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Comment Re:Just (Score 1) 163

But that's just where the usefulness ends. Sure, you now appreciate rock music, but can you play it in real life on real instruments?

Umm, yeah, and how many video game skills do you apply to daily life?

Are you an awesome assassin? A race car driver? A pilot? A marine? Are you actually Batman?

It's a frickin game. It is play. Nobody gives a crap in this context about playing an actual instrument. It's frickin air guitar. It's intended to be fun.

Millions of kids bought Guitar Hero and Rock Band to realize their dreams of actually becoming ROCK MUSICIANS.

Horseshit. Millions of kids bought GTA and Saints Row to realize their dreams of become thugs, mac daddies, and pimps.

Do you think any of them actually expect to have that happen? (Well, I guess in some cases the just might.)

Sadly, all the games do is to train you to press colored buttons in sequence with colored lights. Those skills are not transferable to real instruments, and in fact, won't even get you an audition.

Dude, in the 80s there used to be this game called Simon. It had four colored lights to press. You can still buy it.

This is shared fun, with "press colored buttons in sequence with colored lights" but with music and animations. It's not sophisticated or real. It's not for hardcore gamers.

Most 'skills' you practice in video games will never translate into real world skills or get you an interview. So why is this any different?

You don't need to like it or understand it, but it's not completely without entertainment value to some people ... even if they don't actually become Rock Bands. Which, none of them actually expect to.

No more than any other game with a "make pretend" aspect to it.

Cheers

Comment Re:FIrst step toward feasible long term space trav (Score 1) 210

I'm not sure that a bodyless brain solves many problems that either long-term hibernation or virtual reality would solve better.

I value human space exploration for reasons orthagonal to the hard science, but I think advancements in virtual reality are going to make it an even harder sell. I know that communications lag is something of a stumbling block for serious interactivity.

But maybe with enough sensors and data streamed back some of the interactivity could be generated locally but with remotely gathered information. Maybe using some of this you could "act out' what you wanted the rover to do in VR with preliminary and interpolated data. The rover could then actually execute this autonomously and then if you went back and re-do what you acted out, enough specific data would have been generated that it would give you an extremely lifelike VR experience.

I think of it sort of like the way Google Street View works now. You can drive up and down the street looking at houses, and you can zoom in and out and turn your head but nothing else. What if you could walk up to an item of interest in a yard in VR. With just the street view data, it would look bad (warped perspective, excessive zoom, etc). But if the system knew exactly what you were interested in, sent in a camera setup after to mirror your examantion of the yard item but in complete detail you could go back to that same street view scene and actually walk up to the item.

Comment Re:Just (Score 1) 163

LOL ... I do now. Prior to rock band, absolutely not. Now based on drum rate I can tell old v new Metallica -- or at least know it's either Metallica or Anthrax (based on what else is in my collection that is).

And, obviously, I do not think real drumming is easy, not by a bloody long shot ... but she's hella good at it in the game. Way way better than I ever got. She was rocking it on expert and I was in awe.

But prior to that, it was all a blur of screeching noise that I couldn't stand.

Now? Metallica and a bunch of hard core punk are likely to be on my iPod.

As I said, my wife is eternally grateful for the game, as my musical horizons have blown past what they had been.

Comment Re:Just (Score 4, Interesting) 163

You know, my wife will be eternally grateful for Rock Band, et al.

I led a very, er ... musically sheltered life prior to Rockband and Guitar Hero. Wasn't a fan of most forms of rock, couldn't stand metal or punk. Like, at all.

The Rockbank type games taught me a LOT about the melody, structure, and musicality of them; sort of acted as a crash course in understanding why they didn't suck.

Since then I've bought well over a hundred punk albums (literally) and other stuff I previously didn't like since playing the game.

Say what you will about these games ... but in my direct experience, nothing teaches the structure and musicality of a broad range of music as well as these things.

For me and my wife? We'd buy this again in a heartbeat ... because it's a fun game to play in parties, and a friend's wife makes drumming on expert look easy.

So when I'm rocking out to Rise Against in the car, my wife is laughing and saying "Thank god for Rockband". Because without those games, I most certainly wouldn't have been.

Comment Re:Romulan Ale (Score 1) 411

It kind of tastes like gasoline but that's part of the appeal, along with pretending it was smuggled across the neutral zone after you've consumed too much of it.... ;)

LOL ... is this a thing? Like, an actual thing people do?

Comment Re:Illogical (Score 4, Funny) 411

Honestly, yes, he died of smoking.

But he was 83. What is the median age of death?

It's like the great lines from George Burns:

"Is it true that you smoke eight to ten cigars a day?"
"That's true."
"Is it true that you drink five martinis a day?"
"That's true."
"Is it true that you still surround yourself with beautiful young women?"
"That's true."
"What does your doctor say about all of this?"
"My doctor is dead."

Comment Re:Highlander 2 (Score 1) 222

There were actually two.

The second sequel pretended the stupid, implausible script from the first sequel had never happened. And then it produced it's own stupid implausible script.

For all purposes of discussion, anything which claims to be a sequel to Highlander doesn't exist to anybody except the people who wrote them.

Highlander was a story which really couldn't have a sequel, nor should it have. It was beautifully complete on its own, and should have stayed that way.

Even the TV series technically couldn't have existed without pretending the movie didn't happen, but then they still brought in the original guy eventually and did some strange stuff.

There can be only one.

Comment Re:Oh God No... (Score 1) 222

But those are not human hands.

Well, they are and they aren't.

The GP has a point, they are biological in nature, not mechanical.

Sebastian was a bio-engineer, and said he suffered the same problem as the replicants, premature aging.

So, they're not robots. But "more human than human", which means some of our limitations have been removed, but still built out of the same stuff.

It was never clear in the movie if the replicants ever started out as "babies", or sort of started out fully formed ... so to answer the GPs question about how we know they don't age ... I guess we don't, because we don't know much about their lifecycle, other than they don't live very long.

It could be an interesting movie. Cynically, I fear it is just there to make more money and not tell a good story.

Comment Re:I Have Plans Now (Score 4, Informative) 222

I know I was disappointed as a kid when it came out originally in theaters, I was expecting something like Star Wars and it wasn't that.

And that's kind of the problem ... Blade Runner would be a terrible movie to a kid.

The appeal of Blade Runner was, in part, the world they created: gritty, dark, decaying -- contrasted with the high-tech world of the wealthy. The story was much more sophisticated than a kid is going to get, it's definitely not space opera -- and understanding some of the stuff which is more insinuated than stated is a lot harder.

For me, the one labelled "The Director's Cut" restores some of the film noire elements, does a little more filling in the gaps, and makes more sense. The theatrical version lost some stuff in translation and dumbed it down a little.

I see there's now a "Definitive Edition", but I've not seen it and don't know much about it.

Find the Director's cut, and pay special attention to the things which suggest Decker is a replicant (sorry if that's a spoiler, but I assume this has been well known for a very long time), and have fun.

IMO, it really is a damned fine movie.

Comment Re:Oh God No... (Score 4, Interesting) 222

And, unless they somehow account for how Deckard the replicant has grown old ... I just don't see how they get there at all. He's not just a hunter of them, he is one.

So either they start this one in which Deckard isn't a replicant, and they'll piss off the fans of the movie. Or they'll have to treat very carefully to explain it.

There are some movies and stories which do not invite sequels. This is one of them.

Cynically, this sounds like someone looking to make some more money, not someone with a good follow up story for Blade Runner.

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