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Submission + - Income Inequality Through Assortative Mating: Marry Up (pewresearch.org)

retroworks writes: While tax laws, minimum wages, and patent extension are frequently blamed for the rising gap between "haves and have nots", an international economics study finds another simple factor behind income inequality. Marriage. As gender equality has improved in the professional workplace, paired incomes don't occur randomly. "Better educated people are increasingly more likely to marry other better-educated people while those with less formal schooling are more likely to choose a less well-educated partner." Using Census data, the (UPenn directed) researchers found that "across the board, the income gap between couples with relatively high and those with relatively low levels of education had widened substantially since 1960 relative to the average household income... the relative earnings of couples with high school degrees had fallen by 20 percentage points relative to the average while the household incomes of highly educated husbands and wives had increased by 43 points."

The Economist http://www.economist.com/news/... notes, " The economic incentive to marry your peers has increased. A woman with a graduate degree whose husband dropped out of high school in 1960 could still enjoy household income 40% above the national average; by 2005, such a couple would earn 8% below it." And in Slate, http://www.slate.com/articles/... Matthew Iglesias puts it in terms a nerd can related to. "She likes Doctor Who; I like Star Trek...But one thing about us is pretty similar: We both went to fancy colleges full of people with high SAT scores. And in that regard, we’re pretty typical." Perhaps "Natural Selection" is the best explanation for rising college tuition, and increasing student debt.

Comment Nobody is saying that this is "news" (Score 3, Insightful) 49

This is an article helping people understand more about tools that ship in OpenBSD, and how they can be used in neat ways. Maybe you don't find anything informative or interesting, but I did and many others may too. Computing is a broad field, and not everyone has exposure to these networking tools. This is the sort of thing that should be on Slashdot, rather than "Why aren't there more female computer science majors so we can drive down wages?" type of "news items."

Comment Re:Simpler answer: It was a con (Score 4, Informative) 160

You may want to read the article before jumping to conclusions. The authors have identified many of the plants and animals as those of the New World, including specific breeds of cattle introduced from Spain, animals like the Ocelot, and others. Their study is very thorough, and it includes study of texts they have found with similar scripts and languages. Their conclusion is that it came from 16th century Spain, and was written in an Aztec language by natives who had been educated by the Spanish (and their evidence for this is quite convincing). From the conclusion of the research:

We note that the style of the drawings in the Voynich Ms. is similar to 16th century codices from Mexico (e.g., Codex Cruz-Badianus). With this prompt, we have identified a total of 37 of the 303 plants illustrated in the Voynich Ms. (roughly 12.5% of the total), the six principal animals, and the single illustrated mineral. The primary geographical distribution of these materials, identified so far, is from Texas, west to California, south to Nicaragua, pointing to a botanic garden in central Mexico, quite possibly Huaztepec (Morelos). A search of surviving codices and manuscripts from Nueva España in the 16th century, reveals the calligraphy of the Voynich Ms. to be similar to the Codex Osuna (1563-1566, Mexico City). Loan-words for the plant and animal names have been identified from Classical Nahuatl, Spanish, Taino, and Mixtec. The main text, however, seems to be in an extinct dialect of Nahuatl from central Mexico, possibly Morelos or Puebla.

Comment Soulskill and Timothy (Score 1) 252

I wrote to Timothy some of my recommendations in this comment), and it seems that some major ones have been addressed -- including the layout and amount of text that is visible. I don't know if that was in response to what I wrote, but either way I appreciate it. At this point, fixing Beta must be the most thankless job on Earth. ;-)

One other big recommendation I have is to not show pictures by default (icons are okay). Often these images are not directly related to the article, so they are just there to add some color to the screen, at the expense of the article text itself. (1) Maybe it's asking too much for the pictures to simply "go away" if they are unnecessary, but I think that would be positive. (2) Another option might be to default the users who are not logged in to see pictures, while default the readers who logged in to seeing just the text. The idea would be if you are not logged in, you're a peon who enjoys colorful irrelevant pictures, whereas if you are logged in, you just want to read the article. (3) Another possibility, the simplest, would be to resize these thumbnails to be smaller, so they intrude less on the article text. Ideas #1 and #3 would be the simplest approaches.

I think addressing the image thing would be a big improvement to Beta, and is one of the major things at the heart of what all the protest is about. Basically, that Slashdot as a technical site is about text, not just a slideshow of pretty pictures. Slashdot can keep pictures, but they should be resized appropriately since they are not really the point of the site (just colorful distractions).

Submission + - ReactOS 0.3.16, the Windows clone has got a new Explorer (kingofgng.com)

KingofGnG writes: On the long, long road that leads to its final target, ReactOS continues to grow and evolve thanks to the hard work made by developers contributing to the project. The latest, important changes help the system to actually advance toward the aforementioned final target, ie to reach full compatibility with software and drivers made for Windows operating systems based on the NT architecture.

Submission + - ReactOS crafts to perfection with release 0.3.16 (reactos.org)

jeditobe writes: "The ReactOS Project is pleased to announce the release of version 0.3.16. A little under a year has passed since the previous release and a significant amount of progress has been made. More than 400 bugs were eliminated.

Some of the most significant include completion of the CSRSS rewrite and the first stages of a shell32 rewrite. 0.3.16 is in many ways a prelude to several new features that will provide a noticeable enhancement to user visible functionality.

A preview can be seen in the form of theme support, which while disabled by default can be turned on to demonstrate the Lautus theme developed by community member Maciej Janiszewki.

