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Comment Is he wrong? (Score 1) 267

Tesla *is* a fringe brand right now. So is Mercedes. So is BMW. So are Porsche and Lamborghini and a host of other high-end luxury car manufacturers. Tesla, like these other companies, builds a product that many would like to own and fairly few can afford.

It seems like what Lutz is saying is "If Tesla wants to meaningfully impact the way the average American gets from Point A to Point B, it needs to build a car that the average American can afford." I don't think there's anything untrue about that statement. I love the Model S and I'd love to *own* a Model S, but there's no foreseeable point in my life when I'll be rich enough to drop $80K on a car. That's why I'm hoping Tesla's midrange offering is a great vehicle with sensible compromises to bring the price down.

Submission + - Micron Launches First SSD Based On 16nm NAND Flash (hothardware.com)

MojoKid writes: Samsung made some waves earlier this year with the introduction of its 850 Pro family of solid state drives and the first commercial use of 3D stacked NAND Flash memory. Micron is striking back today with a lower manufacturing process geometry in conventional NAND, however, and a new Flash technology it claims, will accelerate performance more effectively than other competing solutions. The new Micron M600 family of solid state drives will launch at capacities ranging from 128GB to 1TB across multiple form factors including 2.5-inch SATA drives, mSATA, and the PCIe-capable M.2 platform. The M600 uses Micron's newest 16nm TLC NAND, which allows the drive to hit a better cost-per-GiB than previous generation drives. The drives are built around the Marvell 88SS9189 SATA 6Gbs controller, which has been used by a variety of other SSD manufacturers as well. The M600 family of solid state drives performed relatively well throughout a battery of tests, though it couldn't quite catch Samsung's 850 Pro. Pricing for the M600 reportedly will be competitive at approximately $.45 — $.55 per GiB.

Submission + - Euclideon Teases Photo-Realistic Voxel-Based Game Engine (hothardware.com)

MojoKid writes: Not many would argue that current console and PC graphics technologies still haven't reached a level of "photo-realism." However, a company by the name of Euclideon is claiming to be preparing to deliver that holy grail based on laser scanning and voxel engine-based technologies. The company has put together a six-minute video clip of its new engine, and its genuinely impressive. There's a supposed-to-be-impressive unveil around the two minute mark where the announcer declares he's showing us computer-generated graphics rather than a digital photo — something you'll probably have figured out long before that point. Euclideon's proprietary design purportedly uses a laser scanner to create a point cloud model of a real-world area. That area can then be translated into a voxel renderer and drawn by a standard GPU. Supposedly this can be done so efficiently and with such speed that there's no need for conventional load screens or enormous amounts of texture memory but rather by simply streaming data off conventional hard drives. Previously, critiques have pointed to animation as one area where the company's technique might struggle. Given the ongoing lack of a demonstrated solution for animation, it's fair to assume this would-be game-changer has some challenges still to solve. That said, some of the renderings are impressive.

Submission + - Users Report Warping Of Apple's iPhone 6 Plus And It's Not A "Feature" (hothardware.com)

MojoKid writes: Apple's iPhone 6 Plus packs a bevy of improvements into its phablet-sized frame — its battery life dwarfs all previous iPhones, its screen quality and resolution are excellent, it's just six ounces, and a scant 7.1mm thick. As an added bonus, according to a number of users, it has a hidden feature — it bends! And no, we don't mean it bends in a "Hey, what an awesome feature!" sort of way. More like a "Hey, the entire phone is near to snapping" kind of way. What's even more troubling is that many of the users who are reporting bent devices also claim that they were carrying it in front pockets or in a normal fashion as opposed to sitting on it directly. Either some of the iPhone 6 Plus hardware is defective (the vastly preferable option) or it's because the tests run by other venues are putting different kinds of stress on the chassis.It's not clear what the story is. Hopefully Apple will clarify in the very short term.

