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Comment Re:Already crossed IMO (Score 1) 134

You must not have played Oblivion.

Oblivion was uncanny because Bethesda simply didn't do a very good job. They made everyone look ugly, had very lazy motion and physics, and made talking to these characters with a close up of their face a major feature of the game.
Look at other games from the era and you'll find much more realistic and convincing characters, and not just because they have lower red textures.

Comment Re:Competition is always good (Score 1) 153

Maybe you should elaborate your argument instead of being so pretentious.
The popular GSM phones of the late 90s were candybars with numeric keypads.
In case you didn't know, you can still buy these phones, ranging from the most basic to relatively sophisticated feature phones. They don't run Smartphone OSs which require large touchscreens.

Furthermore there have been recent attempts at selling smartphone flip phones and sliders which were popular in the 2000s. The reason you don't see more is because they don't sell so well (probably because they don't make much sense).

It seems you're either lamenting the fact that they don't make phones that never existed in the first place or you're just clueless about what's out there.

Comment Re:Competition is always good (Score 1) 153

'The form factor, for example, has largely standardized on the iPhone +/- some deviation in size."

That's a bit disingenuous. You have almost every vendor offering tiny 3 inch smartphoned and their range goes all the way up to 5 inches, with 6inch "phablets" filling the gap to tablets.

I don't see any lack of design variety either. Rounded or square, Metal or plastic, thick or thin, and soon curved screens are all taking part. You also have some very risky type of gimmicks, like waterproof phones and a smart watch.

And there are certainly quite a few players in the market. The big ones are the likes of Samsung Sony Motorola LG, whilst the Underdogs are the chinese brands like Oppo, Gionee and countless others

Comment Re:Makes crappy game, blames culture. (Score 1) 50

Grinding and turn based battles are what RPGs were originally all about. It was JRPGs which first pushed towards strong narrative.
Western developers/publishers almost completely lost interest in RPGs after the early nineties, and only recently have they made a comeback. Even so, the JRPG market is far bigger and more diverse than "Western" RPGs have been at any point in their history.

Comment Re:What is it with plastic? (Score 1) 773

You can also integrate more functions on a plastic component (such as case, cushioning and clips), whereas the equivalent in metal and glass will probably require seperate parts which in turn have to be assembled together.

From an engineering perspective plastic is such an incredibly useful and durable material. The iPhone is a perfect example of designers forcing metal and glass into something for aesthetic reasons. If you want functionality you go with plastic.

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