great. Unfortunately, the PC remasters released earlier this year are pretty dreadful, being quick and dirty ports of the old (inferior) PC versions. The best way to play these games remains either the PSN versions (available on PSP, PS3 and Vita with a single purchase covering all 3 platforms) or the PS1 version emulated on PC.
Grand Theft Auto 5 (PS3, also 360) - Ok, ok, I know. It's a brilliant technical achievement. Unfortunately, as with every previous GTA game, I find it easier to admire than to like. I loathe the characters and the setting and a lot of the humour fell flat for me. Plus the world has that curiously sterile feel that goes with every open-world Rockstar game (except Bully).
Killer is Dead (PS3, also 360) - I liked Suda 51's previous game - Lolipop Chainsaw - quite a lot, which apparently put me in a pretty small minority. For Killer is Dead, however, I struggled to find much in the way of redeeming featues. I'm not upset about the lack of political correctness (see above remarks on Dragon's Crown), but the boring gameplay is not worth tolerating.
Legend of Zelda: The Wind Waker HD (Wii-U) - I got quite excited about having something decent to play on the Wii-U. Unfortunately, I'd forgotten that Wind Waker bored me to tears the first time around. It's no better this time (and the ludicrous price for an HD remake just added insult to injury).
Monster Hunter 3 Ultimate (Wii-U) - I almost demoted this to the ranks of the "outright bad", but will acknowledge that it does seem to (eventually) reward perseverence. Unfortunately, poor graphics, poor controls, terrible UI, dull combat and an utterly unintuitive introduction all serve to make this game into an absolute chore.
Spelunky (PC, also pretty much every other platform) - Everybody else seems to love it and I'm sure this is just a sign that there must be something wrong with me, but I couldn't see the attraction in this platforming Roguelike.
Time and Eternity (PS3) - This one makes me a bit sad. The idea and some of the early art for this game looked really good. Unfortunately, the execution of this anime-RPG falls on its face and, despite some occasional amusing moments, the game fails to take off.
The Last of Us (PS3) - Yes, I must be dead inside. Seriously, this seems to be the year when I found myself seriously out of whack with critical consensus. However, I found the story and characters in this to be fair to middling and the gameplay to be actively painful. Both combat and stealth felt utterly broken and particularly unsuited to controller play. It might have been a substantially better game with mouse and keyboard, but sadly, we shall never know for sure.
Total War: Rome 2 (PC) - There's the core of an excellent game here, but unfortunately a huge mass of bugs means that drilling down to it is almost impossible. I'll come back to this in six months to see if they ever fix it.
And now - the genuinely bad. The rare games which lack any redeeming features and make you wonder how on earth they ever passed certification:
Rise of the Triad (PC) - A spectacularly bad remake of an old shooter which, to be frank, wasn't all that great to begin with. Even if you can overlook the crap graphics and gunplay, the autosave system is a crime against humanity.
All that Free-To-Play-Pay-To-Win Garbage (most platforms, but especially the mobile ones) - This needs to die. Now. There's only one thing worse:
All that Not-Even-Free-To-Play-But-You-Still-Have-To-Pay-To-Win Garbage - You know which titles I mean here.
You ever wonder what would happen to privdog privacy guard if it went over 9999? Well if you want to see for yourself head over to "musicvideosthatsuck.net" as so far my privdog has managed to roll over TWICE and IT IS STILL GOING. I think I may have found the spammiest spammy spam of sites in all of creation. Anybody find any worse?
This article made me laugh 6 years ago, and just shows why nobody who knows anything takes John Dvorak seriously, with the possible exception of sticking an inverter gate in front of his output first. Granted, I'm keeping him in business by linking to him because he makes his living as a professional troll: say outrageously stupid things and get the money from ad impressions.
The Gphone is DOOMED!
E-mail to Neal Martin, E-trade's vice president of customer service:
I doubt that this message will actually get to you personally, but what the hell.
After the fracas over the last few weeks in which e-trade failed to issue me a second ATM card, I finally got around to transferring the bulk of my shares to a competent broker.
The automatic mail from e-trade notifying me of the transfer included this paragraph:
E*TRADE strives to achieve best in class service and is focused on meeting all of your financial needs. We would like to understand your reason for your transfer out and see if there are any improvements we can make to serve you better in the future. If you have the time to discuss, please call us at 1-800-ETRADE -1 (1-800-387-2331).
The fact is, after going around with your underlings a few times on my requirement for a second card, and having told each of them several times that this was a deal breaker, I know that the claim that youâ(TM)re âoestriving to achieve best in class serviceâ is nothing but marketing drivel. Indeed, my direct, personal experience has shown me that my business isnâ(TM)t important enough to get on the radar of anyone who would actually solve the problem.
I had already planned to find another broker, but the thing that made me hurry up and do so was receiving your oh-so-thoughtful gift of an e-trade gym bag. So, after refusing my very simple request, you apparently assumed that Iâ(TM)d be satisfied if I just got a bag to advertise an incompetent financial institution to my friends.
Looking at the transaction log, I see that e-trade has charged me $25 for the privilege of taking my property elsewhere. Now, Iâ(TM)m sure you have something in your fine print that allows you to do that, but itâ(TM)s still kind of shitty on your part. Given that youâ(TM)re not even capable of issuing two cards on one account (as you had done for the previous decade or so), waiving that fee is probably entirely beyond the capabilities of the fifth-rate keyboard monkeys in your so-called âoeIT departmentâ, so you can go ahead and keep it. Iâ(TM)m getting a nice welcome gift from your competition, which I didnâ(TM)t even ask for.
