Online "Swatting" Becomes a Hazard For Gamers Who Play Live On the Internet 569
HughPickens.com writes Nick Wingfield reports at the NYT that practical jokers who call in bogus reports of violence provoking huge police responses have set their sights on a new set of victims: video gamers who play live on the Internet, often in front of huge online audiences. Last month, several hundred people were watching Joshua Peters as he played RuneScape from his parents' home as video showed Peters suddenly leaving his computer when police officers appeared at the house and ordered him and his family at gunpoint to lie face down on the ground after some had called 911 claiming Peters had just shot his roommate. "With the live-streaming platforms, it amplifies the entire situation," says James Clayton Eubanks who says he has been swatted about a half-dozen times while he streamed his Call of Duty sessions. "Not only do they get to do this and cause this misery, they get to watch it unfold in front of thousands of people."
Game companies like Twitch have publicly said that swatting is dangerous, but that there is little else they can do to prevent the pranks. Tracking the culprits behind the pranks is difficult. While bomb scares and other hoaxes have been around for decades, making threats anonymously has never been so easy. Swatters use text messages and online phone services like Skype to relay their threats, employing techniques to make themselves hard to trace. They obtain personal addresses for their victims through property records and other public databases, or by tricking businesses or customer service representatives at a victim's Internet provider into revealing the information. Brandon Willson, a gamer known online as "Famed God," made up a murder to get police to go to an unsuspecting west suburban resident's home last year and ended up behind bars in Nevada awaiting extradition. As part of the investigation, police traveled to Las Vegas to help local police execute a search warrant at Willson's home. Computers seized there contained evidence of the swatting incident, as well as similar incidents across the country, prosecutors claim. Willson faces up to five years in prison if he is convicted on charges of computer tampering and one count each of intimidation, computer fraud, identity theft and disorderly conduct. His mother, Brenda Willson, says her son is innocent and does not smoke, drink or have tattoos. "He would never swat," she says.
Game companies like Twitch have publicly said that swatting is dangerous, but that there is little else they can do to prevent the pranks. Tracking the culprits behind the pranks is difficult. While bomb scares and other hoaxes have been around for decades, making threats anonymously has never been so easy. Swatters use text messages and online phone services like Skype to relay their threats, employing techniques to make themselves hard to trace. They obtain personal addresses for their victims through property records and other public databases, or by tricking businesses or customer service representatives at a victim's Internet provider into revealing the information. Brandon Willson, a gamer known online as "Famed God," made up a murder to get police to go to an unsuspecting west suburban resident's home last year and ended up behind bars in Nevada awaiting extradition. As part of the investigation, police traveled to Las Vegas to help local police execute a search warrant at Willson's home. Computers seized there contained evidence of the swatting incident, as well as similar incidents across the country, prosecutors claim. Willson faces up to five years in prison if he is convicted on charges of computer tampering and one count each of intimidation, computer fraud, identity theft and disorderly conduct. His mother, Brenda Willson, says her son is innocent and does not smoke, drink or have tattoos. "He would never swat," she says.