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Comment Re:And yet... (Score 1) 2987

According to Wikipedia there have been 27 school shootings since 1995, in those school shootings, 320 people have been killed (it is hard to tell how many of those were children, but a safe estimate would be half of them were because the incidents happened at school). I would say that a 27 to 1 ratio for incidents and around 160 children dead vs. 19 children dead is "in much smaller numbers".

But arguing about what kills more people is missing the point entirely. The problem is not that people can find some creative ways to kill other people, the problem is that currently it is very easy for a kid who has problems to grab a handgun and gun down whoever he doesn't like. The solution is not just outlawing guns, part of the solution probably has to be figuring out who these kids are and helping them adjust better to whatever they are going through, however, saying that because there are crazy people out there killing other people then we shouldn't do anything about school shootings is a bit like saying we should not spend any money researching a cure for cancer because people still sometimes die of the flu.

Comment Re:Not really surprising. (Score 1) 473

I wish Steam had a filter button to remove anything with third party DRM

This, this a hundred times! I bought Driver: San Francisco on the Steam Summer Sale and was poignantly disappointed when I discovered that it was not protected with Steam but with UPlay. And it wouldn't be so bad if it didn't look as horrible, didn't feel as rushed, didn't have an annoying bug where it would not shut down properly when I tell it to shut down (it keeps on running in the background until I kill the process). Really, who thought it was a great idea to reinvent the wheel only this time it is square.

Comment Re:Fuck 'em if they can't take being screwed back (Score 1) 110

His point was not that the model of "pay for what you play" was very original, it was that the model shouldn't be called "free to play." It is misleading (and infuriating, at least to me) to get a game that is "free to play" and then realize that you cannot really play it unless you pay. Also, the problem with this model is that most of the times you will get an experience that is clearly broken just to make you spend money with advertisements for in-game stuff every two seconds (an example I have played recently is Dungeon Defenders where, even if you have bought the DLC, you are still shown three ad screens before being allowed to play), in an arcade you have a much better grasp of exactly what you are paying for.
Games

Submission + - Space Quest Spiritual Successor Project, SpaceVenture (kickstarter.com) 62

Mr. Jaggers writes: "Remember the old-school Sierra On-Line Space Quest series? With the original IP tied up in a giant Activision-Gordian-Knot, Scott Murphy and Mark Crowe ("The Two Guys from Andromeda"), the creators of SQ, have set up their own indie studio to invent a whole new hilarious universe, new characters, and puzzles; all the while respecting the style of art and comedy for which they are remembered. SpaceVenture is set to lambaste sci-fi franchises (as was done in SQ), and the team claims that none are safe, including Doctor Who, Stargate, Avatar, and others. They've lined up an all-star voice-acting cast, including Rob Paulsen (Animaniac Yakko, Pinky, TMNT's Raphael), Ellen McLain (GLaDOS), and radio legend Gary Owens. It's being promoted with a blog, podcasts, videos, live chats, and fan efforts including SQ marathons, comics, and fan videos. Best of all, as funding milestones are reached the team builds and releases prototypes; living, playable concept art demonstrating the character of the final game! The Kickstarter project targets PC/Mac/Linux/iOS/Android for release and includes awesome rewards that can land you in the game itself. It's definitely worth a look for fans of adventure games and sci-fi parody!"

Comment Re:Is it me... (Score 1) 62

The fact that the author did not intend to put it there does not mean it is not there. It could very well be that Lucas was going for space soap opera and he actually created believable, interesting characters who actually do tell us something about ourselves and answer some interesting philosophical questions. Also, many critics believe that, during the original trilogy filming, Lucas didn't have enough power to overturn any decision made by intelligent, creative assistants who actually know a lot about films. This, in turn, made a lot of the bad decisions he made in the new trilogy more apparent.

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