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Comment Re:It's not arrogant, it's correct. (Score 1) 466

Plus, no ISP would want to drop their revenue. So expect a static "line maintenance" fee pretty close to what you already pay and a per gig rate that brings a normal user up the rest of the way.
Of course "normal" usage would be calculated by cutting out the extreme data users (as defined by people who use 100x or more the data as the lowest user, which would probably be an inactive connection or a restaurant that logs maybe 100meg a month running credit cards). Sure that would account for 90% of their customer base and make any statistician vomit, but that's irrelevant and should not be discussed by right of trade secret laws and DMCA takedown prenotices and you will be sued and thrown into liars prison so be scared and be quiet before you get labeled a terrorist for interfering with god given right to profit.

Yeah that last bit kinda ran away from me.

Comment Re:A bit misleading (Score 2) 149

I really doubt a AAA with a 300 person team is going to purchase a game engine for a multi-million budget AAA title by going to a publicly accessible web store and queuing up 1 pro license + 299 team addon licenses and plunk down a credit card for that $151,000 bill.
Just guessing here, but the same sales team that processes their console licenses will probably give that AAA different licensing prices and terms for a huge order like that.

Comment Re: This is very exciting for indie devs (Score 1) 149

A watermark? I haven't built anything with unity but all I can find is as long as you make less than $100k/year you can build and release with free with just a required splash screen.

And even if unity suddenly does become an overpriced piece of junk, there's other game engines including a good number of GPL and MIT licensed free ones.
For the hypothetical 10 man team looking to break into the market with no money to spare for a big license, there are alternatives. And if they refuse to do without the extra pretty unreal rendering provides, then they probably lack the ability to compromise on other aspects of their vision and are pretty much doomed to fail.

Unreal's licensing scheme looks like nothing more than a way to squeeze some cash out of students looking to learn the engine before applying to a big company.
That and court small to mid sized studios that have the resources to actually utilize the unreal pretties, and hopefully score a popular enough release to afford a real license and cut down the royalties.

Comment Re:This is very exciting for indie devs (Score 1) 149

$15000 would get you a 28 person team license with unity pro.
It would also get you an infinite person team license with unity standard and $15000 in change.
Both save you the 5% royalty.

And you have yet to explain what financial risk epic games is bearing for you when you use the unreal engine.

Why are you so intent on making it look like unity is a horribly overpriced alternative?
I'm going to assume you're just an angry fanboy, because a paid shill would have better grammar.

Comment Re:This is very exciting for indie devs (Score 4, Informative) 149

https://store.unity3d.com/
$1500 gets you the pro version, or $75 a month. That's not thousands.
Android and iOS are another chunk of cash each but are not required unless you're targeting those pro features.

Of course you can use and release free if you don't need the pro features...

And what financial risk are they taking? If I make a game and it flops badly with no sales they are still ahead by my monthly subscription.

Comment Re: the most dangerous LED displays... evar (Score 2) 54

Always wear your iGlove protective gear when taking your iPhone 7n out of your iPants pocket.
If an accident does occur you can treat small injuries with your iMedkit. More severe injuries you are contractually bound to seek service at your local iCare medical facility. There you can be assured prompt professional service from a certified Apple iDoc.

Comment Re:Cool (Score 1) 94

Small town in the middle of nowhere. When I was in highschool there were something like 75-100 students living 25+ miles out of town. The furthest out kids had 2-3hour bus rides (due to stops).
Combine with winter temperatures that sometimes strands normal buses by freezing the diesel fuel into a gelatinous blob, I sadly predict electric buses will never come to this chunk of the US.

Though I do hope electric buses take off in places that can utilize them. The bus barns that maintain a school's fleet would be wonderful sources of performance data. Info like that could help design better systems for all electric vehicles.

Comment Re:Cool (Score 1) 94

I remember getting big whiffs of diesel exhaust while crossing between busses when I was in school (not on purpose, had to twice daily to get to/leave school). That can't be good for developing minds.
Too bad 80-100 miles doesn't cut it for out here. Half of our busses go 20-30 miles out of town to pick up kids, some go 50 miles out.
Great for in town routes though.

Comment Re: So what happens (Score 2) 253

Too bad the MAFIAA, like debt collectors, don't give a flying fuck who actually did something as long as they have someone they can bully/lie to/scream at until they get paid what they believe they are owed.

To a MAFIAA lawyer an IP address might as well be a mugshot, fingerprints, DNA, and confession all wrapped into a neal little package. And they will spend as much money as it takes to make the courts agree with them.

Comment Re:ICE 20% efficient, Electric 98%. (Score 1) 131

I was going to say only long mission military jets do mid-air refueling so the point is irrelevant, but then I re-read your post.

How exactly does an airplane refuel itself in mid air? Magic second tank that stores extra fuel in a way that doesn't take up the same weight/space a normal tank does?

Comment Re:Horrible coffee (Score 5, Insightful) 769

How about we just skip to the end of the chain?

Unless you created a pocket universe, started a creation event, formed stars from the resulting big bang cloud, fused a solar system worth of hydrogen into heavier matter, collected the matter into a planet in the perfect orbit, formed a primordial soup, created life from the soup, evolved the life to create coffee bean producers, harvested the beans, processed and roasted the beans, ground them, and finally pressed them yourself, then it's not proper coffee.

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