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Earth

Cooling the Planet With a Bubble Bath 219

cremeglace writes "A Harvard University physicist has come up with a new way to cool parts of the planet: pump vast swarms of tiny bubbles into the sea to increase its reflectivity and lower water temperatures. 'Since water covers most of the earth, don't dim the sun,' says the scientist, Russell Seitz, speaking from an international meeting on geoengineering research. 'Brighten the water.' From ScienceNOW: 'Computer simulations show that tiny bubbles could have a profound cooling effect. Using a model that simulates how light, water, and air interact, Seitz found that microbubbles could double the reflectivity of water at a concentration of only one part per million by volume. When Seitz plugged that data into a climate model, he found that the microbubble strategy could cool the planet by up to 3C. He has submitted a paper on the concept he calls “Bright Water" to the journal Climatic Change.'"
Graphics

DX11 Tested Against DX9 With Dirt 2 Demo 201

MojoKid writes "The PC demo for Codemasters' upcoming DirectX 11 racing title, Dirt 2, has just hit the web and is available for download. Dirt 2 is a highly-anticipated racing sim that also happens to feature leading-edge graphic effects. In addition to a DirectX 9 code path, Dirt 2 also utilizes a number of DirectX 11 features, like hardware-tessellated dynamic water, an animated crowd and dynamic cloth effects, in addition to DirectCompute 11-accelerated high-definition ambient occlusion (HADO), full floating-point high dynamic range (HDR) lighting, and full-screen resolution post processing. Performance-wise, DX11 didn't take its toll as much as you'd expect this early on in its adoption cycle." Bit-tech also took a look at the graphical differences, arriving at this conclusion: "You'd need a seriously keen eye and brown paper envelope full of cash from one of the creators of Dirt 2 to notice any real difference between textures in the two versions of DirectX."

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