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Games

Pirates as a Marketplace 214

John Riccitiello, the CEO of Electronic Arts, made some revealing comments in an interview with Kotaku about how the company's attitudes are shifting with regard to software piracy. Quoting: "Some of the people buying this DLC are not people who bought the game in a new shrink-wrapped box. That could be seen as a dark cloud, a mass of gamers who play a game without contributing a penny to EA. But around that cloud Riccitiello identified a silver lining: 'There's a sizable pirate market and a sizable second sale market and we want to try to generate revenue in that marketplace,' he said, pointing to DLC as a way to do it. The EA boss would prefer people bought their games, of course. 'I don't think anybody should pirate anything,' he said. 'I believe in the artistry of the people who build [the games industry.] I profoundly believe that. And when you steal from us, you steal from them. Having said that, there's a lot of people who do.' So encourage those pirates to pay for something, he figures. Riccitiello explained that EA's download services aren't perfect at distinguishing between used copies of games and pirated copies. As a result, he suggested, EA sells DLC to both communities of gamers. And that's how a pirate can turn into a paying customer."

Comment Re:Luck (Score 1) 646

I read "goodluckwiththat" and wished it to the kid honestly. If there's any chance this sets a precedent for what can and can't be done with DRM'ed media, it's worth a shot. Wonder if he'll stick to his guns when they offer him a settlement. Cynicism tells me "No."

Comment Re:Go look for another job. (Score 4, Insightful) 681

People need to understand a simple concept: if you wouldn't feel comfortable saying something in front of a packed auditorium, you probably shouldn't say it in a public forum online.

Absolutely. If you're comfortable voicing the opinions you put online anywhere else, then you're probably going to be miserable working for a company that refuses to hire you based on those opinions. If you're an asshat who likes to piss people off, then you're not likely to be working for anyone too long, anyway.

I'm not a big fan of the trend towards using online personas against people, but I see it as a reverse filtering effect. "You don't like me. I don't like you. Glad we know this now."

Security

Submission + - CRIA shuts down Demonoid. No. Really.

StingRay02 writes: "This time it's straight from the horse's mouth. Unless this is a malicious hack, Demoinoid is down by the hand of the CRIA. From the Demonoid front page:

"The CRIA threatened the company renting the servers to us, and because of this it is not possible to keep the site online. Sorry for the inconvenience and thanks for your understanding.""
Movies

Submission + - poll suggestion

WannaBeGeekGirl writes: Favorite Asian Cinema Director and/or Producer:
  • Akira Kurosawa
  • John Woo
  • Ang Lee
  • Yimou Zhang
  • Jing Wong
  • Cowboy Neal Ninja Cinema
Sci-Fi

Submission + - "The Sims" to move from PC screen to silve

TheCybernator writes: "SAN FRANCISCO (Reuters) — Maybe they can call it "The Sims: The Movie." Electronic Arts Inc. has sold the movie rights for "The Sims," the best-selling computer game, of all time to 20th Century Fox, Variety said on Friday. "The Sims" is one of EA's biggest franchises and, including sequels and expansions such as "The Sims: House Party" and "The Sims: Vacation," has sold nearly 85 million copies since it debuted seven years ago. Oft-described as a "virtual dollhouse," the game puts players in charge of simulated people, helping them make friends, find satisfying jobs and buy household items in order to stay happy. "The Sims has done an interactive version of an old story, which is what it's like to have infinite power and how do you deal with it," the Hollywood industry paper quoted Rod Humble, head of The Sims Studio at EA, as saying. "The Sims" was created by legendary game designer Will Wright, known for his quirky titles that eschew linear storylines in favor of letting players create and explore their own worlds. Variety did not mention financial terms of the deal. Spokesmen for EA and Fox could not immediately be reached for comment. Fox is owned by News Corp.. http://uk.reuters.com/article/technologyNews/idUKN 2519868120070526"

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