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Ask Slashdot: What Can Distributed Software Development Teams Learn From FLOSS? 133

An anonymous reader writes: As a long time free software proponent and leader of a small development team (10+ people) within a mid-sized company, I always try to incorporate my experiences from both worlds. Lately I was confronted with the need to accept new team members from abroad working on the same codebase and I expect to have even more telecommuting people on my team in the future (even though research suggests the failure rate of virtual teams could be as high as 70%). On the other hand, FLOSS does not seem to suffer from that problem, despite being developed in a distributed manner more often than not. What can corporations and managers learn from FLOSS to make their distributed teams more successful? Consequently, what FLOSS tools, methods, rules, and policies can and should be incorporated into the software development process within a company more often? I'm interested in hearing what you think, especially regarding technical issues like source code ownership and revision control systems, but also ways of communication, dealing with cultural differences, etc.

Comment Re:HOWTO (Score 1) 1081

killing somebody is not a form of punishment and hence cannot be "deserved"

If that were true, wouldnt you see more people in prison for life appealing for death instead of the other way around? If it was not a punishment these DR inmates would not be wasting money and time on appeal after appeal (unless you are mistakenly believing that EVERYONE on DR is innocent)

You seem to have overlooked the simpler and obvious explanation: that people wish to continue living.

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