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Comment Problem solved! (Score 2, Interesting) 237

Why is this effort treated as being difficult? Pack three indie game developers in a capsule for 100 days. They'll hardly talk with each other, and by the end of the trip, they'll complain to mission control they only just got their compilers working for their games' scripting languages!
Role Playing (Games)

Submission + - Dangerous High School Girls in Trouble! indie GOTY (gametunnel.com)

Musenik writes: "Look beyond the corpse strewn testosterone landscape of core games. Look sharp for a disturbance within the candy-toon amusement park of casual games. You'll see cigarette smoke signals from a plucky band of indies daring to attract an audience for it's literary satire of post-suffragette struggles of feminism in rural America. The latest reviewer to succumb to it's call is one of the longest running sites devoted indie games. GameTunnel has named it Adventure Game of the Year."

Comment 2nd time's a double charm! (Score 4, Interesting) 10

As one of the lucky finalists, I'd like to share our success story. Last year we submitted The Witch's Yarn as a beta and got totally snubbed. Fortunately we finished the game, shipped it, improved it several times and submitted it again. Yea us, but seriously, don't hesitate in your quest for fame, fortune, and whatever. Our double charm was, it's our second placing as a IGF finalist. Flagship Champion was picked in 1999.

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Top Ten Things Overheard At The ANSI C Draft Committee Meetings: (5) All right, who's the wiseguy who stuck this trigraph stuff in here?

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