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Education

Busy Lives Prompt Speedier Board Games 153

BusylikeBum writes "Michelle Hastings admits she's sometimes cheated to get through a game of Candy Land with her 5-year-old daughter, Campbell. The board game can take just too long, she said. Disney Monopoly is another big offender. 'A game like that, it could literally take you days,' said Hastings, of Holliston, Mass. 'A lot of times, you don't play games because they take so long.' Board game makers are heeding pleas of parents like Hastings and introducing games tailored to busy lives and shorter attention spans that take only about 20 minutes to play." This is especially interesting to me, given the US adoption of more serious, lengthy German board games in the last few years.
Science

Harvesting Energy in the Sky 261

withoutfeathers writes "The Economist magazine has an article on Flying wind farms. Mind you, we're not talking about ordinary, terrestrial windmills here. We're talking about actual airborne — up to 10km in the sky — wind farms intended to harvest the immense supply of energy in the jet stream. On the surface, the idea seems a little eccentric but, in fact, San Diego (California, US) based Sky WindPower has, apparently, thought their concept through pretty thoroughly and believes they can not only make this work, but do so profitably. The article discusses several other ideas for high-flying wind farming including a Dutch proposal to use pairs of kites to drive a generator."

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