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Comment Re:Who is this for, really? (Score 1) 185

Have you tried it yourself? No. I don't know who "everyone else" is; if you are referring to a couple sites paid by Microsoft to spread false information, sure. But if you actually went to majority of the biggest gaming sites, such as IGN, N4G, Kotaku and numerous, numerous others, the PS Move got nothing but praise on its accuracy.

Comment Re:Who is this for, really? (Score 3, Insightful) 185

It is surprising to me that your post is +5 Insightful, when you are basing your opinion on false understanding of the different technologies.

The Wii is limited by the use of vectors rather than absolute positioning; whereas the PS Move is highly accurate in both minute and large movements.

People nowadays have a mentality that Wii = Casual games, therefore, Motion Controls = Casual games. What most people fail to understand (and I expected much more of the tech-savvy Slashdot users) is that the reason why motion controls has been associated with casual games is due to the lack of precision.

How many games on the Wii has successfully integrated motion control where you are actually moving your character's limbs/weapons in 1:1 precision? None (The new Zelda game didn't seem to be as accurate as the PS Move during the E3 2010 demonstration). Wii games, and most definitely, Kinect games, must be forgiving in design to account for the lack of precision; hence, the existence of causal games.

In terms of technology, PS Move is everything that we thought Wii can do when the Wii was first introduced. Who was disappointed when they first played Wii Boxing and found out that Wii is not 1:1? I sure did.

We all know that Kinect is all smoke-and-mirrors spewed out by Microsoft in order to trick uninformed users of what it can and can't do. The Kinect Star Wars demo will NEVER be the way that Microsoft has led the uninformed to believe due to Kinect's high latency and the software challenges associated with handling different body sizes and human movements.

PS Move, however, has highly accurate dynamic tracking (both slight and large movements) and will have amazingly accurate fighting games, lightsaber fights, etc, etc that is not possible on the Wii and especially Kinect. So to lump the PS Move with Wii bowling and base your opinion on previous motion control implementations is illogical.

Comment Re:What purpose would it serve? (Score 1, Flamebait) 174

The XBox360 architecture was never designed to support anything other than DVDs. Even with the HD-DVD peripheral, XBox360 games could not have taken advantage of the extra space that seems to be in demand nowadays. But I agree, XBox360 is the worst reliable piece of consumer electronics in recent history. At first, I didn't believe at how a piece of electronics can have at least 30% failure rate; but I was made a believer when every one of my friends' 360 broke down.
User Journal

Journal Journal: Do you like my eyeshadow? 2

Yet again i find evidence that male readers of /. are by far and large misogynists. Here it appears int he form of "girls are dumb," or even more so "pretty girls are definitely always dumb."

It makes me extra sad, that among the self-proclaimed extra-smart this view is extra-prevalent.

Wireless Networking

Submission + - Wifi Health Danger

Zaffle writes: "Britain and New Zealand's top health-protection watchdog wants the wireless networks, which emits radiation, to be full investigated because of the concern for students' health. Several European provincial governments have already taken action to ban, or limit, Wi-Fi use in the classroom.

Recent research has linked radiation from mobiles to cancer and brain damage. And many studies have found disturbing symptoms in people near masts.

Professor Olle Johansson, of Sweden's Karolinska Institute, who is concerned about the spread of Wi-Fi, says "thousands" of articles in scientific literature demonstrate "adverse health effects" from Wi-Fi.

"Do we not know enough already to say, 'stop'?"

For the past 16 months, the provincial government of Salzburg in Austria has been advising schools not to install Wi-Fi, and is considering a ban."
The Almighty Buck

Submission + - Tech workers in short supply in India

prostoalex writes: "Pressed to find a tech job? Indian companies are getting desperate to find qualified employees, Associated Press says, as large companies are starting to snap people right out of college without waiting for them to graduate: "A powerful trade group, the National Association of Software Services Companies, or NASSCOM, estimates a potential shortfall of 500,000 technology professionals by 2010. On the most basic level, it's a problem of success. The high-tech industry is expanding so fast that the population can't keep up with the demand for high-end workers." It looks like the supply-demand ratio forces Indian companies to start raising wages in order to compete for the employees, but that unravels a much wider problem — the whole industry is built on offering low-cost solutions, and raising wages would effectively wipe out the businesses and make their customers look for cheap labor in other parts of the world."
Spam

Submission + - Spam is back, and worse than ever.

Ant writes: "The Red Tape Chronicles reports that just last December (2006), the Federal Trade Commission (FTC) published an optimistic state-of-spam report. It cites research indicating spam had leveled off or even dropped during the previous year. It now appears spammers had simply gone back to the drawing board. There's more spam now than ever before. In fact, there's twice as much spam now as opposed to this time last year. And the messages themselves are causing more trouble. About half of all spam sent now is "image spam," containing server-clogging pictures that are up to 10 times the size of traditional text spam. And most image spam is stock-related, pump-and-dump scams which can harm investors who don't even use e-mail. About one-third of all spam is stock spam now. Seen on Digg."
Google

Submission + - Google Checkout sees poor customer satisfaction

Aryabhata writes: "As per an Arstechnica report on a survey by investment firm J.P. Morgan Securities, Google Checkout has had a relatively quick and modest market penetration of six percent since its launch in June of 2006, but lags behind in customer satisfaction vs PayPal. On the customer satisfaction front, only 18.8 percent reported having a "good" or "very good" experience with Google Checkout, while 81.2 percent indicated a fair to poor experience customer experience compared to PayPal's 44.2 percent reporting good experiences. Some users have reported anecdotally that Google Checkout mistakenly canceled sales without warning or that the checkout process took too long."

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