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Comment Re:Huh? (Score 1) 320

"E-sport" is an attempt to apply the macho-associated word "sport" (usually understood to be a physical activity) to gaming. Competitive video gaming (even for an audience) is really no different from competitive chess or poker. You sit down and you match your ability to play a game against other people playing the same game. Something one can reasonably be proud of being good at, so the pretending-it's-something-else aspect is a bit childish.

Which might help explain the lack of appeal to female participants: childishness in adult males is really, really off-putting. Combined with the aggressiveness of a competitive activity... it's worse.

Stats

E-Sports Gender Gap: 90+% Male 320

An anonymous reader writes "An e-sports production company has published the results of a survey into the demographics of the gamers who attend competition events. Even though nearly half of the gaming population is composed of women, they account for less than 10% of the players in competitions. The e-sports company, WellPlayed, said, '[A] whopping 90-94% of the viewers were male, and interestingly enough, only about half of the remaining survey takers felt comfortable being identified as female.' The results were taken from survey responses over the past year at competitions for StarCraft 2 and League of Legends. DailyDot makes the point that competitive gaming communities also tend not to be racially diverse. Quoting: 'Although no studies have been done about race in esports, it only takes one trip to a Major League Gaming event to confirm what Cannon says. With the notably racially diverse exception of the fighting-game community, Asians and white Americans make up an enormous portion of esports players and fans. Black and Middle Eastern esports fans are conspicuously missing.'"

Comment Re:A few problems... (Score 2) 149

Is SQL really that right language for encoding business logic?

Yes, SQL is quite adequate, more so than most due to being declarative. The issue is not SQL per se, but poor support for it in everything but PostgreSQL and IBM DB2. The advantages of procedural languages (including OO and functional ones) are more in standardisation than in the language per se.

Comment too late for that (Score 1) 389

I recently special-ordered a desktop computer for my very-computer-illiterate mother (a retired musician) and somewhat-computer-illiterate father (a retired lawyer) to use, to avoid confusing them with Metro. Meanwhile my niece (I'm too old for my "little sister" to be relevant) has no trouble at all dealing with the traditional Windows Explorer desktop (though she prefers her Mac, which is mostly the same) because she grew up with it. In fact, it's the only interface she's ever known, which makes replacing it a bit problematic. It's way too late in the game to start worrying about a dumbed-down UI for computer illiterates.

Comment Re:Nature takes care of mistakes like these. (Score 1) 379

Why didn't you list DOS 2? Oh yeah, because it was hugely popular (for its time), thanks to its support for hard drives with subdirectories. Not as widely deployed as DOS 3 would be, but far from a flop.

You're correct that DOS 4 flopped. That's one data point. (And really, that was IBM's failure, not Microsoft's.)

DOS 6 was widely adopted, replacing DOS 5 (which had little to recommend it except that it wasn't DOS 4) and living a long and productive life under the 16-bit versions of Windows.

Windows 98 enjoyed quite a bit of success, and (except for being a trojan for IE4) deservedly so; 98SE was the Windows that people stuck with on their older hardware rather than installing the resource-hogging Windows XP. Perhaps you were thinking of the deservedly-reviled Windows ME, which followed it?

You're also correct that Vista and Win8 have been flops. So that's three data points, but non-consecutive. Microsoft's success/failure pattern isn't quite as simple as you misremember.

Comment Re:Why should we care? (Score 1) 84

This is not just nature. Isle Royale's ecosystem was disrupted when Europeans came to the region and started trying to strip it of mineral, forest, and animal resources. In the early 20th century we turned most of it back over to nature, but by then the some of the major indigenous species (and the peoples who hunted them on a small scale) had been wiped out. Most importantly, the coyotes are gone, and moose have moved in to replace the caribou. The wolves (and the foxes that remain) have filled the coyotes' niche as predators, but because of the increasing difficulty of reaching the island from the mainland, they've had difficulty establishing a viable population. This is something "we" screwed up.

Comment Re:it comes down to money (Score 1) 84

There's a lot more than the wolves that draws people to Isle Royale. (Most people who visit the island never even see a wolf. I consider myself lucky to have glimpsed one briefly, as it tracked a moose and her calf.) Visitors come for the trails, the moose, the fishing, the scenery, and the relatively solitude. Losing the wolves would mean that the island would lose a little mystique, but far more important would be the long-term repercussions on the island's ecosystem.

Comment not that simple (Score 5, Insightful) 84

Global warming isn't "to blame" for this situation, but it is a factor: the infrequency of ice bridges between the mainland and the island has grown because of it. The real "blame" is more general human interference.

The summary is misleading in suggesting that new wolves have come to Isle Royale fairly often. They haven't (I think there were only two documented migrations) which is why this ongoing study has been so scientifically useful: the island has been a (mostly) closed system for decades, allowing scientists such as Rolf Peterson to track the system without too many external variables. Before the wolves arrived over the ice, Isle Royale was being deforested by its moose population (which can swim to the island). Prior to that, the apex predators on the island were humans, during the island's period as a mining, logging, and resort area. After the island was made a national park, humans left that role, which created a boom in the moose population, which led to overgrazing, which led to starvation of the moose, etc. The wolves have stabilized that system.

Before humans became a major influence on the island, it had a different predator/prey system, based on coyotes and caribou. But both of those populations have died out, and humans almost certainly played a part in that. Isle Royale is being preserved today as a wilderness, but it isn't an "untainted" one, and hasn't been for a couple hundred years. It is what it is because of human activities. Humans didn't introduce the wolves to Isle Royale, but in a very real sense, we made them necessary. Which is why I support the idea of restocking the island's wolf population, in much the same way that we restocked many of the rivers of the Great Lakes region after destroying their fish populations.

Comment Re:one way to win is choice (Score 2) 213

Yeah, Google Fiber will be great for accessing YouTube and Google Maps. It might not be quite so effective for accessing services that compete with Google.

Google is no different from Comcast or Verizon or AT&T. Without governmental enforcement of net neutrality, carriers cannot be trusted to provide equal service to competing services.

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