Comment GRAW (Score 1) 217
"...it looks exactly same with the PPU as it does without it, the only difference is you get the extra blocks/debris, the strange thing is these extra blocks/debris seem to appear unrealistically out of no where when you shot things like the wall, floor etc, it really is like they've just been tacked on just to say *this game supports PhysX*."
I definitely agree. I thought the PhysX acceleration in GRAW was not a full implementation at all.