Which is why the current crop of displays won't last long, if VR really catches on. Magic Leap is already well on the way to developing consumer-level retinal displays. I'm pretty sure Oculus and Apple are working on their own; other companies likely are, as well. There are some significant challenges, particularly with making it economical, but nothing insurmountable. Advances in MEMS and fiber-coupled diode lasers will play a critical role. I expect to see consumer-ready, variable-focus retinal displays in ten years at the latest. The question in my mind, is whether the other peripherals will be able to match the level of immersion provided by the displays. Convincing haptics may end up being more difficult than direct neural interfaces; I hope that's not the case, though, because the latter seems to be quite far off.
Of course then there's the question of how much society will be able to adapt to immersive VR. If the second or third generation consumes all the brightest minds, there will be no one left to develop the subsequent generation.