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Comment Re:Gawker? Scadenfreude Central Hoist on own Petar (Score 2) 236

Why did you change your password if it wasn't the same one that you used for your Gawker network account?

I received a similar email from Blizzard. Here it is:

We've received a request to reset the password for this Battle.net account. Please click this link to reset your password: (link omitted)

If you no longer wish to make the above change, or if you did not initiate this request, please disregard and/or delete this e-mail.

You didn't have to change it. They just thought they'd do the right thing and offer to help protect their customers before it was needed. An ounce of prevention and all that.

Comment Re:"Windows game" (Score 1) 412

Disney didn't make your TV

Analogy != perfect. I've seen Disney licensed TVs in Wal-Mart stores. These are 13" or thereabouts and apparently intended for a child's room. I've also seen Disney licensed DVD players.

Disney also puts its name on clothes and everything else imaginable, but it's still known for making kids' cartoons.

Contrast this with the Wii, where it matters not who made the game, it is known to its users as a "Wii Game", and thus has a direct association with Nintendo's brand and image.

Do Windows games have a direct association with Microsoft's brand?

No they don't, because Windows has a multitude of uses besides gaming, but Microsoft sure wishes that people would associate games directly with them. They wish it so much that they actually created a dedicated piece of hardware that only played video games. Now people do associate video games with the Microsoft Xbox.

You play it on a Wii, it says "Nintendo" on the packaging

In that case, Nintendo made its own bed by using lockout chips to shut out unlicensed software.

Yes, Nintendo did make its own bed out of solid gold bullion and wove a comforter out of million dollar bills.

Comment Console Influence (Score 1) 518

Let's not forget all the features that have come to prominence since the consoles have risen to power. Large, ugly menus; huge arrows pointing in the direction of your goal; A dozen NPC cohorts, who look nearly identical to the enemies, that follow you around and kill everything before you get a chance to; at least 2 levels where you play the gunner in a vehicle that drives itself; and a general reduction in features from previous versions of the game.

Comment Re:Minecraft is already doign this (Score 5, Funny) 116

I just started playing Minecraft two weeks ago. Last weekend I joined my first public server with a buddy of mine. Fantastic creations as far as the eye could see; monstrous spires that tickled the clouds and pyramids made of solid gold. That's when my friend turned to me and asked what we should make. I told him we should build a penis.
Role Playing (Games)

Co-op Neverwinter RPG Announced For 2011 169

Atari and Cryptic Studios are teaming up to make a new Dungeons & Dragons-based RPG called Neverwinter, planned for Q4 2011. Gameplay will center on five-person groups that can include other players and/or AI allies, and there will be an extensive content generation system. Gamespot spoke with Cryptic CEO Jack Emmert, who explained parts of the game in more depth: "I think there are two very unique gameplay elements in 4th Edition that we've done something interesting with: action points and healing surges. In the tabletop game, an action point lets a player perform a reroll or add an additional die to a roll. In our game, action points are earned through combat and spent to power special abilities called 'boons.' These boons give players special boosts, but only in certain circumstances. Healing surges represent the amount of times a player can heal himself before resting. In D&D and Neverwinter, various abilities let players use a surge immediately or perhaps replenish the number of surges available. It's a precious resource that players will need to husband as they adventure in the brave new world. Positioning, flanking, tactics, and using powers with your teammates are also all things that come from the 4th Edition that are interesting. Of course, we're using power names and trying to keep power behavior consistent with the pen-and-paper counterparts. Neverwinter will definitely feel familiar to anyone who has played the 4th Edition."

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