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Comment Re:Misunderstanding headlines (Score 1) 4

No problem. It works really well, all though re-clocking isn't working yet across all devices. Nvidia has actually been helping the project in minor ways, documenting APIs here and there. It's quite the achievement really.

Comment Re:Blame Canada! (Score 1) 105

As a Canadian, I *want* to blame the USA for blazing the trail to idiotic ant-citizen laws and showing the old men who run our country how much they can screw with a lazy population with no fear of reprisals.

But it's our own fault for allowing this to happen.

So angry. The battle is engineering in the public interest versus government. We will have no victories in the halls of power, that much is clear.

Comment Re:In some businesses (Score 1) 2

In some businesses when there aren't enough job applicants, they offer more money.

This. The major companies have an interest in keeping tech wages down and they act in that interest every day.

All these educational initiatives like code.org? Those are to increase the supply of tech workers, thus lowering the value of each worker. In the meantime, they pretend they can't find applicants and bring over immigrants from the second and third world who'll work cheaply and lower wage expectations for everyone else.

Devalue a skillset while exploiting those who have it - that's the corporate way.

This is the battle of the management (generalist) class against the specialist class (us). It's a subduction game. They're pretty transparent in their methods, and they are consistently winning.

Maybe we need to go medieval, form a technologist guild, and take control of our own job market. Oh wait, that sounds like a union. Naah, tech workers hate unions - we're all precocious superintelligent individualist experts who don't need the support of our peers, right? And dues, man, we don't want to pay dues, that's for dumb factory workers, right? Riiight.

Carry on, then, let's all keep bending over together.

Submission + - Both NY and LA Times write that Silicon Valley can't find enough talent. 2

An anonymous reader writes: The New York Times has featured Zenefits in an article about the need for more H1-B visas, because they can't find enough qualified U.S. workers to fill their active positions, even after President Obama's recent Executive Actions. The Los Angeles Times has done similarly. Why are so many jobs, primarily in Silicon Valley it seems, going unfilled in 2014?
Star Wars Prequels

Sketches Released of New Star Wars Museum 65

An anonymous reader writes Chicago has some great museums, but none have architecture that excite me as much as the renderings (read "storyboards, not blueprints," but they're also called "plans," which I hope means they're pretty accurate) of George Lucas's Star Wars museum. Technically, it's the "George Lucas Museum of Narrative Art," but we know what he means, and these pictures only make the point clearer. Says the Associated Press story, "The Beijing-based principal designer, Ma Yansong of MAD Architects, released the first sketches Tuesday. The seven-story museum will be located between Soldier Field and McCormick Place on Lake Michigan. It's expected to cost about $400 million. Ma has said it's the most important project of his career to date."

Comment Re:None, seriously, none. (Score 1) 471

I get what you're saying. I just think if we ever end up with a wrist-worn device that needs a display bigger than itself, we're going to have some sort of projection trick going on along with gesture recognition rather than a physical expandable screen.

You know, tilt your watch toward you and "see" a larger "screen" hovering over it. Interact with controls by "tapping" them, tracked by depth cameras in the watch. focused puffs of air for tactile feedback maybe.

Seems out there, but given the hurdles materials science needs to get over to give us durable foldable flexible displays that will survive the beating they will take on our wrists, I bet we're looking at about the same timeline. Say, 30 years or so, assuming no nuclear war or worldwide economic collapse.

Comment Re:None, seriously, none. (Score 1) 471

How about a flexible screen that is 5" that folds up to a watch form factor. Then when you want it, it unfolds into something useful.

Nah, that would be silly. Creases in my display? No thanks. Flexible devices sound cool until you actually consider how they would work and how they might break.

Needless engineering complexity for no real purpose, sort of like Samsung's stupid flexible TV.

Comment Re: Amazing quality (Score 2) 146

Um. It's funny. I watched the trailer and all I could think was "wow, Blizzard scores are always so one-dimensional. Disappointing."

They are really good at assigning themes to races or characters. But musically, they just seem hamfisted. There's no real complexity or subtlety. Just HERE IS THE THEME. NOW HERE IS ANOTHER THEME.

Technically well executed; emotionally flat as standalone pieces. Blizzard knows that players will simply attach emotions that they are already feeling in game to the themes they hear as they play though, so it works for them.

No need to be evocative or really creative. Music in WoW is just another hook.

Comment Breaking things is how we learn (Score 3, Insightful) 116

Doing hard or unfamiliar tasks is one way we improve and grow. Mistakes improve our understanding of a domain.

Flagging code for extra review based on "struggle detection" *might* be useful. Sadly, we all know that we'd end up with clueless management punishing or even firing good people because they were stretching to meet a goal.

Bug

Wiring Programmers To Prevent Buggy Code 116

mikejuk (1801200) writes "Microsoft Researcher Andrew Begel, together with academic and industry colleagues have been trying to detect when developers are struggling as they work, in order to prevent bugs before they are introduced into code. A paper presented at the 36th International Conference on Software Engineering, reports on a study conducted with 15 professional programmers to see how well an eye-tracker, an electrodermal activity (EDA) sensor, and an electroencephalography (EEG) sensor could be used to predict whether developers would find a task difficult. Difficult tasks are potential bug generators and finding a task difficult is the programming equivalent of going to sleep at the wheel. Going beyond this initial investigation researchers now need to decide how to support developers who are finding their work difficult. What isn't known yet is how developers will react if their actions are approaching bug-potential levels and an intervention is deemed necessary. Presumably the nature of the intervention also has to be worked out. So next time you sit down at your coding station consider that in the future they may be wanting to wire you up just to make sure you aren't a source of bugs. And what could possibly be the intervention?"

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