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Comment Re:FREE free or "free with strings attached"? (Score 2) 74

Althouh $100 is not much

To put it in perspective: This one-time $100 fee is less than the annually recurring fees of registering a domain, leasing a VPS for web hosting, buying an organization-validated TLS certificate, buying an organization-validated Authenticode certificate, and buying an Apple developer ID if you want to target OS X. And it's probably far less than what your studio pays its accountant every year, let alone programmers and artists.

Comment Installation on what machine? (Score 2) 188

But does it include "compilation and installation" on the end user's machines, or only on developer hardware available only to a select few? The latter interpretation leads to the Tivoization loophole in the GPLv2. GPLv3 tightened this by defining "Installation Information", its counterpart to GPLv2's "scripts used to control [...] installation", to require that execution be possible "in that User Product" if the work is designed for a consumer platform.

Comment Re:Right to remain silent where? (Score 1) 340

You're assuming that he's alluding to the fifth amendment, the Miranda warning is just a notification of it

Exactly. Each country phrases its notification of rights of the accused differently. For example, the police caution in Great Britain begins "You do not have to say anything." Use of a particular country's wording alludes to the statutory and case law regarding the rights of the accused in that country. For example, the police caution used in England and Wales since 1994 includes "it may harm your defence if you do not mention when questioned something which you later rely on in court", a concept of guilt by omission that doesn't apply in the States. This difference was a plot point in an episode of the first season of Life on Mars, if the trope page about the British caution is to be believed.

Comment I want to help make other platforms less bad (Score 1) 116

My consumer choices do not require your approval.

I never meant to imply that they did. If I did end up implying so, please help me figure out where so that I can learn not to do so again. I'm only trying to understand how consoles are ideal for your use case with the intent of figuring out how to make other platforms less bad. Or is wanting to know what makes a platform good itself an "entitled attitude"?

Just to deal with fiddly and horrible, the second you have to think about a file system or running processes or system configurations, you've blown it as far as UX for games go. So there's fiddly and horrible for you.

If you're moving saved games from one console hard drive or memory card to another, or freeing up GBs on a console's hard drive for a downloadable game or for a disc game's mandatory install, that's a file system. And as for "system configurations", some console makers' naming conventions don't make this easy either: "DS" vs. "3DS" vs. "2DS" vs. "New 3DS", or "Xbox" vs. "Xbox One".

I doubt a PC can match the idle power consumption

Anyone know how much power a PC uses in suspend?

Comment Re:How to explain default key bindings? (Score 1) 116

I have yet to see one that shows the keyboard as a graphic in the way I've seen some games show the controller, as a graphic or technical drawing with clearly defined labels.

Good point. I worked on a game back in 1999 whose key bindings configuration screen showed the current bindings on top of a generic keyboard. Will players be confused if I show a generic keyboard, such as a Unicomp Model M, instead of the specific keyboard model connected to the system?

Another problem is that controllers for PCs are highly varied. Except for Xbox 360 controllers, you can't predict how the controller's buttons are laid out to display a diagram without either A. restricting yourself to Xbox 360 controllers (which use the XInput API) or B. buying hundreds of controllers, building a massive VID/PID database, and including this database with each copy of the game. So all you can display is something like "controller 1 axis 2 +" or "controller 1 button 3". How have other PC game developers solved this?

Comment Consoles have even more strings (Score 1) 74

Oddly enough, not even Xbox or Playstation is mentioned.

Only a few hand-picked developers are allowed to buy devkits for Xbox, PlayStation, and Nintendo platforms in the first place. They demonstrate this ability by producing and selling a few PC games first to establish "relevant video game industry experience" (source: WarioWorld.com) and through other means. If your organization has the money to become a licensed developer of console games, then it is more likely to have the money for a traditional engine license.

Comment Re:I have said it before (Score 1) 384

Nuclear is expensive. http://www.lazard.com/PDF/Leve... Look at page 11.

Page 11 is talking about capital cost. The figure for nuclear is $7,591/kW, which is a lot more than some (although not the highest). But how does that work out over the lifetime of the plant? Assuming 100% uptime, that's 8,760kWh in the first year, so that's less than $0.90/kWh. If the plant is operating for 20 years, then that's around 4/kWh. Most nuclear plants are built with a 40-60 year expected lifespan, which makes the capital cost negligible over the lifetime of the plant.

The correct page to look at is Page 2, which gives the unsubsidised cost of electricity from all of the generating mechanisms. Nuclear is $124/MWh - that's lower than all of the other fuel sources in their 'conventional' bucket that have a little representative diamond listed (coal doesn't, and has a range that extends both above and below nuclear). Only Gas Combined Cycle is cheaper on average, and that's only when excluding most of the costs. Only utility-scale PV comes out cheaper overall, and you also need to add in storage costs if you want to use PV for a significant amount of grid supply.

Comment Re:I have said it before (Score 1) 384

You're better off building a containment wall against flooding and keeping the reactor not too far above the water level.

That's fine too. The problem is building neither. The other problem is not fixing the design that was known to cause hydrogen build-up and explosions that breach containment in any problem scenario.

Comment Re:Really? Come on now, you should know better. (Score 1) 362

For every anecdote of a human taking over and saving the day, you can find a similar one of the human taking over and crashing. It mostly boils down to the amount of training that the pilot has had - and even the ones that end up crashing in situations where the automatic systems would probably have managed have had vastly more training than almost any driver on the road...

Comment Re:If "yes," then it's not self-driving (Score 2) 362

It's worth noting that there is one piece of automation in cars already that does give a different kind of driving license in a lot of places: automatic gear change. If you get a driving license in a car that has an automatic transmission then you can't drive manual cars with it, though the converse is allowed.

Comment What's fiddly? (Score 1) 116

PC games aren't going away because I bought a PlayStation or a Wii U or an XBox.

You by yourself won't cause PC games to go away. But if enough other gamers abandon PC for consoles, even more major game studios will consider the PC unprofitable.

All I'm trying to do is explain why anyone would buy a console and what the upsides are.

In that case, does this page sum up something close to your position?

I want a box that plugs into the TV and plays games with out being fiddly, loud, power sucking and horrible.

Integrated graphics have become adequate, and I don't see how a PC with integrated graphics is especially "loud" or "power sucking" compared to a PS3, 360, PS4, or Xbox One. I may be willing to grant you "fiddly" and "horrible" if you can explain them.

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