Submission + - NVIDIA Launches Maxwell-Based GeForce GTX 980 And GeForce GTX 970 GPUs (hothardware.com)

MojoKid writes: NVIDIA has launched two new high-end graphics cards based on their latest Maxwell architecture. The GeForce GTX 980 and GTX 970 are based on Maxwell and replace NVIDIA's current high-end offerings, the GeForce GTX 780 Ti, GTX 780, and GTX 770. NVIDIA's GeForce GTX 980 and GTX 970 are somewhat similar as the cards share the same 4GB frame buffer and GM204 GPU, but the GTX 970's GPU is clocked a bit lower and features fewer active Streaming Multiprocessors and CUDA cores. The GeForce GTX 980's GM204 GPU has all of its functional blocks enabled. The fully-loaded GeForce GTX 980 GM204 GPU has a base clock of 1126MHz and a Boost clock of 1216MHz. The GTX 970 clocks in with a base clock of 1050MHz and Boost clock of 1178MHz. The 4GB of video memory on both cards is clocked at a blisteringly-fast 7GHz (effective GDDR5 data rate). NVIDIA was able to optimize the GM204's power efficiency, however, by tweaking virtually every part of the GPU. NVIDIA claims that Maxwell SMs (Streaming Multiprocessors) offer double the performance of GK104 and double the perf per watt as well. NVIDIA has also added support for new features, namely Dynamic Super Resolution (DSR), Multi-Frame Sampled Anti-Aliasing (MFAA), and Voxel Global Illumination (VXGI). Performance-wise, the GeForce GTX 980 is the fastest single-GPU powered graphics card ever tested. The GeForce GTX 970 isn't as dominant overall, but its performance was impressive nonetheless. The GeForce GTX 970 typically performed about on par with a GeForce GTX Titan and traded blows with the Radeon R9 290X.

Submission + - Netropolitan Is A Facebook For The Affluent, And It's Only $9000 To Join (hothardware.com)

MojoKid writes: Facebook has become too crowded and too mundane. With around 1.3 billion Facebook users, it's understandable to be overwhelmed by everything and want to get away from it all. However, unlike Facebook which is looking to connect everyone to the internet, there is a new site called Netropolitan that focuses more on exclusivity and privacy. The site was founded by composer and former conductor of the Minnesota Philharmonic Orchestra James Touchi-Peters who wanted to provide a social media site for affluent and accomplished individuals. People wishing to join need only pay a mere $9,000 to join. Of that amount, $6,000 is the initiation fee and the remaining $3,000 is for the annual membership fee which users will continue to pay. So what does the initiation and annual fee get you? For starters, Netropolitan will offer an ad-free experience and will not promote any kind of paid promotions to its members. However, it will allow the creation of groups by businesses in which members can advertise to each other under certain guidelines. $9K just to join? There must be another hook...

Submission + - Intel Launches Xeon E5 v3 Series Server CPUs With Up To 18 Cores (hothardware.com)

MojoKid writes: Intel took the wraps off it's Xeon E5 v3 server line-up today and the chip, based on Intel's Haswell-EP architecture, is looking imrpessive. Intel's previous generation Xeon E5 V2 chips, which were based on Ivy Bridge, topped out at 12 cores per socket. The new Xeon E5 v3 processors, in contrast, are going to push as high as 18 cores per socket — a 50% improvement. The TDP range is pushing slightly outwards in both directions; the E5 V2 family ranged from 50W to 150W, whereas the E5 V3 family will span 55W — 160W in a single workstation configuration. The core technologies Intel is introducing to the E5 V3 family pull from the Haswell architecture, including increased cache bandwidth, improved overall IPC, and new features like AVX2, which offers a theoretical near-doubling of floating point performance over the original AVX instructions. Full support for DDR4 DRAM memory is now included as well.

Submission + - Intel Unveils MICA "My Intelligent Communication Accessory" Smart Bracelet (hothardware.com)

MojoKid writes: With a few companies introducing smartwatch products at IFA in Berlin, Intel's taking a slightly different approach. The chip-maker's wearable debut in Berlin is far different than those being issued by LG, Samsung, and Motorola, focusing on fashion instead of nuts-and-bolts. It's called MICA, which is short for "My Intelligent Communication Accessory," and Intel's calling it a "feminine accessory blending seamlessly into everyday life." While it handles text messages, push alerts, and other notifications like most other smartwatches, it's also snazzed up on the design front. Details are murky in terms of operating system, etc., but make no mistake: Intel's entry into the wearables arena is a piece like no other.

