Submission + - Valve Not Charging For Downloadable Content
Anonymous Coward writes: "Valve Software have stated that the company has no intention of making users pay for downloadable content for their games, despite microtransactions becoming highly popular among the industry in services such as Microsoft's Xbox Live.
Valve's philosophy, as detailed by marketing director Doug Lombardi, is "if you buy the product, we put more content out to keep the game interesting, we sell more products."
"Counter-Strike is number one and has been since '99 because we kept the game interesting, not because we tried to charge people more, and that's come back in sales of Counter-Strike", he added."