Comment Re:Sad (Score 1) 103
Depends, many people enjoy doing crazy jumps and moves and fighting monsters and stuff (yes, that includes Mario games), which they couldn't perform when they would be wearing a a mo-cap suit and have perfect 1:1 mapping. Abstraction helps you do stuff you couldn't do in reality, complete lack of abstractions just puts you back into reality, which is not where most people want to be when they think about games.
To some extent, I think that's my point, too. But wouldn't you agree that there are many cases where pointing at the screen or moving the controller in space is a more effective abstraction? The controlled level of physicality in Wii games is different and very enjoyable for non-gamers.
And yet I have never seen such huge obtrusive tutorial texts as in Wii games on any other console. Those games sure have to explain a hell of a lot of stuff for their "intuitive interaction".
As a recovering 133t gamer, I sure don't need those, but if they help my wife, nieces, and kids catch up, then that's fine. It's not all about me anymore.
Really? How come third party developers largely ignore the Wii and focus on Xbox360 and PS3 instead?
That's a pretty subjective point.
Bottom line - the Wii is definitely made for a different class of gamer. Hardcore gamers are generally not going to understand the point of it.