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Comment Re:Legal pirates made me a annoyed panda (Score 1) 216

I paid one cent for the game (actually, I paid two cents for it, as the site crashed on me during the first transaction and I was forced to do it all over again). I don't feel bad about it, though. Fact is, for me this game wasn't worth buying. I tried the demo and it was pretty enjoyable, but not enjoyable enough that I felt like spending money on it. However, if offered the chance to get the game for free, or in this case almost free, then sure, I'll take it. How exactly am I a pirate? 2D Boy told me to pay what I felt like paying and that's what I did.

Your argument is just as bad as claiming that a pirated copy of a game, song, movie etc. automatically equals a lost sale.

Comment Sora developed Smash Bros Brawl, not Game Arts (Score 4, Informative) 29

Sora, headed up by Masahiro Sakurai, was responsible for Super Smash Bros. Brawl, not Game Arts. Game Arts was simply one of many developers who contributed to the game because the project was so massive. In fact, much of the game's music was composed by people who work for companies other than Nintendo.

From the game's Wikipedia page:

Nintendo enlisted outside help from various developer studios, including Game Arts, who spent excessive amounts of time playing Super Smash Bros. Melee.

Calling Game Arts "the developer for Super Smash Bros. Brawl" is pretty disingenuous. But it certainly is a good way to make people think that your game probably won't suck, attaching the Smash Bros. name to it like that.

Comment Re:My top 10 - and a few other picks (Score 1) 477

9) God of War 2 (PS2) - epic in scale, utterly exhilerating to play, the perfect demonstration that you don't need a fancy gimmick controller to make a game's controls immersive. Probably the best looking game that will ever hit the PS2.


I stopped reading as soon as your silly bias against the Wii reared its head. I probably don't even really disagree with your list, but it's hard to take you seriously when the fanboyism is so blatantly obvious.

Nintendo

Submission + - Nintendo announces some Megatons 2

DeanCubed writes: "Nintendo has just made some major announcements this morning!

First of all, Sonic the Hedgehog is now in Smash Bros. In addition, they have unveiled the WiiWare service which allows Wii owners to purchase and download original games from various developers. Final Fantasy: Crystal Chronicles and an online multiplayer Dr. Mario headline the launch of the service.

Two new Channels have also been announced — one to compare and vote on Mii creations, and a demo/minigame download channel for the DS. Next, motorbikes have been added to Mario Kart.

Mario Baseball for Wii was announced.

The latest firmware update has enabled full USB keyboard support for the Wii, and Logitech has announced a Wii keyboard. Finally, one of the huge upcoming blockbusters in Japan, Monster Hunter 3 from Capcom, has been changed from PS3 exclusive to now appearing on Wii.



Check http://www.n-sider.com/ or http://www.ign.com/ for all the stories."
Microsoft

Submission + - Apple is more of a control freak than Microsoft (networkworld.com)

Anonymous Coward writes: "While still on the fringe, Apple is continually gaining ground in the corporate environment. Recent studies have shown that universities, too, are seeing a surge in OS X usage — some of which will soon translate into enterprise demand as those graduates enter the work force. While many users laud Apple for the freedom that it gives them, recent developments indicate that Apple might be even more of a "control freak" than Microsoft. http://www.networkworld.com/columnists/2007/101007tolly.html"
Wii

Submission + - Wii System Update Adds USB Keyboard Support

Kemanorel writes: I woke up this morning to a pulsing blue light from the disc slot of my Wii. Upon turning it on and checking through the 3 messages from Nintendo, I found that there is a new system update that adds USB keyboard support across several portions of the console. The Wii Menu/Message Board and Internet Channel are the first to see instant use of the keyboard. Now it's up to games to include support as well.

For something that should have been there from the beginning though, it's about time.

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