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Comment Re:Google: Select jurors who understand stats. (Score 1) 349

But you can't sit there and tell me that all the amenities around campus are there for no reason.

Absolutely not. They're there for various very important reasons.

However, none of those reasons are the one you postulate. If you look at each of them individually, drop your bias, and think about what benefit there could be to the company in providing that service to employees... it's generally very obvious.

In fact, a bathroom I used during an interview had a wall of cups and toothbrushes with employee names on them. People apparently stay at work so long that they need a dedicated toothbrush.

Where do you keep your toothbrush at work? Or don't you brush after lunch? Ick.

Comment Re:Google: Select jurors who understand stats. (Score 1) 349

That sounds pretty unhealthy to me, especially given the present evidence of attrition suggesting that it is not a sustainable way of working.

Attrition at Google is very, very low, and what there is is mostly people leaving to found their own companies. As for how it sounds to you... you really don't know what you're talking about. Go spend some time with some of said young employees and you'll see why they feel it's fantastic.

So, you are an outlier who will have been employed for a different reason than the infantry and for whom expectations are different.

Nope, just another SWE.

Comment Re:Desert Bus for Hope (Score 2) 34

I've had problems logging in and sometimes can't post as other than AC even when logged it, too. Try emailing feedback@slashdot.org. That should bring your comment to the attention of people who can help. (I'm can't help because I'm an old retired guy now, and do a little work on Slashdot videos as a contractor.)

Comment Re: And no one cares (Score 1) 34

If you don't want to watch Slashdot videos, don't. If you want the *information* in them, read the verbatim transcripts we include with almost every one. And if you don't like the info in our videos, Don't click on them.

  Believe it or not, many different people look at Slashdot every day. Some want to read about *BSD, some want science news. Some -- usually many thousands -- watch the videos, while 10 (on average) complain about them. I learned long ago that not every story on Slashdot is going to please everyone. Such is life.

AND if you think you can do better or more informative videos than we do, XLNT! Submit a video -- or maybe an idea for one, along with links to videos you've done elsewhere. We stay simple on purpose, because our job in these videos is to introduce you to the people in them, often with a "you are there" feel at conferences and shows where background noise is part of the environment. Remember that we are not looking for star wipes and such. We can do them as well as anyone else, but we know that just because you *can* do something doesn't mean you *should*.

Something that happened all the way back in 2000: We did a reader-generated questions interview with Metallica drummer Lars Ulrich. He'd been complaining that nobody was ever fair to him; that they edited his words to twist their meanings. So, being us, Timothy talked to Lars for hours because Lars said it would have to be verbal, that he wasn't going to do all that typing. So Timothy transcribed every word of that interview verbatim, including every "uh" and mumble and obscenity.

Lars was not thrilled to be quoted verbatim even though that's what he said he wanted. But that interview gave Slashdot people a better sense of who Lars was as a person than all the laundered interviews in the world.

So we do video interviews with people a Slashdot editor considers interesting, often after a reader suggests interviewing that person (and includes contact information). Or they're people Timothy meets at conferences and trade shows. Some interviewees are making major contributions in one field or another. Some think they are, but aren't. Some are well-known. Some aren't - - but should be. And some live in obscurity and should stay there.

It's a mixed bag. I say again: if you want to suggest video interview subjects *or* want to be interviewed yourself *or* do an interview, let's go!

- Rob

PS - Slashdot has always done a little original content, and for many years was associated with original content sites NewsForge and Linux.com. If you dip into the pool of internet content every day, shouldn't you be obliged to add to it? :)

Games

Video How and Why the U-Pick Game Marathon Raises Money With Non-Stop Gaming (Video) 34

On June 12 through 14th of this year, the fourth (not "fourth annual," but close) iteration of the U-Pick Video Game Marathon for Charity --“UPickVG IV” for short --will be streaming on an Internet connection near you. The U-Pick crew's volunteers will be playing and broadcasting video games, non-stop, as a fundraiser for Charity Water, a cause they've supported since the beginning. I talked with organizers Stephanie and Grant Kibler from their video-game lounge of a living room about what it takes to broadcast an online gathering like this, and why they've adopted this as an annual event. Hint: some esoteric video-capture hardware helps, and so does a beefy network connection, for high-quality streaming of games that pre-date today's multiplayer, network-oriented options. That's significant, because U-Pick's stable of titles isn't limited to modern ones, and observers are encouraged to suggest appropriate games (hence "U-Pick").The remote viewers' choices and donations influence the event by deciding which games are represented on the Wheel of Destiny that the team spins to decide which games get played.The play itself, though,*is* limited to the players who'll be on hand at a Northern Virginia co-working space that will serve as this year's venue. It turns out to be easier to stream the output of old consoles than it is to control them from remote (never mind the latency that would mean), but maybe one day participants will be able to play as well as shoulder-surf and laugh at the players' running commentary. You can check out the Upick page on Facebook, too, and watch one of their practice runs each Sunday. (Note: Video #1 talks mostly about the game play and how you can join. Video #2 - below - talks more about hardware and behind-the-scenes work.)

Comment Re:That shouldn't surprise anyone (Score 2) 349

From my experience, the "... requirements for good [company name here] interview questions ..." are mostly ignored and a recital of sort algorithms and quirky C++ anachronisms rule.

Not at Google. Engineers talk to each other a lot about what they ask in interviews, because one of the rules is that you must "calibrate" your questions, and the very best way to do that is by trying out your questions on your colleagues.

The goal, of course, is to select hires who are at least as good as you and you colleagues.

Comment Re:Personally, I don't think he was talking to Goo (Score 1) 349

There's an outside chance of Java, either as an Android App developer, or for some server back end crap at a company they purchased.

Actually there's an extremely good chance of Java. Google mostly runs on Java... infrastructure stuff like GFEs, borg, etc. is all C++, and search is C++, but nearly everything running on borg is Java.

Comment Re:Google (Score 2) 349

This AC nails it. I'm also a Google SWE. And I have gotten yelled at (figuratively) for not disconnecting :-)

While experiences may differ, for me Google has offered all of these things (except for the large stake in success/failure of the company, but that's just because it's a big company). There are ample opportunities to transfer to other teams if I don't like what I'm working on, and my input is generally welcomed when it comes to what I should work on. I've also pushed back to my superiors when I thought they were wrong, and when I was able to back up my statements with data (which has always been the case when I really believed I'm right and they're wrong), they backed down, with generally amiable interactions maintained throughout.

The only pressure I've experienced from Google with respect to my life outside of Google is to make sure I am able to disconnect from work. Some people have a difficult time disconnecting, but that's usually because they enjoy the work they're doing. For the most part it's a personal choice, and Google gives employees resources to help them to disconnect so that they can maintain a good work/life balance.

With respect to location, yes most of Google's employees work out of the Mountain View office, and the cost of living there is a serious problem. But there are a number of other offices around the world, many of them with more than a thousand engineers.

I don't know where you get your information from, but I don't think your experiences come close to the experiences of most employees at Google today. I generally think that Google is a wonderful place to work, with wonderful people, an inclusive culture, and great benefits. I don't know how well it compares to other companies, but I don't doubt that Google deserves its "best place to work" awards.

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