Comment Re:New game systems please! (Score 3, Interesting) 231
I liked that morrowind wasn't nerfed. The game created some basic rules and if you were smart to mix and match (i.e. potion quality scales with int, and int potions are additive, so boost your int like crazy and then make amazing potions) you could overpower the game. But that was the fun part. Compared to morrowind, oblivion was on rails.
I still remember the sheer awesome of going into a cave way beyond my level. Realizing it and then using a cheap levitation potion to get our of harms way and rain down arrows and getting mad drops. Or using some seriously overpowered spell tricks to sneak into the underground vaults beneath vivec. And never did the game give me a "sorry this puny wooden door needs a key. Unlock 100 no workies!"