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Comment Fake audio is useful. (Score 2) 89

It is good to give devs the option of realistic audio, but for games in medium - big settings, the relative slowness of sound propagation is a problem. Getting a headshot and later hearing the sound is counter intuitive, at least for the hollywood generations. I guess that realistic effects with no delay in sound propagation is the way to go.

Comment Re:So, 23 years ago he was trolling (Score 1) 106

Ok, but then let's consider the fact that in 2002 you could install the powerpc port of linux on a powerbook and have everything, gigabit ethernet, 3d, wireless, sound, firewire, working with open source drivers (the modem required a blob). While now you have trouble with firmware, drivers, boot process, even finding the keys to boot into bios/uefi mode. No I am not talking about the crypto keys, the KEYBOARD keys are not so well documented for new laptops.

In other words, if hardware makers hadn't all these advantages with OSes where upgrading is a commercial, not technical matter (windows, OSX, and possibly systemd/linux if I know my onions) you'd already have had a trouble free desktop linux experience 10 years ago. I switched around that time and am quite satisfied. Captcha: "prouder"

Comment Re:They're not gamers. (Score 1) 276

It's actually quite easy.
Gamer : playing games = Photographer : taking photos.

Actually for my definition, people who spend time in any game where rewards depend on investment of time or money instead of skill and time devoted to improve it, are NOT gamers. Your WOW stats are irrelevant, your tempest high-scores definitely not.

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