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Grad-School Thesis Becomes PS3 Game 167

Carl Bialik from WSJ writes, "USC student Jenova Chen's Flash game, 'flOw,' attracted interest from Sony, which commissioned an enhanced version that will be sold through its PlayStation Network, WSJ.com reports. From the article: 'Gameplay is incredibly smooth, particularly for a Flash game. But it's the design touches that set flOw apart. Players will notice faint outlines of the creatures lurking at lower depths, a foreboding sign that vicious manta- and squid-like enemies await. The water darkens as the creature advances to deeper levels. The game's ambient sound is somewhat hypnotic. The intuitive controls and design simplicity are among Mr. Chen's mandate: build immersive games for people who don't consider themselves gamers. 'My parents and grandparents don't play games. My girlfriend, she doesn't play either,' he says. 'I want to make games that those people can appreciate.'"

Information Technology and Voting 128

ChelleChelle writes, "In an interview in ACM Queue, Douglas W. Jones and Peter G. Neumann attempt to answer the question: Does technology help or hinder election integrity?" From the article: "Work in this area is as politically loaded as work on evolution or stem cells. Merely claiming that research into election integrity is needed is seen by many politicians as challenging the legitimacy of their elections... One of the problems in public discussions of voting-system integrity is that the different participants tend to point to different threats. Election-system vendors and election officials generally focus on effective defense against outside attackers, usually characterized as hackers. Meanwhile, many public interest groups have focused on the possibility of election officials corrupting the results."

Aggressive Botnet Activities Behind Spam Increase 194

An anonymous reader writes, "A spam-sending Trojan dubbed 'SpamThru' is responsible for a vast amount of the recent botnet activity which has significantly increased spam levels to almost three out of every four emails. The developers of SpamThru employed numerous tactics to thwart detection and enhance outreach, such as releasing new strains of the Trojan at regular intervals in order to confuse traditional anti-virus signatures detection." According to MessageLabs (PDF), another contributor to the recent spam increase is a trojan dropper called "Warezov."

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