Comment Re:Vector Graphics (Score 1) 71
The irony is that it's only taken 40+ years to get to display resolutions for raster graphics to approximate vector graphics.
I'm not sure why that's ironic. When you're only displaying the outlines of objects, you don't need nearly as much memory (or memory bandwidth) as you do with a raster display. On top of that, vector displays only get that resolution in monochrome; you lose it when you try to do color. (A color display can't exceed the resolution of its shadow mask.) I can tell you from experience: Quake looks better on a 640x480x8 raster display than it could ever look on a vector display.