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Comment Re:XFD @ wind subsidies costly cf. oil (Score 1) 610

Well with nuclear, current plants are extremely expensive to build and very fuel inefficient. Gen IV promised to remove that inefficiency but America has publicly pretty much abandoned Gen IV (but some companies are still developing various reactors in private). Russia, on the other hand, is just getting rolling and has already sold some Gen IV fast breeder reactors to China. Going from .5-5% fuel efficiency to roughly 70% is a huge step, and that could be 99.5% with reprocessing, but reprocessing always gets squashed because it leads to "proliferation" (which could be avoided by making some parts of reprocessing a closed system, especially protactinium, or even leaving protactinium in the reactor, though you won't get 99.5% efficiency if you do that).

Comment Re:So many problems (Score 1) 134

1) While I don't know specifics, I'm sure streaming, probably oct-trees, and possibly compression/decompression of nodes in the oct-tree.

2) You need to add or modify the scene in an editor and create animations if you want those. No dynamic lighting or shadows at this time, pending hardware advances (it can be done, just not very well in realtime).

3) Laser scanning can quickly build rooms identical to real world rooms without having to go in and model everything. The flaw with it is anything behind any blocking objects won't be seen, so I suspect you end up with a partial model of a room. It is great if you want to observe the world from a single point, but most of the time you want to move around (this is my main skepticism so far). It is possible maybe with software to take several laser readings and then assemble the complete room. As I said, though, this is where I'm skeptical.

At the end of the video they say they can do animations and a demo of it will be coming soon. With them, that means around 2016+, but other companies and researchers have demonstrated voxel rendering and RAGE proves animation can be done with it.

Comment Re:Voxel? We don't no stinking voxel! (Score 1) 134

Early graphics hardware was designed to texture triangles and didn't contain a bunch of highly parallel general purpose units like today's graphics hardware. Since raycasting (and raytracing) and voxels can be done in parallel, voxels are making more sense again. You can make entirely unique terrain without overlapping and blending a bunch of textures using disk streaming methods and some structure (Carmack used a sparse voxel octtree in RAGE [here's a BSD licensed example of a sparse volume octtree).

But as I said in other posts, don't expect fancy lighting and shadows until next gen cards are available (in fact, they maybe are by now, but they're way out of my price range).

Comment Re:Euclideon? Not them again! (Score 1) 134

But John Carmack is the entire opposite, and his previous game, Rage, uses voxels for the entire terrain, so I think the technology is feasible. Really the main problem is lighting as raycasting and raytracing both need very expensive algorithms for soft shadows and soft lighting and the hardware to do it justice is not quite here yet. The methods I've seen for realtime result in either blocky shadows or grainy lighting.

Comment Re:Static lighting only (Score 1) 134

First off, many genres of games don't need dynamic global illumination, so that is less of an issue that you make it. In fact, the only games I've played lately that have a global illumination model were Guild Wars 2, the Sims 4 (and yeah, 3 is generally better, but it isn't terrible) and Tomb Raider (2013 version). I have dozens of strategy, adventure, RTS, and racing games that have no global illumination at all. I don't play a lot of shooters outside of the few I know don't make me sick, but yeah that market uses a lot of global illumination.

Second ray casting and ray tracing both can support forms of dynamic lighting, assuming that's what they're using, and I seriously doubt they are doing something else like marching cubes to extract polygons, The problem id had with it in RAGE (which was also voxel based) was the GPU just couldn't keep up for lights and shadows, so they didn't put it in (and are working with hardware manufacturers to make next-gen cards more voxel light/shadow friendly). Techniques like real time radiosity tend to leave blocky shadows due to needing unacceptably large patch sizes. Real time photon mapping (a faster technique than radiosity) tends to create "grainy" images. AFAIK, there really isn't an acceptable solution yet.

In college I wrote a radiosity renderer that was certainly not realtime on a 100Mhz processor with some dedicated graphics hardware (an SGI Onyx, I believe), but it rendered scenes with eye catching detail, including dust particles in the air, which is really difficult to simulate with polygon renderers, or at least was last time I tried (but rendering took something like 72 hours... sigh).

Where polygon rendering tends to look fake to me in that architecture video is with curved metal objects. Something doesn't quite look right, especially with the sinks, but maybe it's because reflections are missing. Some polygon based graphics actually run something akin to mini raytracers in a hardware shader to get reflective curved surfaces (in fact, I've written one for shadows and I could do curved surface reflections with it).

