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Music

How 136 People Became 7 Million Illegal File-Sharers 313

Barence writes "The British government's official figures on the level of illegal file sharing in the UK come from questionable research commissioned by the music industry. The Radio 4 show named More or Less examined the government's claim that 7m people in Britain are engaged in illegal file sharing. The 7m figure actually came from a report written about music industry losses for Forrester subsidiary Jupiter Research. The report was privately commissioned by none other than the UK's music trade body, the BPI. The 7m figure had been rounded up from an actual figure of 6.7m, gleaned from a 2008 survey of 1,176 net-connected households, 11.6% of which admitted to having used file-sharing software — in other words, only 136 people. That 11.6% was adjusted upwards to 16.3% 'to reflect the assumption that fewer people admit to file sharing than actually do it.' The 6.7m figure was then calculated based on an estimated number of internet users that disagreed with the government's own estimate. The wholly unsubstantiated 7m figure was then released as an official statistic."

Comment Re:Grails and Groovy (Score 1, Interesting) 389

Grails mono should be "Have your cake and eat it too". It's amazingly productive and it integrates seamlessly with current java environments and skillset.

Groovy however i find not as amazing. Specially with all inconsistencies that \type annotation\ bring to the table.The humongous stacktraces are a sore in the eyes and complicate debug. The current IDE support is lacking but rapidly improving with SpringSource team efforts(STS2.1 has a pretty decent groovy&grails support).

There's a lot of room for improvement but it's definitely heading the right way.

Comment Re:Eclipse and Netbeans (Score 1) 1055

NB was like that when I was running 5.5 5 years ago in a 512mb win2K worstation.

In my current PC, NB6.7B takes 8s to boot, 2 more than eclipse but still...

To be fair, the default LAF takes 15+ seconds to boot and is generally slow even for common tasks. Changing to Nimbus or Metal often improve NB responsiveness and boot time IMO.

Comment Re:remarkably clueful (Score 1) 763

You misunderstood. One standard, not one manufacturer.

The control of the platform could be handled by a board of manufacturers, publishers, developers and consumers. Like and Open standard.

There would be no licenses or the license costs would cover the bureaucracy of the process, nothing else.

Hardware competition would come from Acer, IBM, Lenovo, Apple, Sony, Toshiba and whoever is capable of making computer hardware(and read the specs).

In the end, manufacturers would worry about competitiona dn lowering the prices, add functionalies and game deveopers woudl worry about making games and less about R&D for weird platforms, outrageous licesing fees, stupid content reviews(like MS does with live content), etc...

Comment Re:remarkably clueful (Score 1) 763

I'd append the following:

4. Supporting multiple-platforms can be a massive overhead. You develop a game for PC, than port it to 360 and PS3 to reach a bigger installed base and your game ends up costing 30~40% more plus taking 2x as long to be released.

5. You have to pay licensing fees in order to reach a bigger installed base by going multi-platform. Not to mention, having to bend over to manufactures to get your game approved for that platform.

A unified gaming platform would decrease costs by cutting #4 and #5. DRM could be included in the standard so interoperability would be guaranteed, cutting #3. The reduction in cost and the standardized platform/architecture would greatly affect #2 and #1 positively.

Programming

Balancing Performance and Convention 171

markmcb writes "My development team was recently brainstorming over finding a practical solution to the problem that's haunted anyone who's ever used a framework: convention vs. customization. We specifically use Rails, and like most frameworks, it's great for 95% of our situations, but it's creating big bottlenecks for the other 5%. Our biggest worry isn't necessarily that we don't know how to customize, but rather that we won't have the resources to maintain customized code going forward; it's quite simple to update Rails as it matures versus the alternative. What have your experiences been with this problem? Have you found any best practices to avoid digging custom holes you can't climb out of?"
Operating Systems

What Normal Users Can Expect From Ubuntu 8.10 511

notthatwillsmith writes "With Ubuntu 8.10 due to be released in just a few days, Maximum PC pored through all the enhancements, updates, and new features that are bundled into the release of Intrepid Ibex and separated out the new features that are most exciting for Linux desktop users. Things to be excited about? With new versions of GNOME and X.Org, there's quite a bit, ranging from the context-sensitive Deskbar search to an audio and video compatible SIP client to the new Network Manager (manage wired, Wi-Fi, VPN, and cellular broadband connections in one place)."
Microsoft

Microsoft Blesses LGPL, Joins Apache Foundation 425

Penguinisto writes "According to a somewhat jaw-dropping story in The Register, it appears that Microsoft has performed a trifecta of geek-scaring feats: They have joined the Apache Software Foundation as a Platinum member(at $100K USD a year), submitted LGPL-licensed patches for ADOdb, and have pledged to expand their Open Specifications Promise by adding to the list more than 100 protocols for interoperability between its Windows Server and the Windows client. While I sincerely doubt they'll release Vista under a GPL license anytime soon, this is certainly an unexpected series of moves on their part, and could possibly lead to more OSS (as opposed to 'Shared Source') interactivity between what is arguably Linux' greatest adversary and the Open Source community." (We mentioned the announced support for the Apache Foundation earlier today, as well.)

Feed Tech Wages Return To Heights Not Seen Since The Bubble (techdirt.com)

A new survey from an IT staffing firm indicates that wages for IT workers have hit their highest levels since January 2001, with the average employee now taking in $31.30 per hour. This would seem to dispel the idea that increased use of foreign workers, both through offshoring and the H-1B program, has had a significant impact on the wages of US workers. The takeaway is that when times are good (as they are now and were then), workers are in high demand and can command high salaries. When times are bad, low wages prevail. This would seem pretty obvious, but it's not clear at the time. In 2003, people were blaming outsourcing for the poor wages offered to American tech workers. In 2003, however, the tech economy was still crawling out of a recession. In retrospect, it's easy to say that the weak economy was a far more robust explanation for the low wages than the fact that companies were offshoring their labor. As is always the case, these things go in cycles, so enjoy the boom now, but be prepared for things to take their inevitable turn.

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