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Employee Morale Is Suffering At the NSA 841

Hugh Pickens DOT Com writes "Ellen Nakashima reports at the Washington Post that morale has taken a hit at the National Security Agency in the wake of controversy over the agency's surveillance activities and officials are dismayed that President Obama has not visited the agency to show his support. 'It is not clear whether or when Obama might travel the 23 miles up the Baltimore-Washington Parkway to visit Fort Meade, the NSA's headquarters in Maryland,' writes Nakashima, 'but agency employees are privately voicing frustration at what they perceive as White House ambivalence amid the pounding the agency has taken from critics.' Though Obama has asserted that the NSA's collection of virtually all Americans' phone records is lawful and has saved lives, the administration has not endorsed legislation that would codify it. And his recent statements suggest Obama thinks some of the NSA's activities should be constrained. 'The agency, from top to bottom, leadership to rank and file, feels that it is had no support from the White House even though it's been carrying out publicly approved intelligence missions,' says Joel Brenner, NSA inspector general from 2002 to 2006. 'They feel they've been hung out to dry, and they're right.' Former officials note how President George W. Bush paid a visit to the NSA in January 2006, in the wake of revelations by the New York Times that the agency engaged in a counterterrorism program of warrantless surveillance on U.S. soil beginning after the Sept. 11, 2001, terrorist attacks. 'Bush came out and spoke to the workforce, and the effect on morale was tremendous,' Brenner said. 'There's been nothing like that from this White House.' Morale is 'bad overall' says another former NSA official. 'It's become very public and very personal. Literally, neighbors are asking people, 'Why are you spying on Grandma?'"

Comment Re:Every year (Score 1) 453

Oh, no doubt. It's just that Nehalem was a bit too soon (and I was more broke then) and afterwards it just didn't seem that exciting - I thought I'd do it with Haswell, what with the TSX, AVX2 and what not, but then the -K series got crippled for differentiation reasons, and the heat issues, and overall focus on energy over performance and just... meh.

And while I'm sure the processor is limiting the graphics card somewhat, as far as I could tell, it's not that much.
Let's say my overclocked Q6600 is roughly as fast as the AMD A10-5800K (good job, AMD!):
http://anandtech.com/bench/product/675?vs=53
The A10, while being the slowest of the bunch, delivers just 10 fewer fps in Crysis than the 4770K:
http://techreport.com/review/24879/intel-core-i7-4770k-and-4950hq-haswell-processors-reviewed/9
yeah it's worse in the worst case but again, just meh.

But I am going to do it next year for sure, so I hope Nvidia is working hard on Maxwell as well!

Comment Re:Every year (Score 1) 453

Haswell significantly reduced the power consumption and improved graphics performance, so that Joe Blow can read My Spacebook for longer and have higher framerate in Tankville or whatever.

But yeah, in general progress has been quite disappointing recently. My desktop PC is still a Q6600 based machine which is what, 2-3 time slower at raw computing than top of the line i7 even in SIMD-heavy apps, and that's at stock speeds. I overclocked it a bit and with a mid-range GTX650 Ti Boost it runs Crysis 3 at high settings at >40 fps in all but a few locations at 1080p (which is better than what the Xbone can manage, apparently). All of which doesn't sound too bad, but my CPU is almost 7 years old now, for fuck's sake!

With each of the past several CPU generations I've been meaning to upgrade, only to come to the conclusion that another 5-10% of improvement just wasn't worth it. C'mon Intel, don't mess up with Broadwell now, I'm counting on you! I've been rational/cheap for too long and want shiny new things!

Comment Re:Makes sense (Score 1) 55

The difference between your hack, the many existing head-mounted displays and the Rift is how serious they're taking a) the FOV and b) latency. These two factors are critical to making the VR feel like something more than a display strapped to your head. This is also why I don't see this working with the PS4 very well either, unfortunately. For the Rift and, really, any VR, to work well you need high resolution, high framerate, and low latency which is not something the consoles are very good at.

As for content, I think this type of VR proposition is way better off than 3D TV/video stuff, as most 3D games can easily be adjusted to render the scene twice with a slightly different camera position. You don't really even need the official dev support for this, as this is something that can be done on the driver level for any DX/OpenGL game.

I'm not really sure about the Oculus API policy but Valve hasn't been particularly "open" about anything either so far. In any case, although the Rift might start off with a single model, that doesn't have to be always the case, it just makes sense to start with one unified offering rather than immediately confusing the market with a bunch of versions.

Anyway, what makes it difficult for me to predict how this goes is a fundamental part of the experience - you have to strap something to your head and isolate yourself completely from the real environment, which is a rather dorky proposition that not everyone would accept. Anyway, even if none of the mainstream games support the Rift/Valve VR, a high resolution and low latency HMD is something I'd definitely want anyway.

Comment Re:Low persistance has upsides and downsides. (Score 1) 55

Have you tried the Rift? While you're correct that just having a perfect picture won't get you the full experience of jacking into the Matrix, it actually does go a long, long way toward making the experience extremely immersive.

A lot of our sense actually depend on our vision to work properly - for instance, you'd think that an airplane pilot would be able to tell which way is up based on what their body feels, but actually losing visibility of the outside world is a good way to completely mess up the perception of position and direction. With the inner ear not providing data one way or another, having realistic, lag free video works pretty well for making you feel like you're experiencing whatever is being shown.

Comment Re:That's pretty crappy. (Score 1) 410

Could be a gearing issue, or rather the lack of gearing to be more specific. It seems to get up to the top speed reasonably quickly, but if the motor hits its speed limiter, well, that's it, because you can't upshift even if the motor is still making sufficient power to overcome wind/rolling resistance.

Comment Re:Intel is keeping pace (Score 2) 103

Sure, but for now AMD and Nvidia seem to be happy rebadging previous-gen chips with new names and calling it a day. 2014 is almost here and still nobody knows anything about Maxwell, which was already supposed to be shipping by this point. With huge per generation improvements and a significant process advantage, Intel could really put the hurt on them in the lower end of the market, which is the majority of it.

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