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Comment Re:Pulling i out of thin air? (Score 1) 165

Here's the way I see it... The name "Wii" sounds like "we", which hints at the idea that the console can be enjoyed by everyone. The two i's in the name represent two people, which also strengthens the idea that it is a console that can be enjoyed by many (i.e. think of the early promo videos from when the Wii was officially named at E3). I'm guessing that Nintendo wanted to bring the DS name in line with the Wii, but instead of adding two i's, only one would be needed since the DS can only be played by one person at a time.

Comment Re:In other words... (Score 1) 87

This [negative profit on console sales] has been a typically accepted practice in the console business for a long time, eventually the hardware costs come down and the console breaks even or makes a small profit. It is the razor/blade model. The hardware is sold at a loss while money is made on the license fees on the games.

I don't think it has been around for too long. From what I can remember, Sony and Microsoft have been the only companies that have been selling consoles at a loss. They also happen to be the only two companies that were well established before entering the gaming industry and have enough funds/resources to allow them to sell for a loss.

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