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Comment Re:Legal Precedent? (Score 1) 495

Most people I know that use no-ip are people setting up their own minecraft servers its not a hotbed of criminal activivty like MS claims.

For the record, this is exactly what I do with it as well. I sent out messages to some users, but I don't have other means of contact for a lot of them so they're shit out of luck. Also, if my IP address changes (the whole point of using dynamic DNS), they won't know what it is until I send out another message -- and first, I'd have to know.

This is really like saying that because criminals use cars to transport drugs, all cars will be seized until they can be inspected.

Comment Re:Google should talk with Tesla (Score 1) 236

Google might want to look toward Mazda then instead. They always seem to be a little bit cash-strapped, and their Skyactiv-G engines really are poised to change the game. About the only thing wrong with them is their need for free-flowing exhaust systems, which makes them harder to fit into smaller engine bays. (Not impossible, merely harder.)

Comment Re:Not EA's fault. (Score 1) 208

I think it's been a long standing policy to push forward on optimisation and game refinement at the expence of stability. Which does work for a lot of teams and seems to be standard practice in Sweedish studios, which can be inferred by looking at games like Magica, Goat Simulator or even to a lesser extent Minecraft. You cannot blame EA for this.

It's a fair bit different when you pay $15 for a game that is announced as still being in alpha (or $20/beta, or to a lesser extent, even $25/release) when it comes to tolerating bugs. Paying $60 for a game, and then being forced to buy content on top of it, certainly makes any remaining problems a lot less acceptable. Also, Minecraft has always had an emphasis on privately owned servers that cost nothing to set up, meaning that I'm not the least bit concerned they might "turn off the lights" some day.

Comment Re:Good luck with that (Score 2) 340

They also cloned the Z80, the 8086, the Casio pocket computer, HP calculators, the Apple ][... it wasn't all big iron. Some of it went beyond cloning, to support the Cyrillic character set where it otherwise wouldn't. Aside from the fundamental mistake of using the "metric inch", thus making it impossible to mix and match parts with Western ones, they actually did a reasonably good job on most of it. Some of it still works.

Comment Re:Lets Get Real (Score 1) 340

No matter how many announcements and throwing of cash at the problem (plus rampant corruption) they will not make any breakthrus.

Except for Big Iron (for which they aren't going to be using ARMs, real or clone), they aren't in need of breakthroughs to make usable hardware.

Look at it this way -- say for some strange reason, Apple stopped making new iPhone models, and Samsung and HTC got sued into not doing anything new. Three years from now you're stuck with the same one they make today. It still works. Would that really be so awful? Legally it would suck. Technologically, not so much.

Comment Re:Good luck with that (Score 4, Interesting) 340

The Russians have cloned foreign hardware before, with varying degrees of success. While it will always be one or two generations behind (because you can't reasonably clone something not yet released), their past history would indicate that these will actually work, if they are willing to commit the necessary resources. With there being less and less difference between generations lately, cloning now makes more sense than it did ten years ago. ARM processors themselves were originally cobbled together by a team with plenty of talent but little financial backing, so who's to say a clone can't be done under the same conditions?

Comment Re:Blur (Score 1) 215

While its true that cameras with large sensors tend to have shallower depth of field, its actually a side effect of needing to use longer focal length lenses to get the same field of view. You might need 70mm on a 35mm camera to frame a subject for a portrait but only 12mm on a point and shoot to frame the same subject. Longer focal length means bigger actual lens aperture for the same f-stop, and thats what decreases depth of field.

For example, a 35mm f/2 lens on a full frame camera will have the same depth of field as a 35mm f/2 lens on a 2/3" CCD point and shoot, but the 35mm on a full frame camera is going to be a standard angle and 35mm on the point and shoot is going to be considerable telephoto.

People generally don't use the same range of focal lengths on full frame cameras as they do on tiny sensor point and shoots (or cell phones) so thats why it seems like its easier to achieve the shallower depth of field with a bigger imager.

This is not quite true. The larger formats come with larger acceptable circles of confusion as well, since it is expected they will be enlarged less. The basic premise is correct, but it's not straight linear. A 50 mm lens at f/1.4 has less effective depth of field on a 14 MP crop sensor than it does on a 14 MP full-frame sensor, just because the actual sensing elements are smaller.

Comment Re:Is it really about "art"? (Score 1) 121

The bass trombone stop has the range, but unfortunately, it has a very slow attack (which is somewhat realistic for larger bore trombones, mind you). To sound correct, the player should compensate for the slow attack and should play slightly ahead of the beat like a real trombone player does. Unfortunately, it doesn't, and as a result, in fast music, it ends up playing a quarter beat behind the rest of the ensemble, and it sounds like utter crap.

