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Comment Re:No win, really (Score 4, Insightful) 213

If you censor criticism, you're not merely losing the moral high ground, you're also validating the criticism (after all, why would you censor something if it wasn't true?) as well as giving it publicity (see the Streisand effect.)

The correct thing to do is to face the criticism. If they are wrong, then you prove it (tour of the facilities maybe?). If they've unearthed something wrong, then you publicly apologize and fix that. Under no circumstances try to weasel out through semantic loopholes or by putting down straw men.

Comment Re:I've been using FF for exclusively for years (Score 1) 683

Shit started with the "smart" URL bar in Firefox 3. It behaved completely differently to the Firefox 2 URL bar, and there was no getting back to the original behavior. Which wouldn't be bad, except the new URL bar was became incredibly slow on certain slow software configurations (largely dependent on what file system was used) after a couple of months of use.

There has been many more changes like this through the years. The official mozilla policy seems to be to never offer ways of fixing a slow or frustrating user experience ("switch to tab" in newer firefox, how I despise you), and hand all that to extension developers. Except, they're rarely able to actually fix the problem.

Comment Re:Less Duplication? (Score 1) 306

Experiments need to be repeated because they're fairly often wrong. If we remove verification from science, while we will produce more results initially, a large portion of that will be wrong, and so will any future science based on those results, and in the end, so much of science will be incorrect that it's completely useless.

Comment Re:Multiplayer games that are actually social (Score 1) 111

Back in the day (est. 2000), there was not very subtle Zelda: A Link to the Past clone called "Graal Online" that was multiplayer. The gameplay mechanics and graphics were very similar to the SNES title, except there were hundreds of people running around doing random quests (and the lore was different).

It was a lot of fun in the day, but it sort of went down hill and slipped into obscurity (even if a cursory googling sugests it's still around). Partly from competition from emerging MMORPGs like WoW, but also due to questionable business decisions (it went from free to play to credit card only; brilliant move when a bunch of kids without credit cards constitute a significant chunk of the player base).

Comment Re:Problem is where, not how much? (Score 1) 741

But where is it being spent? As a Swede, my impression of American schools is that huge amounts of money is being spent on sports teams and similar things. Maybe if more of that money went to education instead of jock straps, that would improve things?

I also get the impression that you're expected to work part-time and do bunch of extracurricular activities during American high school, whereas I had classes pretty much all day long, every week, leaving little time for anything else. Which is pretty much what's expected of you in Swedish education.

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