The journal is a "must read" for psychologists; sociologists; designers and developers of internet technology, mobile devices, and online and virtual games; business executives; educators, and opinion leaders interested in the effects of interactive technologies. The journal’s expanded coverage explores the impact of Social networks, Internet, multi-media, and virtual reality on behavior and society.
Have any tests been done to gauge the success of psychologists; sociologists; designers and developers of internet technology, mobile devices, and online and virtual games; business executives; educators, and opinion leaders interested in the effects of interactive technologies who haven't read the article? How do we know it's a must read?
So you think that money is the root of all evil. Have you ever asked what is the root of money? -- Ayn Rand