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Comment You don't have to (Score 4, Insightful) 216

The way this is setup isn't that that you code everything in natural language, rather it is just a shortcut to look up the correct formal language. Instead of searching/browsing documentation looking up the exact names of the functions you want and how to chain them, you just type what you want in natural language. If it interpreted you correctly, then great it saved you several minutes, and now you know the real syntax to use in the future. If not, well you only lost a couple seconds.

The idea of mixing natural language like this isn't so weird; the first step that most programmers would take in looking up documentation when they don't even know the name of the library the functionality is located in is to perform a natural language search on web browser, and then go from there. This just takes it one step further and streamlines the process, which is perfect for a interactive language.

Comment Re:Troll (Score 4, Insightful) 794

Homeopathy is not silly; it is a lie. If you sell it, you're lying to people. So it matters that Whole Foods sells it, as it casts doubt on their grasp of science, which indicates their "healthly" foods are just marketing to the credulous.

Products in regular supermarkets are also filled with lies, and both have products that better than the other in some way or the other. Solution: make your own decision rather than expecting a corporation to base their decisions on science rather than on what sells best.

Comment Lack of Economic Knowledge Demonstrated By Questio (Score 1) 491

There are elastic, and inelastic, demand curves. Normally, things purchased (like STEM labor) are never truly inelastic. The only inelastic example I can come up with would be a lifesaving medicine. If a medicine were 100% guaranteed to save your life, you would probably pay (almost any) economic cost. Even then, I don't think most people would pay ANY cost. This is also true over different time periods - gasoline may appear inelastic over the short term, but over the long term people make substitutions (public transit, electric vehicles, flex fuel...) to deal with rising costs.

Any 'shortage' or 'surplus' is ONLY AT A SPECIFIC PRICE POINT (and more specifically, also for a specific time period.) There are not ever really any such things are shortages or surpluses - just buyers and sellers that will not change their perspective on what something "should" cost. If there is a shortage, the price will go up until people stop wanting to buy. If there is a surplus, the price will go down until everything is bought or production is no longer profitable. No one ever talks about the surplus of worthless college degrees - the price employers pay for them simply goes down until it is equal to unskilled labor. The only reason these terms even exist in economics is because of externalities (governments restricting the input of some good, or the output of another.)

I took about a year of college economics. The fact that I constantly hear about shortages of things is crazy to me, jack the price (increase profit) and less buyers will be interested in purchasing. There will be no shortage. If there is a surplus, drop the price until there is no profit, then stop production. That takes care of the surplus.

Comment Re:Bad news for Wolfram alpha (Score 4, Informative) 54

I just did some queries and the only copyright statement I see is the standard one at the bottom of their page. They do have a legitimate copyright on their pages, including the layout, design and the content which they created. That notice doesn't necissarily imply that they claim to own the facts that are being displayed. In fact, they frequently provide citations for those facts, which implies that they don't claim to own them.

Comment Re:I remember Doom 3. (Score 1) 108

Personally, I think the Doom concept translates poorly to modern gaming. Tolkien-esque fantasy is to RPGs -- revolutionary in its time, but bland and generic today. Modern games need distinctive characters, settings, stories, and gameplay to succeed (artistically, anyway). Modern games need distinctive characters, settings, stories, and gameplay to succeed (artistically, anyway).

I disagree. The recent Serious Sam releases were great, and showed that the old-school FPSs formula still makes for a good game in today's world. Fast paced, lots of shooting, and meaningless plot. The good character helped, but it was the gameplay that really made it stand out. The problem with Doom 3 wasn't that it failed to add all the things that modern FPSs have, but rather that it failed to replicate the fun gameplay of the originals.

Comment Not sending history to Valve (Score 4, Informative) 511

The biggest part of his announcement is that this checking is done client side; your DNS history is not sent to Valve. They also only record MD5 hashes that match the cheat sites they are looking for, not your entire DNS history. Finally, they claim to only check for DNS lookups of servers used by the cheat software itself, not just websites where you might read about and download cheats (although in some cases I imagine these could be the same), and use this as a second check after the client has already detected a cheat installed on you machine. So simply visiting cheat software websites without using them shouldn't get you banned.

Comment Re:12-hour days (Score 1) 717

I did as a lumberjack. This required about 10,000+ dietary calories per day though... Chopping down trees, moving wood, and burning doesn't require anywhere near the same order of mental strength as programming. At first I could only do the work for 2-3 hours a day, but my body became stronger and by the end of the summer I was able to do 15 hour days, and I liked working long and hard. My dad received a grant from the forest service to put in fire breaks the summer before I went to college. This was an effort to encourage private landowners to create firebreaks so that the Gila National forest could be left to burn during a fire, without as much pressure on the Forest Service to stop it because private property was threatened. His land borders the Gila on three sides.

For programming (and other mental jobs), I 100% agree with you based on my experience. I try and do about 20 hours a week of actual coding, 10-20 hours of business development and sales, and then about 10-20 hours per week of construction. That helps me keep my balance. Thankfully, I am self employed as a software developer and have rental property. The most I was ever actually able to code at a "job" was about 30 hours a week - the other 10-15 were usually spent in meetings, design, talking with customers and helping other people work through their problems (also meetings, but super informal.)

I think people are different. With the right amount of physical training, my body could handle 12 hour days at lumberjacking at 19 years old. Maybe I could do that again at 30, but I'm not sure. Maybe someone else would be very happy programming at their job for 60 hours a week. One of my buddies programs 40 for his job, and then does at least another 20 on his personal projects. He might take a 60 hour per week deal if his work offered him 1.5-2.0x his current salary, and be totally happy. I'm not sure, people are different.

Comment Historical Perspective...? (Score 1) 717

Didn't this use to be standard?

I mean, this author is generalizing from his experiences at a graphic design company to the entire American workforce. Does anyone else see a problem with this? Historically, everyone used to work a ton on a farm or in manufacturing. Maybe it makes sense for people to work a ton on a farm, or in (industrializing, pre-robot) manufacturing. Maybe it doesn't make sense for people to work a ton at paper-leaf.com.

I don't think it's possible to generalize accurately. I'm totally happy, and productive, working 60 hour weeks split between programming and construction projects.

Comment Day After (Score 2) 197

My girlfriend and I decided to celebrate on the day after Valentine's Day. That should help me save on presents, and not to be in a crazy mad restaurant rush. We're going to go out for lunch. We talked about our plans and she wanted to have a nice date, and something romantic (flowers, a card...) and thought scheduling it afterwards would be a great way to save on money and congestion.

Comment Depends on how you measure. (Score 1) 177

If you consider just current employees, about half started before me and half after me. But if you consider everyone I have worked with at this job, probably close to 4/5 have since moved on to other jobs. Since most people here either stay all the way till retirement, or for just a few years, without much middle ground, the second measure will continue to grow much faster than the first.

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