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Comment Re:Banks vs Manchester. Law, no. Indexes by publis (Score 1) 292

If you don't have a reasonably fixed address, then no - you can't vote.

That only applies to the poor. Trump has (or used to have, no idea what he uses now) a hotel room as his "permanent" address. Many other politicians have had the same. And they were allowed to vote for themselves. It's only the poor and minorities that the system targets.

Comment Re:Legislate 50% less consumption? Good fucking lu (Score 1) 484

My Miele combo washing machine from our apartment days just broke down.
Good thing we have 5 years off warranty mandated by law in Norway.
They tried to fix it twice, now they have to replace it and they are actually replacing it (on our request) with a separate washer and a dryer.

But 4 years is a far cry from the "20 years of operation" promised in the commercial.

That's quite disappointing for a Miele product. For what it's worth, none of my colleagues who have Miele appliances, had them break (yet).

Comment Re:How much is an AG these days? (Score 4, Informative) 256

I am sad to see that my comment was modded "Funny" when I was in fact quite serious about my statement. There are such pieces of shit that are disruptive to society, like corrupt politicians and self-serving CEOs and bankers, and yet we most people somehow attribute to "whore" a worse meaning than the professions I mentioned above.

Comment Re:Banks vs Manchester. Law, no. Indexes by publis (Score 1) 292

If you note, it also indicated that nationwide Black vote was up sharply in 2008 for Obama's first election. From what I could tell from the AJC story, Black vote in Georgia was under-represented in GA, compared to the national increase in turnout that year. And it fell in 2010. About 1600 votes were discarded due to the inability of the voter to provide acceptable ID. So much for one man one vote.

Comment Re:How much is an AG these days? (Score 5, Funny) 256

Yes, but we ain't living in a perfect world and politicians as well as officials who should work for taxes deliberately choose to be whores and sell themselves to the highest bidder. So ok, I can't change the game so I want in. How much? How much is the whore? How much for a law? How much to actually get it executed? How much to get a law bent and turned inside out to use it against its intent?

Apparently these hoes are for sale, so what's left to be determined is the price.

I don't disagree with the tone of your post, but think that using the word "whore" in this way is very offensive towards prostitutes, who work honestly and provide a useful service.

Comment Re:Wesnoth isn't a game. Not really. (Score 3, Interesting) 58

Wesnoth is a pretty fun multi-player game. With a decent map design and thanks to them finally fixing the broken RNG it can be lots of fun to take the now reasonably balanced factions and fight with them.

That said I consider Wesnoth a fundamentally broken design when it comes to the single-player game, for exactly the reasons you state. It has many of the bad aspects of a rogue-like without many of the good aspects, and frankly good story design is next to impossible in it. I've tried writing a few scenarios, the WML interface started out awful, and is now much better, but the core problem with the game remains.

First randomness should never be a core element of game design. You can use it to add a bit of spice, but you should never win or lose a game because of luck. in multi-player this is less of an issue as a best of three between two players will almost always be won by the better player, but in a 12 scenario campaign one streak of bad luck at the wrong time results in either save scumming, or restarting the scenario.

If moving a unit to a location is the best possible move you can make in a scenario where things are about even between two players it shouldn't be possible for the consequences of that decision to utterly screw you because of unlucky RNG calls. In Wesnoth this can happen all the time because the need to maintain veterans all but insures you cant afford to lose things like your high level healers.

Crafting a story line in Wesnoth is next to impossible because it gives you very few options to insure that the player is ready for future challenges. One of your late game scenarios require they have lots of impact damage to survive? Well you'd better contrive some absurd reason for them to only be able to recruit that in this scenario so they can level a few of them up. You end up with absurd video game logic where you have to artificially constrain the player just to hint strongly enough at the needed force compositions.

The game also has extremely non-linear difficulty because being slightly worse at the game gets compounded. If a scenario is made slightly easier, then the campaign ends up much easier because the slightly better resources you get out of that scenario allow you to win the next with fewer losses, and so on. As a result many of the mainline campaigns are either absurdly easy or incredibly difficult.

Finally character development is very difficult. The game forces players to split their army in to bits they give a crap about and cannon fodder. The bit they are supposed to give a crap about is usually too large (~7 would be a good number as this is an amount most folk can keep track of at once, but in most scenarios it is closer to 15 or 20 and it has to be to face the diverse range of threats bigger campaigns throw at you). Meanwhile the low level units you use to screen just become faceless entries in a spread sheet because you bought them specifically to die in your better units place. As a result the player becomes completely detached from the story elements and character. I frequently forget what I'm doing in a scenario outside of the current objectives because world building is virtually impossible.

And the community doesn't respond well to these or any other criticisms. They like the random element, they don't seem to give a crap about characterisation, world build, lore or story telling. They are focused on the mechanics within a scenario. Well if that is their gig then that is their gig, but I honestly regret playing many of the campaigns I've played, I'd rather I had done something else.

Comment Probably (Score 1) 149

I am over 40, the main exposure in question should be Caesium 137, and 20km around the reactor AFAIU no foods are grown.

Taken my average lifespan, the expected difference between the area in question and areas further away/areas where i lived/the exposure we all got in 70s and 80s, i dont see any objective reason against it.

Comment Re:Banks vs Manchester. Law, no. Indexes by publis (Score 1) 292

Voter IDs are supposed to be free unless you mean the state's that require a state ID to vote? Those are usually just a few dollars and required for many other tasks which minimizes the expense. I agree with you in theory but in practicality?

Many also require a home address and additional government paperwork. For someone who doesn't have a birth certificate on them, the cost for a "free" ID can be quite expensive. For someone who doesn't have a home address, you have to commit perjury and find a co-conspirator to your crime (now a felony) to be able to get the ID. So a homeless person must commit a felony to get an ID. Plus the cost.

Plus, it doesn't solve any known problem. Fraud didn't go down in the places that required IDs. There were just fewer Blacks voting.

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