Comment Re:bioaccumulation beginning to be noticed (Score 1) 119

Sadly, leaking radioactive plutonium-239 would probably be better than leaking radioactive strontium or cesium due to the inverse relationship between half life and danger to tissue. Plutonium has a half life of around 24100 years, so you could probably have a brick of it in your bedroom and it would never be a health threat to you. Yeah, it isn't the 1.26 billion years of potassium or 14 billion years for thorium (which is in granite), but it still is a very long time.

Comment Re:BS (Score 2) 119

Actually, had Fukushima had US standards, the backup generators would have been placed above flood levels and the disaster likely averted. Japan's ignorance of this known and acknowledged design flaw was largely their own fault, IMO. Chernobyl, as you said, was an intentional test that wasn't communicated properly. The other major non-test nuclear disaster, Three Mile Island, was caused by an equipment failure followed by misdiagnosis by engineers (a light indicated a valve was closed when it was in fact stuck open).. Again, though, shoddy safety standards were at fault.

As for the oceans around Hawaii, they probably were damaged more by the 106 above ground nuclear bomb tests the US did at the Pacific Proving Grounds - I doubt Fukushima and Chernobyl will ever do as much damage as those did, even if all of the reactors there had resulted in full meltdowns..

Comment Re:Cue the knee-jerk nuke lovers & their BS. (Score 1) 119

Cold fusion is a myth as far as we know, and the other powers you mentioned are actually forms of nuclear.

Solar is fusion energy from the sun
Geothermal is fission energy from the earth's core

I find it kind of funny that clean energy is usually nuclear (with gravitational such as hydro being the exception), despite anti-nuclear people favoring them.

Comment Re:Cue the knee-jerk nuke haters & their BS. (Score 1) 119

There is actually a reasonable solution to the waste, but anti-nuclear people say it is a proliferation risk and cannot ever be built, unfortunately. It seems on-site reprocessing can never overcome being a security issue and will always be a proliferation issue despite several countries already pushing forward with Gen IV technology that can run on it (because breeder reactors can make it into fuel). Most designs being implemented (like Russia's BN-350/600/800/1200) are once through without reprocessing, but largely because the US design had reprocessing, it was killed in 1994 and never resurfaced. Russia is actually using the BN-800 to reduce their weapons grade plutonium supply

In other words, Russia is using this reactor for the exact opposite reason of proliferation, consuming weapons grade plutonium for energy.

Comment Re: What To Expect With Windows 9 (Score 2) 545

Microsoft has every other consumer OS hits going back to Windows 97 - ME flop, XP hit (2000 was generally considered a server OS, the follow up to NT), Vista flop, 7 hit, 8 flop, 9... hit?

I expect they'll fix the desktop experience in 9.

Oh wait, you said disappointment - yeah, usually that happens too :D

For me it usually is WHY THE HELL DO YOU NOT HAVE A MODERN FILE SYSTEM!? NTFS is way long in the tooth and barely supports metadata, much less user metadata. I like to tag things so I can find them later.

Comment Re:RT.com? (Score 2) 540

To be fair, all communism so far has been dictatorships from the beginning. Since communism is an economic system, there is no reason they have to be, however. A communist-republic is perfectly feasible. Just saying they don't turn into dictatorships, they already are.

  Fascism I wouldn't say, as it ties too much into expansionism and racial conflict rather than social conflict, though it seems Putin is having a go at part of Fascist doctrine (the belief that strong countries have a right to claim territory from weak ones).

Comment Re:EWWWWWWW (Score 1) 97

Heh, well bull shit (and cow shit) are useful field fertilizers. My grandpa had his herd in the fallow field every third year (on a corn->soybeans or wheat->fallow rotation or maybe it was the other way around).

Comment Re:I predict (Score 3, Informative) 1134

Misogyny isn't the right word, but objectification probably is. The entertainment industry is really shallow that way, and I'm saying that as someone that has worked professionally in both music and game programming/game music (I've also done game art and 2d and 3d modeling, but I probably couldn't cut it there in modern games - it didn't take as much talent in the 1990s). I lobbied to have female characters in one of the games I worked on and was mocked and told by the owner that there was no market for that (and all I really asked for was ONE female character NAME in that game, which was a driving game - incidentally, someone modded them in later). I also have a friend in TV and that industry isn't much better, and he is probably the best example of that (for years behind his back my friends joked of him as our male slut friend, but he finally settled down with a long term girlfriend and even moved in with her and sold his bachelor pad, which he refused to do with the other two fairly long relationships he had).

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