Submission + - Dell-Alienware Revamps Area-51 Gaming PC With Unique Trapezoid Chassis Design (hothardware.com)

MojoKid writes: Dell's enthusiast Alienware brand has always stood out for its unique, other-worldly looks (sometimes good, sometimes, not so good) and there's such a thing as taking things to the next level, this might be it. However, there's more to this refresh than just shock value. It's actually a futuristic aesthetic with a rather purposeful design behind it. Today Alienware gave a sneak peek at their completely redesigned Alienware Area 51 desktop system. This refreshed system is unlike any previous Alienware rig you've seen. With a trapezoidal shape to its chassis, Dell-Alienware says you can place the Area-51 against a wall and not have to worry about thermals getting out of the control. That's because there's a controlled gap and a sharp angle to the chassis that ensures only a small part of the system actually rests near the wall, leaving extra room for hot air to escape up and away. This design also offers users easy access to rear IO ports. Despite the unique design, there's plenty of room for high end components inside. The retooled chassis can swallow up to three 300W double-wide full-length graphics cards. It also brings to the table Intel's latest and greatest Haswell-E in six-core or eight-core options, liquid cooled and nestled into Intel's X99 chipset. No word from Dell on the price but the new Area-51 is slated to start shipping in October.

Submission + - AMD Launches Radeon R7 Series Solid State Drives With OCZ (hothardware.com)

MojoKid writes: AMD is launching a new family of products today, but unless you follow the rumor mill closely, it's probably not something you'd expect. It's not a new CPU, APU, or GPU. Today, AMD is launching its first line of solid state drives (SSDs), targeted squarely at AMD enthusiasts. AMD is calling the new family of drives, the Radeon R7 Series SSD, similar to its popular mid-range line of graphics cards. The new Radeon R7 Series SSDs feature OCZ and Toshiba technology, but with a proprietary firmware geared towards write performance and high endurance. Open up one of AMD's new SSDs and you'll see OCZ's Indilinx Barefoot 3 M00 controller on board—the same controller used in the OCZ Vector 150, though it is clocked higher in these drives. That controller is paired to A19nm Toshiba MLC (Multi-Level Cell) NAND flash memory and a DDR3-1333MHz DRAM cache. The 120GB and 240GB drives sport 512MB of cache memory, while the 480GB model will be outfitted with 1GB. Interestingly enough, AMD Radeon R7 Series SSDs are some of the all-around, highest-performing SATA SSDs tested to date. IOPS performance is among the best seen in a consumer-class SSD, write throughput and access times are highly-competitive across the board, and the drive offered consistent performance regardless of the data type being transferred. Read performance is also strong, though not quite as stand-out as write performance.

Submission + - NVIDIAs 64-bit Tegra K1: The Ghost of Transmeta Rides Again, Out Of Order (hothardware.com)

MojoKid writes: Ever since Nvidia unveiled its 64-bit Project Denver CPU at CES last year, there's been discussion over what the core might be and what kind of performance it would offer. Visibly, the chip is huge, more than 2x the size of the Cortex-A15 that powers the 32-bit version of Tegra K1. Now we know a bit more about the core, and it's like nothing you'd expect. It is, however, somewhat similar to the designs we've seen in the past from the vanished CPU manufacturer Transmeta. When it designed Project Denver, Nvidia chose to step away from the out-of-order execution engine that typifies virtually all high-end ARM and x86 processors. In an OoOE design, the CPU itself is responsible for deciding which code should be executed at any given cycle. OoOE chips tend to be much faster than their in-order counterparts, but the additional silicon burns power and takes up die area. What Nvidia has developed is an in-order architecture that relies on a dynamic optimization program (running on one of the two CPUs) to calculate and optimize the most efficient way to execute code. This data is then stored inside a special 128MB buffer of main memory. The advantage of decoding and storing the most optimized execution method is that the chip doesn't have to decode the data again; it can simply grab that information from memory. Furthermore, this kind of approach may pay dividends on tablets, where users tend to use a small subset of applications. Once Denver sees you run Facebook or Candy Crush a few times, it's got the code optimized and waiting. There's no need to keep decoding it for execution over and over.

Submission + - Intel's 14nm Broadwell-Y Core M Processor For Tablets And Hybrids Unveiled (hothardware.com)

