Comment Re:Please no more censorship. (Score 1) 467
I don't understand why companies don't implement "status" blocks that a user can implement if they wish. It's pretty simple: An account has a basic status that depends on a few different criteria, but the main one is age. An account that is less than 30 days (and/or less than 10 posts/tweets/whatever) is a "newbie", between 30 and 90 days is a "beginner", etc. Once these guidelines are in place, give the users tools to set limits on interactions with these accounts. Someone who is the target of heavy harassment can completely block interaction with accounts less than 30 days old.
In the case of twitter, this means that someone like your prophetess can't just whip up a new account when their current one is blocked. This won't completely negate the trolls, as the dedicated ones can have accounts on standby that accumulate days, or someone can create accounts with the purpose of selling them to trolls, but it does greatly reduce the troll's impact with little effort on the part of the target. This does have the potential for collateral damage, of course, and that's something the target will have to weigh when deciding to implement such a block. If you want to get nuanced, there could be exceptions, like accounts less than 30 days that have at least five followers who have existed for more than a year won't be blocked. Twitter also tracks retweets, which give another possible venue.
Steam has a similar problem, with malware creating 0-day, 0-level, private accounts, friending everyone, and those who accept get a message to a virus that tries to hack their Steam account, spread the message, and transfer all your items to another account. It's annoying to block these accounts from inviting me every day, and it wouldn't have to be if I could put a limit on who could send invites ("must have >=1 game", "must be >=Steam Level 1", etc.)