Comment Re:it's not dying (Score 1) 496
At the end of the day, Steam is the same thing as the Xbox 360 or PS3, from a business perspective at least.
Consoles are sold at a loss with the belief that game royalties, DLC, subscriptions, etc. will make up for hardware costs and then some. The hardware is just a gateway for a locked-down platform where the proprietor gets a cut of every transaction made over the platform.
Valve completely sidestepped the hardware and retail floorspace aspect of the traditional console sales model and delivered a platform straight to users' computers. Like Microsoft and Sony, Valve makes money from every game and DLC pack sold over their service, only Valve didn't have to sink billion of dollars into manufacturing and marketing an entire console to do it. Valve boiled away all of the extraneous stuff and focused on where the money's actually made.
Microsoft and Sony undoubtedly bring in more revenue from their respective videogame divisions, but Steam must have a staggering return-on-investment given that it cost virtually nothing to create.
"Hardcore" videogame consoles only exist because there are a few megacorps out there with enough capital to sink into making them. Given the enormous costs of creating the PS3 and Xbox, it strikes me as a horribly inefficient way of making money. Does anyone know if the PS3 and Xbox divisions are net winners for their respective companies yet?