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The Internet

The Wackiest Technology Tales of 2008 97

coondoggie writes "Despite the daily drumbeat of new and improved hardware or software, the tech industry isn't all bits and bytes. Some interesting things happen along the way too. Like floating data centers, space geekonauts, shape shifting robots and weird bedfellows (like Microsoft and Jerry Seinfeld). What we include here is an example of what we thought were the best, slightly off-center stories of 2008."

Comment Re:No. (Score 1) 901

The recurrent cry of "we need more technology in the classroom" is nothing more than a panacea for all things labeled education. Instead of focusing on educational issues, technology is a convenient place to thrown money and "address" the problem. A computer does not make you smarter, does not make you more job worthy, does not make you a better problem solver. It is just a big lump of junk unless someone can teach you how to use it as a tool. Few presently can. Instead, the fact that young people "use" their computers makes educators feel like they are making big progress.

What do young people do with their computers? Read Systems Software is Irrelevant by Rob Pike. Written in 2000 and somewhat dated, the "Grandma" effect is still clear. People, read young people, typically use computers for three things: networking (blogs, web pages, chat, twitter, ...), entertainment (music, videos, games) and maybe, MAYBE, word processing.

I teach introductory computer science and encourage students to bring their laptops. For the small percentage, it works great. Everyone else is off playing around. They may be "literate", but they are not better educated. They are, however, much more distracted. That is what computers have brought this generation

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OpenGL ES 2.0 Programming Guide 48

Martin Ecker writes "Mobile phones and other embedded devices are getting more and more powerful each year. The availability of dedicated hardware for 3D rendering is becoming increasingly ubiquitous, and the latest mobile phones come with 3D hardware acceleration that rivals the power of desktop graphics hardware. OpenGL ES 2.0 is the latest version of a cross-platform, low-level graphics API to utilize these new resources available in embedded devices. The OpenGL ES 2.0 Programming Guide published by Addison-Wesley Publishing aims to help the reader make use of the full power of OpenGL ES 2.0 to create interesting 3D applications." Keep reading for the rest of Martin's review.
Education

Submission + - Richard Lenski vs conservepedia

profBill writes: Richard Lenski , a National Academy of Science biologist at Michigan State University, has been working for more than 20 years to track a single strain of E. Coli and how it evolves. Divided originally into 12 populations, he discovered that one population evolved the ability to utilize citrate, a trait that had yet to be observed (see the abstract for more details). The folks at Conservapedia, particularly Andrew Schlafly, took exception and demanded, in typical offense-oriented lawyerly fashion, copies of all the data.

A back and forth of letters ensued, and it seems clear the Dr. Lenski has more than defended himself. This is becoming quite a cause célèbre on the internet in recent weeks. The folks at rationalwiki have documented the The Lenski affair for your enjoyment. There are a number of other places that are commenting on it as well.

Interestingly, the Conservadpedia's web site seems to be struggling. Wonder why?
Education

Submission + - The impaticence of the Google Generation 1

profBill writes: As a fifty something professor who teaches introductory computer science, I am very aware that the 20 somethings in my class are much more at ease with computers than any other generation. However, does that mean they are more adept at using those computers? Apparently not, according to the researchers at University College of London (http://www.bl.uk/news/2008/pressrelease20080116.html). Their research indicates that while more adept at conducting searches, they also show "impatience in search and navigation, and zero tolerance for any delay in satisfying their information needs". Moreover, this behavior "(is) now becoming the norm for all age-groups, from younger pupils and undergraduates through to professors".

The panel makes two conclusions: That libraries (and I wonder what a library will be come the future anyway) will have to adapt, and that the information processing skills of todays young people are lacking.

The question is, why are those skills lacking and, if they are, what can be done about it?

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