And since you AC care to challenge my career in publishing production let me give you some advice, that I realized and adopted for myself years ago.
There's the difference between print publishing and electronic publishing. You know it for what it is, but I'll elaborate, and to make my point, I'd have to say your photoshop work falls into the Print Category (for this example anyway), and there's nothing wrong with that. I've spent my time with the CLUTs and calibrations, before the technology of Lithography matured to what we know today. To clarify the difference between Print and Digital Publishing, (and you can figure out for yourself where you fit in), I'll define Print being dead tree, deadline then go to press stuff, *and* a Typo Stays(!).
Of course everyone did the best they could, including the proofreader, but it is impossible to remove the typo, or whatever error is that hypothetically just slipped past, and the cost of the print run to the client is huge. Jobs could be lost as a result of a typo. But typos can and do happen, every day. Some are just more important than others. The fact remains, typos and any other kind of error cause a lot of stress and risk. And life is short.
Now in Digital Media, we have all kinds of cool technology to solve our evolving problems, such as Continuous Integration/Continuous Delivery. We have things like typos too! Except the Digital Publishing business model is so much better, because typos are totally excepted and are in-fact known as 'bugs', and we get paid to come back every day to fix them. And on Fridays everyone goofs off and drinks beer and goes home early.
Get off my lawn.