Comment Bribing politicians works (Score 1) 122
Even in Canada, sadly.
Rope, tree, politician. Some assembly required.
Even in Canada, sadly.
Rope, tree, politician. Some assembly required.
It's simple. "Nothing is more important than my cause." That is the result of raising them to believe they are entitled.
Nearly dead? You're talking about the most popular multimedia platform in the world. Yes, Flash sucks. I'll be the first to agree. And as much as anyone, I'd like to see HTML5 kick ass. But it's still lacking in several departments which prevent it from being widely adopted by online game developers. (Good clock / framerate control, a stellar IDE and code protection not being the least of them).
I've used several HTML5 IDE's and they blow. Coding is still fraught with browser issues and quirks. Speed is iffy at best for many important libraries. 3D transforms for example
Relatively few developers are writing hit games in HTML5 yet. (Please note the term "relatively") Not that writing great HTML5 games can't be done. It absolutely can be done. (Save yourself the effort of cherry-picking the latest demo of what HTML5 can do. I know. I've written a few). But "potential" is not the issue. Kingdom Rush, for example is written in Flash. Not HTML5. The devs at Ironhide aren't clueless. They chose Flash for a reason, Kongregate also has Unity games and HTML5 games -- but what percent are those? Why? Because they're all dumb? No. It's because AS3 is standard across platforms, extensible and blazing fast.
HTML5 fans are absolutely on the right track (I count myself as an HTML5 fan), but IMHO most are wholly delusional about how close they are to victory, and about just how "dead" Flash really is. Slashdotters and other people "in the know" know that Flash's days are numbered. But out there in Internet-land, *hundreds of millions* of users use Flash every day. That doesn't count as "dead" by any definition. And the Flash development community is still growing,
One must note that environmental science is best at observation, and typically poor at prognostication.
Hahaha. Mod parent up! That was a solid comeback.
Having spent many years living in Asia, I can tell you confidently how to solve *much* of the rape problem in India: Legalize and institutionalize prostitution.
Unlike every nation in Asia, India has a tiny sex-trade per capita. Smaller even than in the United States. Couple poverty with truly intense social mores, highly limited pre-marital sex and a defacto caste system (despite the propaganda) and you have a recipe for pent up male sexuality. The standard modern response mechanism is to demonize said sexuality and hope to preach morality and respect to a seething mass of adolescent male anger and hormones. To say this policy of condemnation has failed is an understatement. When policy fails, pursuing more of it is insane.
Prostitution is a rational free-market solution which carries many additional economic benefits besides reduced sexual violence.
Now cue scores of sexist, white-knight "do-gooders" who will say things like "sex-work endangers women" and other sexist statements that treat women like children. (If you're going to insist, show me the stats please, and then cross reference against miners, fishermen, industrial labor, law enforcement and the military).
Male sexuality is male sexuality. And in societies where it is deprived to hundreds of millions of men (for decades) until said men prove themselves worthy of marriage is an exercise in social disaster.
That's complete bullshit. Sony Pictures has absolutely nothing to do with SCEA. The only thing they have in common is the same parent company. That don't share even the tiniest bit of IT infrastructure.
The women in the world chess league don't feel "safe" around male players. Those muscle-bound grandmasters are so prone to roid-rage and aggression these days that women need a "safe space" where they can play chess in a separate but equal arena with no patriarchy -- and one where women are guaranteed to win.
/ more sarc
And don't let him go to the movies:
https://www.youtube.com/watch?...
No but seriously, women are just as good as men at everything that doesn't require physical strength. Just look at the champs on the women's chess league: http://en.wikipedia.org/wiki/W...
/ sarc
I ended up at a startup run by adults, actually in Silicon Valley. Contrary to the usual stereotypes, we do value experience and actually have a lot of engineers who are over 40. We have hardly anyone in a "management" role, so many of them had to make the transition from management back to actual development when coming to us. In fact, its only been very recently that we've hired any notable number of engineers who didn't already have some post-college work experience under their belt.
Of course we function by having a relatively small number of good people, rather than a large number of mediocre people, so all that experience really does benefit our environment.
Well in New Zealand and everywhere else. copyright infringement is a civil offense,
Will somebody please tell the ignoramuses at ZDnet that there's no such thing as a "criminal copyright violation"?
Here's a bunch of wife-friendly consoles
Why yes, I am single. How could you tell?
That reminds me of some research paper I once had to do during high school. It was an involved project with multiple deliverables over the course of several weeks. Typed was fine for the final submission, but they wanted us to turn in a hand-written rough draft first.
I typed up my rough draft reasonably quickly, then spent the next several hours painstakingly transcribing it to that "hand written" form.
Absolutely correct. The Medallion business was artificial scarcity, protected by insiders.
But on a broader scale the problem is that the world is awash in surplus capacity at every turn. Automation and robotics are compounding that problem at an exponentially increasing rate.
Ultimately we have too much labor and too much capacity to produce -- everywhere. This is a conundrum for economic models which require scarcity. We weren't supposed to have too much food, too much energy or too much labor. Demand was supposed to increase at a constant rate
So it's not just medallions that are priced at unsustainable levels. Its nearly everything that's artificially overpriced. And that includes us.
> "Just that girls are able to create more complex games"
Actually, that's nice that you added your own personal take-away, but that's not what the study showed. You are turning preference into capacity.
It's also not how the study is described here on Slashdot:
"I'm a UK Study, Girls Best Boys at Making Computer Games"
That is very different from "just" saying anything about complexity.
And why is performance at a particular age relevant anyway? Is this a study of childhood developmental capacity? Because it sure looks like they're stretching to draw references to gender dynamics within the gaming industry.
Memory fault - where am I?