There are several parts to the answer for this. First, Garritan isn't particularly good, but other (better) sample sets are similarly limited at times. One workaround is to render the instrument to an audio file with a MIDI transposition (say, 4 semitones up) and then use a pitch shifter on the audio to take them back down. (Not a realtime pitch shifter, but an actual audio processor done on the captured audio.) This will tend to brighten the overall instrument a bit though.

You can also stack one or two Maximizer inserts on the bass trombone channel, which will greatly accelerate the A portion of the ADSR model. I do this with Garritan's string sounds, since they don't allow for hand-tweaking.

The last part is pretty easy -- set a negative time offset (or just less offset than everyone else) on the channel. I do this with baritone and bass saxophone parts when they get into lower dynamic levels, because of the exact same issue. (It's not a problem at higher dynamics.)

Comment Re:If you have to ask, you're too damn primitive.. (Score 1) 121

My comment was more directed at people who have said things like "Computers are better at producing music because there are no errors and it's always the same."

With a group of top-flight professional musicians, there are astonishingly few errors, and once they figure out what they want to do, the performances tend to close in on a repeatable target. The main advantages there are that (1) they can follow verbal instructions, or listen to something else and emulate it, and (2) they do a lot of thinking for themselves, when the composer is less than specific. Computers do neither of these things.

On the topics of EWIs, I have Michael Brecker's "Don't Try This At Home" album featuring an EWI and I like it. Is yours the trumpet style (a la Jon Swana) or the sax/flute woodwind type? How good is the approximation of wind instrument sound these days?

The trumpet style is called an EVI, the clarinet/soprano sax style is called an EWI. I have an EWI, though I've hacked it into a curved saxophone shape. Functionally it's exactly the same, it just puts the instrument and my hands in a more comfortable position. The EWI Brecker was using was rather primitive compared to what's available now, and the sounds are dependent on what you're willing to buy. It's totally disconnected from the hardware used to play in the MIDI data. I'm using "Mr. T Sax" (which has since been supplanted by "The Sax Brothers") and "The Trumpet", both by Sample Modeling, as my main instruments when I'm striving for critical realism.

Comment Re:Is it really about "art"? (Score 1) 121

A cimbasso sounds just like a bass trombone, except for the technique differences between slide and valves. It *is* a bass trombone, as far as acoustics go. What makes it not a typical "valve trombone" is that it often has six valves, one for each slide position, which completely sidesteps the usual issues with combining valve lengths in a brass instrument. They aren't terribly common instruments, so there's still little uniformity among them.

I tend to write for fairly minimal instrumentation myself, so every part is exposed. Things that get electronically processed anyhow (guitars and such) are the easiest to fake, because there comes a point where distorted signals sound alike no matter their origins. The question isn't whether the end results sounds better than an expert player, it's whether it sounds better than ME on that instrument.

Comment Re:If you have to ask, you're too damn primitive.. (Score 1) 121

Computers aren't musicians, they are merely instruments, and we've gotten to the point that for an awful lot of things, those instruments played (programmed) by actual people can produce quite good results.

In the case of a pit orchestra, this just means one player could cover an entire multi-instrument "book" with a single EWI/EVI and laptop rather than actually physically switching instruments, but it would do nothing to alter the actual number of people required. Each person could still only play one part at a time. Electronics such as vocal harmonizers can be used to get around this to a degree, but those can be used with ordinary acoustic instruments as well (as the fact that they are VOCAL harmonizers would tend to imply).

If you've got the budget and space for a two-piece horn section, but have the means to make it sound like a four or six-piece horn section, who is being harmed by doing so? The number of people who would be up there playing doesn't change in either case.

DISCLAIMER: There's an EWI sitting within arm's reach of me as I type this. I may have a vested interest in proving it worthy for certain applications that AREN'T supposed to sound synthy.

Comment Re:Is it really about "art"? (Score 1) 121

That's why it is always almost immediately obvious whether a brass recording was done with real instruments or synths, even with really good sample sets. The sample sets just can't reproduce the richness of a real-world performance.

Okay, maybe not for trumpet punctuation in a pop song, but....

maybe to the people who have played them, even if they no longer do... but to the rest of the listening public, it is anything but obvious. If an unsophisticated listener can't tell the difference between a tuba and a cimbasso (same range, VERY different timbre), how can you possibly expect them to know the difference between a real tuba and a well-sampled synthesized one? They're not going to.

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