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Comment Don't focus too much on programming languages (Score 1) 2

Don't focus too much on programming languages. That's only the half of it.

There are a fair number of tools that professional programmers use as much as their language, and that are as or more important to doing what is without a doubt the programmer's primary task - finding out why some piece of code isn't working.

A good editor, a good build system, a decent debugger, a solid testing framework, all of these are essential to be productive.

But first, foremost, and always, version control. Don't do anything until you have version control in place. It's critical for professional programming, but it's even more critical when you're learning.

When you're working with a new technology, most of what you are doing is experimenting. Version control gives you the freedom to experiment. The confidence to try something different, knowing you can revert back to an earlier revision, if it doesn't work.

Comment Re:Isn't that called an... (Score 1) 349

Dropping 'h's is a significant characteristic of the Cockney accent.

And to a Yank, of course, the only two British accents are BBC and Cockney.

(I saw a production of The Pirates of Penzance, once, where the constabulary used Cockney. The idea that the lower classes from Devonshire and Cornwall might have different accents than those from London's East End never seems to have occurred to them. But then, most Yanks think that the Beetles had Cockney accents. Gads!)

Businesses

Former Exec Says Electronic Arts "Is In the Wrong Business" 180

Mitch Lasky was the executive vice president of Mobile and Online at Electronic Arts until leaving the publisher to work at an investment firm. He now has some harsh things to say about how EA has been run over the past several years, in particular criticizing the decisions of CEO John Riccitiello. Quoting: "EA is in the wrong business, with the wrong cost structure and the wrong team, but somehow they seem to think that it is going to be a smooth, two-year transition from packaged goods to digital. Think again. ... by far the greatest failure of Riccitiello's strategy has been the EA Games division. JR bet his tenure on EA's ability to 'grow their way through the transition' to digital/online with hit packaged goods titles. They honestly believed that they had a decade to make this transition (I think it's more like 2-3 years). Since the recurring-revenue sports titles were already 'booked' (i.e., fully accounted for in the Wall Street estimates) it fell to EA Games to make hits that could move the needle. It's been a very ugly scene, indeed. From Spore, to Dead Space, to Mirror's Edge, to Need for Speed: Undercover, it's been one expensive commercial disappointment for EA Games after another. Not to mention the shut-down of Pandemic, half of the justification for EA's $850MM acquisition of Bioware-Pandemic. And don't think that Dante's Inferno, or Knights of the Old Republic, is going to make it all better. It's a bankrupt strategy."

Comment Re:The cipher (Score 1) 75

It's beyond the realm of possibility that any German intelligence agency would have been using single transposition in 1941.

Or not!

I was reading David Kahn's "The Reader of Gentlemen's Mail" - his biography of Herbert Yardley. In 1941, Yardley was working with the Canadian government, helping them set up a crypto bureau. Most of what they were cracking were messages to German spies working in South America - and yes, they really were using a simple transposition cipher, just like had been appearing in puzzle books for decades.

Comment Re:The cipher (Score 1) 75

I've posted it over there, I'll post it here.

Read section 12-3 of FM 34-40-2:

http://www.umich.edu/~umich/fm-34-40-2/ch12.pdf

This technique of solving incomplete columnar transposition ciphers had been described in the open literature prior to 1941.

It was described in Helen Gaines' "Elementary Cryptanalysis", published in 1939. Many of the techniques in Gaines' book originated in M.E. Ohaver's column "Solving Cipher Secrets", in "Flynn's Weekly Detective Fiction" magazine, which ran from 1924 to 1928. I'd not be at all surprised to find that this technique was described there.

It's beyond the realm of possibility that any German intelligence agency would have been using single transposition in 1941. It's not at all impossible to believe that someone at the FBI, asked to create a worksheet for a Life photo-op that didn't reveal anything of substance, would choose to demonstrate the cryptanalysis of a cipher that was already widely-known among the well-informed amateurs. and hence wouldn't compromise any of the systems the Germans were actually using, or how effective they were at breaking them.

Comment Re:Double bluff (Score 1) 75

It is possible that this was a partial setup, but in this case it was the question of a deception message that was about to be sent using encryption that was probably already blown at the time.

Yep.

The worksheet shows the cryptanalysis of a simple transposition cipher using a technique that was included in Helen Gaines' "Elementary Cryptanalysis", published in 1939.

Whether it was ever a secure cipher I can't say. But by the late 30's, it was appearing in the advanced puzzle magazines.

Encryption

A 1941 Paper-and-Pencil Cipher 75

Schneier's blog links to a photo of a 68-year-old code being employed in wartime, with a plausible explanation of what is going on in it. (The photo is from the Life Magazine archive we discussed when it went live.) "What you see here is a photo that never should have been allowed to be taken, and one which provides an amazing, one-of-a-kind glimpse into the world of WWII espionage and counter-espionage. As far as I can tell, what is shown in this picture is an FBI agent in New York encrypting a message, passed from 'DUNN'... through Sebold, prior to transmitting that message to Germany via shortwave radio. ... [T]his appears to be real cryptology at work."

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