Would you like the gym bag back?
Got this from some minion at E-trade, since the VP I wrote to was apparently too busy to answer a customer personally:
Good Morning Mr. Randolph,
We received your email inquiry to our VP of Customer Service, Neal Martin on 8/5/13. We regret that we are unable to accommodate your request for two ATM cards for your account. We appreciate your feedback and it has been shared with management and our product teams for review. If you have any additional questions or concerns feel free to contact me at [phone number deleted]
Corporate Support Manager
E*TRADE Securities LLC
[phone number redacted]
Manager? Yeah, right. In a functioning company, a manager is someone who takes the initiative to solve a problem.
I left the VP's name because he fully deserves to have this come up when someone googles him in the future.
You might mention to Neal Martin that when a customer responds to an email message that has his name on it, itâ(TM)s rather poor form to pass the buck to someone else unless that other person is capable of solving the problem.
I was a more-or-less satisfied customer of E-trade for over a decade. I will be transferring my assets to another broker in the near future, as soon as I determine which of your competitors can demonstrate the competence that E-trade has abandoned.
I've been a customer of theirs for over a decade, and I've had two ATM cards for the same account for many years. Recently, I needed to cancel one of the cards and instead of just replacing that card, they cancelled both of my cards. I just sent the following message to Neal Martin, VP of customer service at E-trade.
I got a call from one of your employees this morning, Meagan something, who told me that after looking into it she wasnâ(TM)t able to find a way to issue a second card for my account. Her suggested workaround was that I should open another account, and get an ATM card for that account.
So, because of your IT departmentâ(TM)s refusal to fulfill a very simple request, E-tradeâ(TM)s âoesolutionâ is that I should give you MORE of my business, and incur whatever additional costs are associated with having a second account. Not to mention that using a second account means that if I lose a card while traveling, Iâ(TM)ll either be dead in the water for a day while funds get transferred to that second account, or Iâ(TM)d have to have money parked in that second account already.
Now, Iâ(TM)m a software engineer myself with a fair bit of experience in financial systems. In my Wall Street days, I worked at JP Morgan, Salomon Brothers, and UBS/Warburg. I know that there is indeed a way to solve the problem at hand, even if it requires manually editing a database to make it happen. If my business is important enough to you, youâ(TM)ll direct your IT department to do so.
In the meantime, I suggest your inform all of your employees in customer-facing roles that âoesecurity policy" is not an excuse for incompetence.
The message above was a follow-up to this one:
I have been an E-Trade customer since 2002 or thereabouts, and I currently have about [redacted] in assets on deposit with e-trade.
Iâ(TM)ve got to say, Iâ(TM)m on the verge of taking my business elsewhere and itâ(TM)s because of something that should be trivial for you to solve.
Iâ(TM)ve had two debit cards for my account for a decade or more, and Iâ(TM)ve just been told that I can only have one now. This doesnâ(TM)t work for me, because I travel quite a bit, and I like to keep one card in the safe in my hotel room, and have the other one on me. If I lose a card while traveling, I do not want to be stranded without a way to access my funds.
Yesterday, I spoke with a representative who told me that he had figured it out and was sending me an additional card, but this morning he called me back and told me that he couldnâ(TM)t do it after all. Just now, I spoke with another representative from your âoeCorporate Relationship Managementâ team, and heâ(TM)s looking into it.
Iâ(TM)ve generally been happy with E-trade up to this point, but if you canâ(TM)t issue me two cards as before, itâ(TM)s a deal breaker. I hope you get this figured out.
Also, donâ(TM)t put your name on an e-mail address that doesnâ(TM)t go to you directly. Itâ(TM)s insulting.
The upshot is I did some shopping around and found that Scottrade's fees are lower than E-trade's. The first brokerage company I find that can issue two cards on one account will get my business.
For the last two years (almost), I was back at Apple working on the UI frameworks that the ProApps and the iApps use to give them their distinctive look. Interesting work, nice people to work with, and now I can say that there's some of my code in most of Apple's Pro and consumer apps on the Mac.
To everyone in PhotoApps, ProApps, Frameworks, and Dev Tools, thanks much! I enjoyed working with you.
Not so well, huh? India is usually cited as one of the Green Revolution's successes, but it's easy to watch the ongoing failure.
I decided to try out nosupportlinuxhosting but they appear to have suspended hyperlogos.org without notice or explanation. I sure hope I don't have to issue a chargeback, that would be stupid. I'm already waiting for Amazon to process two returns that have been sitting around at their facilities for weeks.
I'm not talking about the content, that has always been shit
I'm talking about what happens when I try to modify my relationships.
The server encountered an internal error or misconfiguration and was unable to complete your request.
Please contact the server administrator, email@example.com and inform them of the time the error occurred, and anything you might have done that may have caused the error.
More information about this error may be available in the server error log.
Apache/2.2.3 (CentOS) Server at slashdot.org Port 80
Of course I reported the error. Of course I never heard back. Now I'm seeing it again.
Slashdot is basically unusable without friends/foes lists.
Google will tell you that their collection of "anonymous" location statistics is opt-in. That is, technically, true. However, on Gingerbread it is not opt-out. Once turned on, there is no option to disable it, that was added later. That, or I have forgotten all I once knew about google-fu. I can find how to change your mind about this on ICS, but not on GB.