I was not trying to say it looked fake- not at all. I don't think it can be qualified as photoreal when a colorist has jacked up the saturation 200% (thank God it was turned down from the 400% Saturation it was at during early previews), but I also don't think that's a problem with any of the technology.
You and I are probably in total agreement that the textures, modeling, shading etc were all 100% up to photoreal par- they just weren't taken in a "photoreal" direction; a move I feel resulted in some real scenes (like your green screen helicopter) look fake because they were pushed past what we know is normal in comp or coloring.
What I was more trying to say was that the avatar technology was cool, but it's not some kind of omni-drug. It won't solve all of humanities woes and sometimes there are other methods that have already proven effective at something.
In VFX there are ten ways to do any one thing; and god knows I'm a fan of doing things a complicated new, expensive way just because it's complicated and new; but I just wanted to say, making actors younger has been done before, and the uncanny valley still hasn't been addressed.
PS: You have a website?