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Games

Submission + - Sonic The Hedgehog 4: How Sega Can Drop The Ball (rundlc.com)

Buffalo55 writes: Sonic the Hedgehog 4: Episode 1 marks a return to form for Sega’s mascot. Instead of creating another 3-D disaster, the company returned the blue blur to his 2-D roots, designing a game that is sort of a homage to the 16-bit classics, but with high definition graphics. From what we played, it seems like the publisher’s on the right track, but we’ve felt that way about previous Sonic titles before (Sonic Unleashed springs to mind) and wound up disappointed. Here now, are a handful of ways that Sega can ruin this game.

Comment Hardly worthy of slashdot (Score 0, Troll) 236

Ultimately this is in Microsofts best interestes to ensure people can install Windows SHINYNEW(tm). There scattered offerings are the cause of this problem, they should offer one OS install disk with maybe a few kernels. Disclaimer I've never installed windows 7, its on mums cheap laptop and works fine for her much improved on previous offerings and for once MS makes XP look like the dated and cumbersome giant it is.

Comment Re:Obligatory (Score 1) 67

from the TFA:

Time-lapse movies of the clouds circling the north pole show the whirlpool-like cyclone there is rotating at 530 kilometers per hour (325 miles per hour), more than twice as fast as the highest winds measured in cyclonic features on Earth. This cyclone is surrounded by an odd, honeycombed-shaped hexagon, which itself does not seem to move while the clouds within it whip around at high speeds, also greater than 500 kilometers per hour (300 miles per hour). Oddly, neither the fast-moving clouds inside the hexagon nor this new cyclone seem to disrupt the six-sided hexagon.

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