Agreed, the game felt slow and I didn't feel like I was in control.
This was on the PC, for what I've heard the choppy gameplay was also due to it being a bad console port (what else is new?).
It's the worst console port I've ever seen. I had to use 3 3rd party applications to even make the game somewhat playable.
You can't remap most of the keys with the UI or config files, so I had to use GlovePIE because I don't like to play on WASD.
You can't choose the level of Anti-aliasing and when it's "on" it can't be more than 2x, so I had to override the value using Catalyst.
But worst of all ... the game is unplayable with V-Sync on for some reason (everything is choppy, even in the menus) but when you turn it off there is also another bug that makes mouse speed dependent on your frame per seconds. The faster it runs the slower your mouse is, I basically had to drag my mouse across my desk twice to do a 360. So I ended up using a tool from RivaTuner to enable V-Sync in Direct X while its disabled in the game.
That made the game somewhat playable but there was still a small dead band for the mouse (meaning you had to drag the mouse the equivalent of a few pixels before it registered it) that made precision shots a pain to do.
I'm sure I missed out a great game, but since even after all those effort the controls were still awful compared to any other FPS straight out of the box, I played for maybe 1 hour and never touched it again.