MojoKid writes: Intel's latest processor design and manufacturing effort marks a first for the semiconductor industry. No other semiconductor manufacturer is building chips at the level of Intel's 14nm process node. Today, Intel has offered more details on the processor they're rolling out for a first volume production vehicle at 14nm, code named "Broadwell" and now known officially as Core M. Broadwell and the Intel Core M family is what Intel refers to as a "tick" in their product design cadence, where a 'tick" generally marks a die shrink optimization. Intel is unveiling their first Broadwell-Y platform variant that will be available in a range of tablets and other ultra-mobile devices in Q4 this year. Broadwell-Y is the lowest power Broadwell processor, with a 3.5 Watt to 4.5 Watt TDP. There will be higher powered versions for all-in-ones and small form factor desktop designs, but these version won't start arriving until the first half of 2015. At a high level, Broadwell will offer a 5 percent IPC improvement at the CPU core, along with up to 20 percent more GPU resources on chip for better graphics performance. However, Broadwell-Y, with its ultra-low power operation, will be able to hit a 3.5 — 4.5 Watt TDP with 25-percent reduction in package area as well, making it suitable for tablet designs and 2-in-1 hybrids. This chip could really put Intel on the map in tablets, where previously Intel Atom-based designs have had a hard time competing with the likes of Qualcomm, Samsung and NVIDIA.

Submission + - Intel Lifts Veil On 14nm Broadwell-Y Design For Tablet and 2-in-1 Market (hothardware.com)

MojoKid writes: Intel's latest processor design and manufacturing effort marks a first for the semiconductor industry. No other semiconductor manufacturer in the world is building chips at the level of Intel's 14nm process node. Today, Intel has offered more details on the processor they're rolling out for a first volume production vehicle at 14nm, code named "Broadwell," and now known officially as Core M. Broadwell and the Intel Core M family is what Intel refers to as a "tick" in their product design cadence, where a 'tick" generally marks a die shrink optimization. Intel is unveiling their first Broadwell-Y platform variant that will be available in a range of tablets and other ultra-mobile devices in time for the Q4 holiday shopping season. For reference, Broadwell-Y is the lowest power Broadwell processor, with a 3.5 Watt to 4.5 Watt TDP. There will be higher powered versions for all-in-ones and small form factor desktop designs, but these version won't start arriving until the first half of 2015. At a high level, Broadwell will offer a 5 percent IPC improvement at the CPU core, along with up to 20 percent more GPU resources on chip for better graphics performance. However, Broadwell-Y, with its ultra-low power operation, will be able to hit a 3.5 — 4.5 Watt TDP with 25-percent reduction in package area, making it suitable for tablet designs, as well as ultra-light 2-in-1 products. This chip could really put Intel on the map in tablets, where previously Intel Atom-based designs have had a hard time competing with the likes of Qualcomm, Samsung and NVIDIA.

Submission + - Cat Snoops Neighborhood Wi-Fi With 'WarKitteh' Smart Collar (hothardware.com)

MojoKid writes: Security researcher Gene Bransfield, with the help of his wife's grandmother's cat, decided to see how many neighborhood WiFi access points he could map and potentially compromise. With a collar loaded with a Spark chip, a Wi-Fi module, a GPS module, and a battery, Coco the cat helped Gene identify Wi-Fi networks around the neighborhood and then reported back. The goal here is obvious: Discover all of the unsecured, or at least poorly-secured, wireless access points around the neighborhood. During his journey, Coco identified dozens of Wi-Fi networks, with four of them using easily-broken WEP security, and another four that had no security at all. Gene has dubbed his collar the "WarKitteh", and it cost him less than $100 to make. He admits that such a collar isn't a security threat, but more of a goofy hack. Of course, it could be used for shadier purposes.

Submission + - Stanford Researchers Claim They Found "The Holy Grail" Of Battery Life (hothardware.com)

MojoKid writes: A research team at Stanford University is claiming to have pulled off a scientific coup that really would be a quantum leap over existing battery technology — and they've done it, supposedly, by solving a very old problem. Right now, the batteries we refer to as "lithium ion" use lithium in the electrolyte, the fluid that surrounds the anode and cathode. Electrons flow from the anode into the attached device, then back into the battery via the cathode. The reason we use lithium for the electrolyte fluid but not the anode itself is simple; lithium anodes tend to expand when they come into contact with their electrolyte solutions. As it expands, it forms tendrils of metal that cause short circuits and destroy the anode's ability to function effectively. This leads to extremely nasty problems, problems with names like "Thermal runaway" and "Explosion.". The Stanford team claims to have discovered a method for using hollow polystyrene nanospheres to isolate the electrolytic solution and the anode. This barrier layer of carbon isolates the anode and would allow the battery to be charged and discharged repeatedly without risk of explosion. If the team is correct, and we could build lithium anodes, it would open the doors for batteries 5-6x more dense than current models. Cell phones, at that point, could possibly last days on a single charge, while a car like the Tesla Model S could comfortably make a New York to LA trip without stretching for more than an overnight trickle charge.

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