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Comment Re:Movies (Score 1) 637

This could be (and probably is) me mis-remembering, but I'm sure most films clocked in at around the 90 minute mark* until Tarantino released Pulp Fiction. Then everybody had to copy and have 150 minute+ films.

*Historical epics aside.

Comment Games with no end. (Score 1) 637

Now this is why I play games that don't necessarily have an ending - the Football Manager series being a prime example.

I'm *still* playing the 2010 version of the game (which was released in Autumn 2009) and I dread to think how many hours I've racked up.

Comment Re:Wow, live stargazing is a TV show in England? (Score 1) 116

And as he nicely plugged during the show, he has a new series "Wonders of the Universe" starting in March.

Personally I found this an interesting set of programmes. Yes there was some filler, but it was nice to see something vaguely intelligent on TV. All the old semi-heavyweight documentaries on UK TV have either disappeared (Equinox), or turned into a kind of lightweight, 'look what our CG department can do' fluffy documentary series (Horizon; see also Panorama).

I still miss impenetrable Geometry programmes on Open University at 4am. *Sniff*

Comment Re:Obvious omission (Score 1) 98

I was about to raise exactly the same point. I know Edge is something of a 'Marmite' publication; some people hate it with a real passion, labelling it pretentious or that most White Van Man title of "wanky art-bollocks". But it does remain to my mind one of the few places that treats games with any kind of reverence or actual critical appreciation, and try to at least transcend their seeming perception as an opiate for numbskull, gadget-addled teenagers.

Comment Games that aren't meant to be finished (Score 1) 341

Personally, I've always been a fan of games that never really end.

- The Civilisation series.
- numerous Microprose simulations.
- The Football Manager series.
- MMOs (WoW & Eve in particular).

None of these ever finish and as such have more replayablility (if that is an actual word).

Of the games that I own that do 'end', very few have made me want to. Notable exceptions being Half Life 1, 2 & the episodes so far, Deus Ex, the first KOTOR game.

I think, what I'm trying to say in a very round about way, is that a lot of games are failing to create any kind of narrative that are making players *want* to finish them and the games that succeed despite this lack of narrative are ones in which the player creates it him/herself.

Comment Re:A Tom Waits reference (Score 1) 314

I also got it and voted accordingly.

It's also made me realise that I haven't listened to any Tom Waits for a long time, and as soon as I get home I'm going to indulge in a bit of a WaitsFest. My fiancee will not be happy. (Nothing divides the sexes like Tom Waits).

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