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Comment: Re:going in circles (Score 1) 344

by 26199 (#29756763) Attached to: 10/GUI — an Interface For Multi-Touch Input

That's a personal estimate. I don't know why there isn't research into the TouchStream: there should be. It's why I talk about it at every opportunity, in the hope that all this work is built on rather than forgotten...

Mice and keyboards certainly win in a comparison between somebody who's been using a mouse and keyboard for >1 month and someone who just picked up a TouchStream. Doing a fair comparison would be quite a lot of work, unfortunately.

But for me personally I can assure you that I work more quickly on a TouchStream than with mouse+keyboard. This doesn't prove anything, since it's only one data point, but using a mouse+keyboard is a pretty obvious barrier to work. (Which, BTW, is chiefly email and programming. Editing code is far faster with integrated mousing.)

Comment: Re:going in circles (Score 1) 344

by 26199 (#29756669) Attached to: 10/GUI — an Interface For Multi-Touch Input

Again from experience I must disagree. It's bad for a keyboard to have no travel because you miss the precise "did I press the key or not" feedback. But it's not bad for your hands.

It's bad for a keyboard to have no pressure needed because without some clever multitouch technology there's no way to tell whether you meant to press the key and it would get very annoying.

There are lots of reasons for keyboards to be as they are, but I don't think comfort is one of them.

Presumably you can do the wrong thing with a TouchStream and hammer away at it, but I haven't found that to be necessary.

Comment: Re:going in circles (Score 2, Informative) 344

by 26199 (#29747395) Attached to: 10/GUI — an Interface For Multi-Touch Input

I disagree: the keyboard and mouse do not work really well. What they are is really easy to start using, and good enough.

The TouchStream takes at least a month or two to get used to. Most people spent that long getting started with a keyboard, and aren't willing to invest the time again learning a new device. Nor is there any pressing need except for power users.

For those power users, though, the TouchStream presents a potentially big[1] boost to productivity and comfort. At least, that's what I found.

[1] Where "big" is ~20%. That's only big if you're working 8 hours a day...

Comment: Re:Not for desktop pc's, but (Score 1) 344

by 26199 (#29747199) Attached to: 10/GUI — an Interface For Multi-Touch Input

I can offer direct insight into your questions courtesy of years of experience using the Fingerworks TouchStream:

http://www.fingerworks.com/ST_product.html
http://www.youtube.com/watch?v=FDW5zyjhCbc

MultiTouch devices are very precise. In fact, moreso than a mouse for fine movements, because they take an average over the whole contact area so subpixel movements are possible.

You can have a keyboard. See the TouchStream. It works really well and is more efficient than a mouse+keyboard combo. Use of MultiTouch makes the keyboard itself vastly more efficient: gestures and chords are all available without leaving the keyboard.

I've played Doom 3 using the TouchStream. It's not as good as a keyboard+mouse combo but I'll bet it beats gamepad.

Role Playing (Games)

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Weather Storm
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