Another user visible change is a new network card driver for the RTL8139, allowing ReactOS to support newer versions of QEMU out of the box. Release images can be found in the usual spot here.

Several video demonstrations of popular software work were made — Office 2003, Photoshop CS2, OpenMPT."

Submission + - LLVM & GCC Compiler Developers To Begin Collaborating (phoronix.com)

An anonymous reader writes: While RMS is opposed to LLVM over its BSD-like license rather than the GPL, LLVM/Clang and GCC developers have agreed to try to start cooperating in an "open compiler initiative" to jointly tackle common issues that plague both compilers and issues that can be better served by working together rather than creating fragmentation between the two popular open-source compilers.

Comment Feedback for Timothy (Score 4, Insightful) 176

I was reading this review of Slashdot Beta made last October, which shows a variety of screenshots and also has explanations from Timothy in it.

http://www.tweaktown.com/news/33368/slashdot-launches-redesigned-website-in-beta-form-we-check-it-out/index.html

Honestly, I was impressed by at least some of the reasoning, and I can see how some changes would actually be positive. The problem, though, is that not all the changes are good, and it's far too much at once. There is a potential to lose what is special about Slashdot including its moderation system. They need to examine Beta and see and what needs to change for it to be accepted by the Slashdot community. Off the top of my head:

  1. Less whitespace, fewer pictures: Slashdot is all about the text and what the community writes here. It needs to be clear and easy to see a lot of information at one time. How many times do we have to say this? Just change the fucking CSS already.
  2. The moderation system needs to either stay the same or change only slightly. Major changes are going to disrupt the community and the flow of the discussion. Nobody wants Slashdot reduced to +1 and -1 like this is Facebook and we're all retards posting pictures of hamburgers and ugly babies.
  3. It would be nice if someone from Dice had the balls or the ovaries enough to make a formal apology to the community about how this has been handled. This isn't all Timothy's problem, and he shouldn't have to take all the heat. The future direction of Slashdot is the responsibility of Dice and Alice, so they should be responding and taking responsibility.
  4. Stop forcing everyone to switch over and stop forcing redirection until the actual site is finished. To do otherwise is confusing and disrespectful. Wait until you have a finished product.
  5. Do a better job explaining everything to the community and respecting the community. Hell, we would be doing a lot of this work for you and making recommendations for you, but Beta was forced on everyone without proper feedback (not to mention the fact that Beta is still unusable and broken).

Here's a real and serious recommendation for Timothy if he wants Beta to eventually succeed without disrupting the Slashdot community: do redirections one day out of the week, and on that one day, have a story posted by Timothy asking the community for feedback -- one day each week for experimentation ("Slashdot Labs Day"). Then for the next 6 days, they can fix the site, while readers continue to use the classic interface. Keep doing that until the big problems in Beta are ironed out and the community is halfway satisfied with it. That is seriously a simple and reliable way that they could fix this and make people happy again. You can take that one to the bank. Unfortunately I don't know if they have the sense to do so because they haven't accepted feedback very well and they haven't kept in contact with the community.

Comment Re:Boycott, vote up anti-beta submissions (Score 1) 112

I'm pretty sure "Slashdot Headquarters" consists of a few cubicles with a few underpaid admins. Dice Holding Company's headquarters are probably much nicer, but I doubt that there are many employees there either! I'm willing to bet that there are just enough to get by and make profits by dismantling websites and genericizing acquisitions according to an unimaginative formula that they believe will help them make net profits in the long run.

Submission + - /. Beta comments don't work, users upset. (slashdot.org) 4

magic maverick writes: Since the new /. Beta came to light, many /. users and commentators have tried it out. However, they are almost universally condemning the new commenting system. It simply isn't as good as the so called Classic system. Some users, however, haven't a bad thing to say. Mainly because they haven't had a chance to even use the new system. It simply doesn't load. One user, Magic Maverick , who lives in a third-world country with crappy Internet, had this to say:

I come to /. for the comments, but with the new Beta, I can't even see anything! It just says:

''Shazbot! We ran into some trouble getting the comments. Try again... na-nu, na-nu!

It seems like the "developers" need to take some advice from people who actually know what they are doing. I'm happy to help explain what graceful degradation means if they like...


Submission + - Dice Holdings, Inc, deleting unflattering stories from Slashdot firehose 4

An anonymous reader writes: Stories submitted to the Slashdot firehose that take a negative view on the site's redesign are being deleted. 4 hours ago, it was full of anti-beta posts. Now they are gone. That's right. A forum that usually leaves V14GRA spam in place for posterity is deleting user content.

Submission + - Slashdot goes kerplunk 4

An anonymous reader writes: dice abandons slashdot classic look forcing long-time users to abandon slashdot.

Comment Re:Re (Score 1) 100

Am I the only one who really misses those old days and still thinks that the older layout was better? Remember when the pages just loaded all the comments without JavaScript bullshit? Remember when it was still fast despite offering so much, because it was simple? It was easy on the eyes and seemed to be teeming with life and information. :-)

The current design is not as good as that older design, but one thing is certain:

BETA SUCKS. BETA SUCKS. BETA SUCKS. DICE ARE HORRIBLE UNTHINKING MONSTERS, AND SO IS ALICE SOMETHING-SOMETHING.

Submission + - Favourite Slashdot Memories 4

Kell Bengal writes: What are your favorite memories from the last 15+ years? Hot grits? The slashdot effect? GNAA? APK sockpuppets? Tell us what will you miss most when you move on!

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