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Programming

Ask Slashdot: One Framework To Rule Them All? 287

New submitter ittybad writes "I work with a small web-based company, and, for some new web applications, we are looking to possibly change frameworks if it will be a benefit to our developers and our customers. We have experience with PHP's Symfony 1.4, and are not happy with what we are experiencing with Symfony 2.0. We have some Ruby guys who would love us to implement a Ruby on Rails solution, and our backend is Python powered — so maybe Django is the way to go. So, I ask you, Slashdotters, what web framework do you find to be the best and why? Why would you avoid others?"
Facebook

Facebook's URL Scanner Vulnerable To Cloaking Attack 34

Facebook's recent move to scan for malicious URLs sounded like a pretty good idea, but itwbennett writes with word that it's already been bypassed.'Hatter,' a member of hacking think-tank Blackhat Academy, provided a live demonstration, which involved posting the URL to a JPEG file on a wall. Facebook crawled the URL and added a thumbnail image to the wall post, however, clicking on its corresponding link actually redirected users to YouTube. This happened because the destination page was able to identify Facebook's original request and served a JPEG file. Earlier this week, Facebook signed a partnership with Websense to use the security vendor's cloud-based, real-time Web scanner for malicious URL detection. Blackhat Academy has now provided proof-of-concept code, which, according to its advisory, can be used to bypass it."

Comment it's the angle of the eyeballs (Score 1) 281

For movies, the angle of the cameras is fixed on a certain point in the scene so if you only ever look at the point the cameras were focussed on then it will seem more real.

If you look around the scene, the effect is not real and there will be subtle differences which explains the nausea for a lot of people.

I've seen 3d movies since the mod 90's and played 3d games since the geforce 256. For games, I've noticed that it's only good for racing games where the eyeball angle is fixed mostly at a very far point down the road. With shooters, I look around the scene too much and feel that things aren't right, it seems to add latency to my reactions. After about a month of Quake 2 and a few others I had stopped.

What we really need for games is cameras in the glasses that look at where our eyes are looking and adjust the view angles accordingly. For movies, nothing is to be done because not everyone is looking at the same thing.

Advice for people with sensitive reactions to subtle changes in the world that is presented towards them, when watching a 3d movie, try not moving your head and always look where the scene is focussed on. You may be able to watch a little longer.

Cheers

Comment Re:No money (Score 1) 190

I'm still a huge UT2004 player but did give UT3 a couple of months when it came out and again this summer. I could probably narrow it down to a few reasons why a lot of people didn't enjoy ut3.

It's mostly dark pastel colours and looks more like a movie (which is what you don't want when you interact with an environment, but is what you want when being told a story... I don't need blur in a game, when I turn quickly, my eyes already blur natually because things are moving quickly [who even thought of putting blur in an fps... duh!]).

With all this blur and dark shading of every colour, you don't get a larger view in your environment and feel a little more alone even when on a team... or standing right next to someone.

When you're in a vehicle the camera view is too close to the vehicle. What the hell!

And my biggest peeve is that the game just feels slower. No double jumping.

Anyways, I'm one of those who has given pretty much every fps that's come out in the last 3 years a real try (at least 20-30 hours) and have not found one that's got something to entice me, in fact they're all going in the wrong direction... slow and blind.

I'm still open to try new ones anytime they come out and always keep my hopes up. But UT3 was the last time that I buy a game before I try it.

Comment Re:I went one further (Score 1) 1260

I know a lot of people answered about the sqrt, but I'm still trying to understand why it's ok to start with this:

i^2 = -1 (definition of i)

if you want to let everyone know the definition of i then shouldn't it be alone on one side? It looks like you have not defined i to begin with.

Comment the third core is separate (Score 1) 117

If I was a phone designer, reading this I would assume that I can install a realtime OS on the third core to perform phone and system management related functions, and use the other 2 cores for the user OS to run the UI and all the apps. With a well developed system, these are the features this chip could allow: - the user OS could reboot/freeze/crash and you can still make calls or stay on the line with the current call. - you could be down to the last couple of minutes of battery life, and decide to shut off the user OS and only leave phone functionality on which would stretch that last 3 minutes into another hour (or more, or less). - an app that takes all resources, would not affect phone functionality. - there could be a real separation of data paths between the 2 operating systems (the user OS and the realtime OS) which could protect the realtime OS from viruses (although the separation could prevent certain features. This one could incite interesting discussion). I think this is great product, we are sure to see more development in the industry along these lines.
Science

Follow Up On Solar Neutrinos and Radioactive Decay 183

An anonymous reader writes "A few days ago, Slashdot carried a story that was making the rounds: a team of physicists claimed to have detected a strange variation in radioactive decay rates, which they attributed to the mysterious influence of solar neutrinos. The findings attracted immediate attention because they seemed to upend two tenets of physics: that radioactive decay is constant, and that neutrinos very, very rarely interact with matter (trillions of the particles are zinging through your body right now). So Discover Magazine's news blog 80beats followed up on the initial burst of news and interviewed several physicists who work on neutrinos. They are decidedly skeptical."

Comment Re:encryption, not trust (Score 1) 269

well I can answer how big the middle is... how big is this internet called the Internet that I have between me and my site? And if you know that then you could probably tell me just about how protected it is too... here's a link that may help find some preliminary info:

http://tech.slashdot.org/story/10/06/28/2340237/22-Million-SSL-Certificates-In-Use-Are-Invalid?art_pos=1

Cheers

Nintendo

Nintendo 3DS Early Impressions 273

Now that E3 attendees have had a chance to try out the new revision of Nintendo's portable console, critiques of the 3D effect and updated layout are starting to filter in. Opinion thus far has been mostly positive. Wired writes, "The graphics, which are much more advanced than you’d expect from Nintendo, left me pretty much in disbelief. They're on a level with Sony’s PSP, probably even a little better than that. But the eye-popping 3-D effect makes everything that much richer." According to the Guardian's Games blog, it works "beautifully." They add, "You can perceive 3D only if the console is directly in front of you, but this is fine for handheld gaming. I actually found it pretty adaptable in terms of viewing from different vertical positions. It was much more sensitive if the handheld was turned slightly to the left or right, but really, it coped perfectly with the slight shifts and jerks you'd get on a morning commute." During Shigeru Miyamoto's annual dev roundtable, he explained how Nintendo felt that particular types of games, such as shooters, benefit more from the 3D effect than others, and how Nintendo hopes to update as many older games as they can to incorporate 3D gameplay in addition to 3D graphics.
Image

Doctors Seeing a Rise In "Google-itis" Screenshot-sm 368

It's one of the fastest-growing health issues that doctors now face: "Google-itis." Everyone from concerned mothers to businessmen on their lunch break are typing in symptoms and coming up with rare diseases or just plain wrong information. Many doctors are bringing computers into examination rooms now so they can search along with patients to alleviate their fears. "I'm not looking for a relationship where the patient accepts my word as the gospel truth," says Dr. James Valek. "I just feel the Internet brings so much misinformation to the (exam) room that we have to fight through all that before we can get to the problem at hand."

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